So, we have several stars that improve our damage and healing capabilities. Some of these stars are:
1. Focused Mending: stronger single target healing
2. Swift Renewal: stronger healing over time
3. Soothing Tide: stronger area of effect healing
4. Bastion: stronger damage shields
5. Deadly Aim: stronger single target damage
6. Thaumaturge: stronger damage over time
7. Biting Aura: stronger area of effect damage
The question now is, which skill gets which bonus and if skills get multiple bonuses. This is based on applying tooltip logic to them as they're doing more than one of the said things at the same time. Some skills for reference:
A.Cleansing Ritual: area of effect healing over time
B. Healing Ward: damage shield and healing over time
C. Unstable Wall of Frost: area of effect damage over time that grants damage shields
D. Ring of Preservation: area of effect healing over time
E. Honor the Dead: single target heal
vs.
F. Breath of Life: two target heal
So, let's try to distribute the stars to the skills and see which star should affect each skills:
A : 2 + 3
B : 2 + 4
C : 4 + 6 + 7
D : 2 + 3
E : 1
F : 1 or 3?
What's the rule of thumb here? Especially in the last case with the two different morphs I am unsure. What is Breath of Life, it's healing two targets so not really area of effect, but it's not single target either?
Edited by Seraphayel on March 17, 2021 6:59PM
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Aldmeri Dominion
- Khajiit Arcanist -