Brotherchaotic wrote: »Have the Deadra attack keeps/outpost occasionally with a world boss.
Have the choice to make the keeps or outposts offensive or defensive. Defensive, the NPC guards would and patrol around (like they do now but add a little more). Offensive, the guards would march to one of the connecting keeps to assist with attacking a neighboring keep or outpost.
Brotherchaotic wrote: »There's already PvE in Cyrodiil. All the delves that give double AP. Just spitballing. Just feel like there is something missing.
No. No. No. No.
Cyrodiil is a PvP zone. We don't need the already overloaded servers overloaded with PvE monsters. Please stop trying to "improve" Cyrodiil. It needs stabilising, it needs less lag. The kind of things suggested are just going to destabilise the server all the more increasing the lag
Brotherchaotic wrote: »Wanted to know if there were ideas to make Cyrodiil better. I had a couple ideas if they are possible.
Have the Deadra attack keeps/outpost occasionally with a world boss.
Have the choice to make the keeps or outposts offensive or defensive. Defensive, the NPC guards would and patrol around (like they do now but add a little more). Offensive, the guards would march to one of the connecting keeps to assist with attacking a neighboring keep or outpost.