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If we can't get Oceanic servers, I wish we could at least get something done about dodge roll

DirigibleTomato
DirigibleTomato
Soul Shriven
Some things are borderline unavoidable unless you randomly predict them. And to be honest, it's just tiring getting hit by things that you've dodged out of. It never seems consistent. You have to predict the ability, time the dodge, and account for latency all in one go, and it makes combat feel atrocious. With a local server you can predict and react, but without it you can only predict, and you have to do twice as much of it, and tank stuff anyway because it's not consistent.

Blocking seems to be relatively free of any impact from latency. Dodge should be the same. I imagine it's quite a technical hurdle, and honestly it's rare for developers to care about this end of the world very much anyway beyond selling things to it, but I can dream.
  • Narvuntien
    Narvuntien
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    So many times I roll dodge, I am clearly outside the red and then I die.
  • GlorphNoldorin
    GlorphNoldorin
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    I could handle lots of things if it was only one. The dodge roll not counting til complete severely disadvantages those on higher latency.

    Add that to cast time for blocking, delay in targeting, delay in weapon swap, range taunt and pierce armour taunt animations going off but not activating and suddenly higher latency has severe disadvantages.

    Most all of these are from mechanics changes that did not need to be done.

    Those on high latency just have to work a bit harder but it is a shame that the devs and zos dont even recognize these issues.

    Our money gets taken and we fall under the TOS, we agree to the game as is, and the only option is to like it or leave it unfortunately.
  • renne
    renne
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    Narvuntien wrote: »
    So many times I roll dodge, I am clearly outside the red and then I die.

    Some mechanics just seem to be like that, no matter where you're located. Yes, it's worse for us, but some mechanics genuinely just SUCK.
  • Chrysa1is
    Chrysa1is
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    Narvuntien wrote: »
    So many times I roll dodge, I am clearly outside the red and then I die.

    That's probably your internet connection causing lag and some delay.
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