Magblades running and basically spamming cloak is fine as most are either built half way to a PvE tank or a super glass cannon with no form of defejce . The deathstroke 20% damage buff is far too strong considering the nerfs all major buffs took and its obscenely low cost meaning every burst combo is hitting 20% harder. In this meta the nightblade weave damage output is so high that 1v1 its hard to go on the offence against them and the moment you turn to start damaging them they reapply vigor, dodge roll, hit cloak or shade/cloak and then its up to them when and if they want to restart the fight. People keep saying everything breaks cloak! No it doesn’t and if so they can simply vigor, roll and cloak again, you won’t hit a lucky aoe against a decent stamblade twice and “run detect pots”, so the stamblade gets to dump another tri pot then roll and sprint for 10 seconds till detect runs out then you are now with no detect and no major vitality, endurance or intellect.
techyeshic wrote: »[Quoted post was removed]
I main a magblade [snip] Having stamina sustain for roll dodging is one of the best and most fun ways to play magblade. For melee magblade it's mandatory, but I have found stam sustain a general problem on magicka classes and one of the reasons stamina overperforms - which we seem to agree on. ZOS have finally, finally acknowledged that and given light armor dodge roll cost reduction, increased values on Well-Fitted and increased your default stam pool. Now you come up with this idea? It's a "no" from me. Please play the current meta for a while. Impregnable is quickly becoming the go to set. One of the upsides is that you can generously spec into Well-Fitted. This benefits light armor wearers as it does medium ones. If you're looking for parity, we're in a very reasonable place already.i would say give shadowy disguise some sort of stamina debuff so if stealth is used then rolldodges gonna be extremly costly for the next seconds. this will also hit magblades but since rolldodge isnt the main defense of a magblade it will work out.
[snip] Exactly what burst combo are you talking about? Nightblade famously does not have delayed burst skills. It does have Grim Focus, but that skill has the same delay that ultimates have. Combining the two does not result in a single GCD combo, like other classes have. Sure you can combine the ulti with your spammable or execute, or you can do the same with Grim Focus, but you cannot actually combine Grim Focus with the ultimate in one GCD. I suppose you can avail of the stun with Incap, but nightblades are complaining that targets are able to break free before Grim Focus hits.The deathstroke 20% damage buff is far too strong considering the nerfs all major buffs took and its obscenely low cost meaning every burst combo is hitting 20% harder.
If the stamblade is good, this can happen. I note what you're describing here is a prolonged fight. So I presume you survive and you're merely annoyed? Isn't that what nightblades are supposed to be like to fight? One good leap from a DK and many nightblades are dead, though. A well-played sorc is also a nightmare. I fear Streak and Lightning Form more than anything, albeit I'm talking about my magblade here. It does take a knack to actively go after nightblades, but I can assure you that some people have this down to a T, because I've been on the receiving end of it and I'm pretty damn good at evading people usually. I really mean this. Once I run into such people it's like a night and day difference to the average player and I think it comes down to their experience [snip]In this meta the nightblade weave damage output is so high that 1v1 its hard to go on the offence against them and the moment you turn to start damaging them they reapply vigor, dodge roll, hit cloak or shade/cloak and then its up to them when and if they want to restart the fight. People keep saying everything breaks cloak! No it doesn’t and if so they can simply vigor, roll and cloak again, you won’t hit a lucky aoe against a decent stamblade twice and “run detect pots”, so the stamblade gets to dump another tri pot then roll and sprint for 10 seconds till detect runs out then you are now with no detect and no major vitality, endurance or intellect.
I main a magblade and I really, really hope you're trolling. Having stamina sustain for roll dodging is one of the best and most fun ways to play magblade. For melee magblade it's mandatory, but I have found stam sustain a general problem on magicka classes and one of the reasons stamina overperforms - which we seem to agree on. ZOS have finally, finally acknowledged that and given light armor dodge roll cost reduction, increased values on Well-Fitted and increased your default stam pool. Now you come up with this idea? It's a "no" from me. Please play the current meta for a while. Impregnable is quickly becoming the go to set. One of the upsides is that you can generously spec into Well-Fitted. This benefits light armor wearers as it does medium ones. If you're looking for parity, we're in a very reasonable place already.i would say give shadowy disguise some sort of stamina debuff so if stealth is used then rolldodges gonna be extremly costly for the next seconds. this will also hit magblades but since rolldodge isnt the main defense of a magblade it will work out.
[snip] These days everyone is fast, be it from Swift, Wild Hunt, CP (out of combat) and so on. I play a magblade, by the way, basically a melee magblade.I main a magblade and I really, really hope you're trolling. Having stamina sustain for roll dodging is one of the best and most fun ways to play magblade. For melee magblade it's mandatory, but I have found stam sustain a general problem on magicka classes and one of the reasons stamina overperforms - which we seem to agree on. ZOS have finally, finally acknowledged that and given light armor dodge roll cost reduction, increased values on Well-Fitted and increased your default stam pool. Now you come up with this idea? It's a "no" from me. Please play the current meta for a while. Impregnable is quickly becoming the go to set. One of the upsides is that you can generously spec into Well-Fitted. This benefits light armor wearers as it does medium ones. If you're looking for parity, we're in a very reasonable place already.i would say give shadowy disguise some sort of stamina debuff so if stealth is used then rolldodges gonna be extremly costly for the next seconds. this will also hit magblades but since rolldodge isnt the main defense of a magblade it will work out.
dont get me wrong im just making a suggestion. the problem is the extra speed + dodgeroll stamblade has in advantage towards magblade as u know its way easier to cloak away if u do a few dodgerolls.
the medium armor stamina speed and mitigation combined with the ability to use cloak frequently is just screwed everyone is better of playing stamina nb at this point. cloak should pay of more when played by magicka user.
I main a magblade and I really, really hope you're trolling. Having stamina sustain for roll dodging is one of the best and most fun ways to play magblade. For melee magblade it's mandatory, but I have found stam sustain a general problem on magicka classes and one of the reasons stamina overperforms - which we seem to agree on. ZOS have finally, finally acknowledged that and given light armor dodge roll cost reduction, increased values on Well-Fitted and increased your default stam pool. Now you come up with this idea? It's a "no" from me. Please play the current meta for a while. Impregnable is quickly becoming the go to set. One of the upsides is that you can generously spec into Well-Fitted. This benefits light armor wearers as it does medium ones. If you're looking for parity, we're in a very reasonable place already.i would say give shadowy disguise some sort of stamina debuff so if stealth is used then rolldodges gonna be extremly costly for the next seconds. this will also hit magblades but since rolldodge isnt the main defense of a magblade it will work out.
dont get me wrong im just making a suggestion. the problem is the extra speed + dodgeroll stamblade has in advantage towards magblade as u know its way easier to cloak away if u do a few dodgerolls.
the medium armor stamina speed and mitigation combined with the ability to use cloak frequently is just screwed everyone is better of playing stamina nb at this point. cloak should pay of more when played by magicka user.
The speed from medium, yeah, that doesn't actually exist. That's sprint speed.
[snip] These days everyone is fast, be it from Swift, Wild Hunt, CP (out of combat) and so on. I play a magblade, by the way, basically a melee magblade.I main a magblade and I really, really hope you're trolling. Having stamina sustain for roll dodging is one of the best and most fun ways to play magblade. For melee magblade it's mandatory, but I have found stam sustain a general problem on magicka classes and one of the reasons stamina overperforms - which we seem to agree on. ZOS have finally, finally acknowledged that and given light armor dodge roll cost reduction, increased values on Well-Fitted and increased your default stam pool. Now you come up with this idea? It's a "no" from me. Please play the current meta for a while. Impregnable is quickly becoming the go to set. One of the upsides is that you can generously spec into Well-Fitted. This benefits light armor wearers as it does medium ones. If you're looking for parity, we're in a very reasonable place already.i would say give shadowy disguise some sort of stamina debuff so if stealth is used then rolldodges gonna be extremly costly for the next seconds. this will also hit magblades but since rolldodge isnt the main defense of a magblade it will work out.
dont get me wrong im just making a suggestion. the problem is the extra speed + dodgeroll stamblade has in advantage towards magblade as u know its way easier to cloak away if u do a few dodgerolls.
the medium armor stamina speed and mitigation combined with the ability to use cloak frequently is just screwed everyone is better of playing stamina nb at this point. cloak should pay of more when played by magicka user.
The speed from medium, yeah, that doesn't actually exist. That's sprint speed. The speed from bow and from woodelf, that does exist alright. If you've played the kind of magblade that I play and then switch to stamblade, you notice a stark contrast: Magblade is fast in cloak, stamblade is slow. Stamblade is only fast outside of cloak, when sprinting or rolling. The difference is the +25% movement speed bonus from Concealed Weapon and the ability to sustain RAT.
So I'm basically disputing what you're saying. Stamblade does not have extra speed over magblade. It's just different. Furthermore, this patch, magblade also has quite good dodge roll sustain, especially if you build for it. Magblade is kind of clumsy to get going, because you need RAT instead of rolling on the bow bar for the Major Expedition. After that it covers far more ground in cloak than stamblade does as you keep stacking Concealed with RAT and you won't run out of magicka. You do need to stack a lot of speed to make this work, but I can probably evade a streaking sorc better on magblade than I can on stamblade, if I want to cloak away from them. Basically the combination of speed and some stamina sustain works on magblade as it does on stamblade.
Not everyone, but probably when you're not using Shadow Image. And, yeah, I agree. Having to have Concealed on the same bar as Shadowy Disguise to avail of the speed is a real problem that has hampered my builds for years. It's another one of those things that I'd change, if I had an idea of how magblades could retain the speed without also giving it to stamblades.I main a magblade and I really, really hope you're trolling. Having stamina sustain for roll dodging is one of the best and most fun ways to play magblade. For melee magblade it's mandatory, but I have found stam sustain a general problem on magicka classes and one of the reasons stamina overperforms - which we seem to agree on. ZOS have finally, finally acknowledged that and given light armor dodge roll cost reduction, increased values on Well-Fitted and increased your default stam pool. Now you come up with this idea? It's a "no" from me. Please play the current meta for a while. Impregnable is quickly becoming the go to set. One of the upsides is that you can generously spec into Well-Fitted. This benefits light armor wearers as it does medium ones. If you're looking for parity, we're in a very reasonable place already.i would say give shadowy disguise some sort of stamina debuff so if stealth is used then rolldodges gonna be extremly costly for the next seconds. this will also hit magblades but since rolldodge isnt the main defense of a magblade it will work out.
dont get me wrong im just making a suggestion. the problem is the extra speed + dodgeroll stamblade has in advantage towards magblade as u know its way easier to cloak away if u do a few dodgerolls.
the medium armor stamina speed and mitigation combined with the ability to use cloak frequently is just screwed everyone is better of playing stamina nb at this point. cloak should pay of more when played by magicka user.
The speed from medium, yeah, that doesn't actually exist. That's sprint speed.
it does matter sprintspeed is what i use to get away before i cloak again if cloak is broken. btw ur expecting everyone run magicka version of suprise attack when playing magblade. i also play magblade in melee range but im not using that skill and if i use it they are on different bars.
I agree that sprint speed matters some, but I had to keep reminding myself in the past that it had been only sprint speed, so that's where that unfortunate / provocative phrasing came from. The new movement speed while CC immune is actually something I overlooked. Thanks.mikey_reach wrote: »Are we living in the same game? Am I that much of a unicorn? These days everyone is fast, be it from Swift, Wild Hunt, CP (out of combat) and so on. I play a magblade, by the way, basically a melee magblade.I main a magblade and I really, really hope you're trolling. Having stamina sustain for roll dodging is one of the best and most fun ways to play magblade. For melee magblade it's mandatory, but I have found stam sustain a general problem on magicka classes and one of the reasons stamina overperforms - which we seem to agree on. ZOS have finally, finally acknowledged that and given light armor dodge roll cost reduction, increased values on Well-Fitted and increased your default stam pool. Now you come up with this idea? It's a "no" from me. Please play the current meta for a while. Impregnable is quickly becoming the go to set. One of the upsides is that you can generously spec into Well-Fitted. This benefits light armor wearers as it does medium ones. If you're looking for parity, we're in a very reasonable place already.i would say give shadowy disguise some sort of stamina debuff so if stealth is used then rolldodges gonna be extremly costly for the next seconds. this will also hit magblades but since rolldodge isnt the main defense of a magblade it will work out.
dont get me wrong im just making a suggestion. the problem is the extra speed + dodgeroll stamblade has in advantage towards magblade as u know its way easier to cloak away if u do a few dodgerolls.
the medium armor stamina speed and mitigation combined with the ability to use cloak frequently is just screwed everyone is better of playing stamina nb at this point. cloak should pay of more when played by magicka user.
The speed from medium, yeah, that doesn't actually exist. That's sprint speed. The speed from bow and from woodelf, that does exist alright. If you've played the kind of magblade that I play and then switch to stamblade, you notice a stark contrast: Magblade is fast in cloak, stamblade is slow. Stamblade is only fast outside of cloak, when sprinting or rolling. The difference is the +25% movement speed bonus from Concealed Weapon and the ability to sustain RAT.
So I'm basically disputing what you're saying. Stamblade does not have extra speed over magblade. It's just different. Furthermore, this patch, magblade also has quite good dodge roll sustain, especially if you build for it. Magblade is kind of clumsy to get going, because you need RAT instead of rolling on the bow bar for the Major Expedition. After that it covers far more ground in cloak than stamblade does as you keep stacking Concealed with RAT and you won't run out of magicka. You do need to stack a lot of speed to make this work, but I can probably evade a streaking sorc better on magblade than I can on stamblade, if I want to cloak away from them. Basically the combination of speed and some stamina sustain works on magblade as it does on stamblade.
Stamblade completely has extra speed over magblade, it has plenty of sprint speed which does matter and they get about 14% movement speed while cc immune in 7 medium. They have aways been more agile.
relentless_turnip wrote: »Stamblades are very strong this patch, but they don't need adjusting. There is so many ways to counter cloak.
Goregrinder wrote: »relentless_turnip wrote: »Stamblades are very strong this patch, but they don't need adjusting. There is so many ways to counter cloak.
Inner Light, Expert Hunter, detect pots etc are available for all classes and specs to slot if they choose to run a counter to stealth and cloak. NB's can put a mark on another NB and see them in cloak. There are a few sets that also have aways to counter cloak I believe as well.
techyeshic wrote: »Must be bait to just say I find it funny that people complain about cloak being OP, and others say it's not effective enough. Lord forbid you find irony in wild extremes, or recognize it's a tool in a collective kit that's use in combination makes or breaks it. Having an even opinion just calls for trolling I suppose
techyeshic wrote: »Must be bait to just say I find it funny that people complain about cloak being OP, and others say it's not effective enough. Lord forbid you find irony in wild extremes, or recognize it's a tool in a collective kit that's use in combination makes or breaks it. Having an even opinion just calls for trolling I suppose