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Trading Guilds?

Morgha_Kul
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So, I've been playing the game since beta, and I've only rarely been able to sell anything to anyone. This is especially unsatisfying, as much of my gameplay is crafting things... things I can't sell because I can't get a Guild where I can do so.

The reason has always been that I get kicked out for not doing enough business or not being online enough, or what have you. I mean, I play to have fun, and I don't have a lot of time, between work, family and school... Honestly, I don't want a second job, I just want to play the game.

So, is there such a thing as a "casual" trading guild, that won't kick me out if I'm not playing as often as they like, or not making a billion gold an hour?
Exploring Tamriel since 1994.
  • iksde
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    Morgha_Kul wrote: »
    So, is there such a thing as a "casual" trading guild, that won't kick me out if I'm not playing as often as they like, or not making a billion gold an hour?

    not a big chance but if they are they are mostly in so badd spots you will have rarely any sell unles you will list item for 50% of its worth

    and beware od traders defenders aka moguls profiting from weaker guilds who love trading minigame here than playing anythin other here
  • thorwyn
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    There are a number of guilds with no weekly sale requirement, but a weekly fee of 2k or 5k or whatever. TBH, 5k is not that much, it ist one set of crafting dailies on one char.
    The reason why guilds tend to kick inactive players is, because inactive people do not gegerate any gold and just block a guild slot. Bidding on a trading spot is extremely expensive, so thesee guilds rely on incoming money from sales.
    There are a couple of social guild that are also funding a trader spot. Maybe look out for one of these guilds instead of looking for a casual dedicated trading guild.
    Edited by thorwyn on March 15, 2021 7:05AM
    And if the dam breaks open many years too soon
    And if there is no room upon the hill
    And if your head explodes with dark forebodings too
    I'll see you on the dark side of the moon
  • hafgood
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    Plenty of guilds have traders, they don't have to be a trade guild to have one. They may not be what is seen as a top spot but can often generate good sales. My social guilds always have a trader and not in one of the big cities, we sell lots of stuff through them, and I use the same pricing structure as in my trading guilds.

    Only difference is I sell somethings through the social guilds at a price higher than I'd be able to at a main trader (and I sell a lot) and vice versa. Know your market, know what sells and you will make decent money no matter the traders location
  • BlueRaven
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    Of the 5 guilds I am in, 4 have traders.

    1 is a casual trading guild. (But you have to log on at least once every two weeks.)

    1 is a mid level trading guild, with some very minor sales requirements.

    1 is a housing guild. (But you have to log on at least once every two weeks.)

    1 is a guild for older players. (But you have to log on at least once every two weeks.)

    I really don’t pay dues anywhere. But logging on once every two weeks is a common requirement, inactive players hurt guilds with traders so they get trimmed.

    Casual trading guilds are out there, you just have to look.
    Edited by BlueRaven on March 15, 2021 12:18PM
  • Eedat
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    iksde wrote: »
    Morgha_Kul wrote: »
    So, is there such a thing as a "casual" trading guild, that won't kick me out if I'm not playing as often as they like, or not making a billion gold an hour?

    not a big chance but if they are they are mostly in so badd spots you will have rarely any sell unles you will list item for 50% of its worth

    and beware od traders defenders aka moguls profiting from weaker guilds who love trading minigame here than playing anythin other here

    Beware of the ragers that will keep you from finding a good casual trade guild where you can sell your stuff and make some friends.

    OP what platform do you play on? On PC-NA you can get into major trading cities like Vivec, Elden Root, and Wayrest with little to no dues and 7 day inactivity policies.
  • PizzaCat82
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    There's like 150 thousand casual trading guilds that wont kick and probably wont charge dues.

    I'm not sure if they'll be around longer than a month, but they're constantly making new ones.
  • JKorr
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    Morgha_Kul wrote: »
    So, I've been playing the game since beta, and I've only rarely been able to sell anything to anyone. This is especially unsatisfying, as much of my gameplay is crafting things... things I can't sell because I can't get a Guild where I can do so.

    The reason has always been that I get kicked out for not doing enough business or not being online enough, or what have you. I mean, I play to have fun, and I don't have a lot of time, between work, family and school... Honestly, I don't want a second job, I just want to play the game.

    So, is there such a thing as a "casual" trading guild, that won't kick me out if I'm not playing as often as they like, or not making a billion gold an hour?

    Yes there are. I'm in three . No dues, no sale requirements, voluntary raffles in one, voluntary auction, voluntary donations in two, tell them if you'll be away for more than a week. Pc/na.
  • Danikat
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    I think it might be different on each platform and server.

    On PC EU I'm in two casual social guilds who do not advertise themselves as trade guilds and do not require members to sell through the guild store, pay fees or anything like that. One usually has a trader and the other one does sometimes. I've also been in other guilds who do the same thing.
    PC EU player | She/her/hers | PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    "Remember in this game we call life that no one said it's fair"
  • JKorr
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    I should have said; only one is a "trading" guild. The others are social. Even without dues, no sales quotas, and no mandatory anything beyond logging in once a week, which you do anyway if you're playing, my guilds that want to get a trader usually get a trader. I wasn't interested in trading for a long time, even now I do it sporadically, but I still can end up with quite a bit of gold without a huge amount of effort.
  • El_Borracho
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    Aside from the "mafia" guilds, there is a group of guilds just below that tier. They normally charge 5k to 10k a week and have decent trader locations in most major cities. Just below that are a group of guilds that run on mandatory raffles for revenue to buy a trader spot.

    But as for a pure casual trader guild that doesn't require dues, you're going to be stuck in a bad location, like a trader in a thieves guild or out in the boonies.
  • fred4
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    It differs between platforms. I'm on PC. PC NA has historically been pretty mad into fees and outrageous requirements IMO. This is less of a case on PC EU. One of my guilds is casual with no requirements, but maintains a trader in Shornhelm about 60% of the time. Most guilds require you to log on at least once a week, or so.
  • BlueRaven
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    Aside from the "mafia" guilds, there is a group of guilds just below that tier. They normally charge 5k to 10k a week and have decent trader locations in most major cities. Just below that are a group of guilds that run on mandatory raffles for revenue to buy a trader spot.

    But as for a pure casual trader guild that doesn't require dues, you're going to be stuck in a bad location, like a trader in a thieves guild or out in the boonies.

    3 out of my 4 guilds that have traders have with absolutely no requirements other then to be on once every two weeks.

    My casual trading guild has raffles and auctions (neither of which are mandatory) and discord auctions as well (also non-mandatory).
    I know there are other guilds out there like this.

    My housing guilds trader is in a DLC city, it’s super close to the wayshrine too. Is that considered out of the way? They have non-mandatory auctions as well (mostly about furniture obviously).
  • cynicalbutterfly
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    Keep looking OP. What you want is out there. Look for the type that has no dues. They're most likely the ones that are more casual trading. Granted they won't always have a trader but even putting it up with just guildies to buy can be a good thing. If you get kicked from one, just find another. Eventually, you'll find that one you want.

    I managed to get into a few casual trading guilds myself. Three of mine have a lot of the same people in them since they're in an alliance together. Two are based on donations and have a trader every few weeks. Third one has a 5k due to keep your trader spot. I'm on pretty often but I do take breaks that can go for a few weeks to a month at a time. So far none have kicked me based on my activity. I have had a few in the past that have though. I either wasn't on enough for them or wasn't donating enough money. To be honest, I don't need those types of guilds. I'm a casual anti-social player. I just want to sell my extra junk and kill things. I don't want to worry about whether or not I'll be kicked for taking a month to play something else xD
  • Scardan
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    Morgha_Kul wrote: »
    So, I've been playing the game since beta, and I've only rarely been able to sell anything to anyone. This is especially unsatisfying, as much of my gameplay is crafting things... things I can't sell because I can't get a Guild where I can do so.

    The reason has always been that I get kicked out for not doing enough business or not being online enough, or what have you. I mean, I play to have fun, and I don't have a lot of time, between work, family and school... Honestly, I don't want a second job, I just want to play the game.

    So, is there such a thing as a "casual" trading guild, that won't kick me out if I'm not playing as often as they like, or not making a billion gold an hour?

    Star Gold Bank on PC EU. No requirements, no fee.
    Also there are A LOT guilds with minimum or no requirements. Most of guilds where I have been kicked if longer offline than 2 weeks, so you have to be active in any way.

    But you must understand, guilds (especially trade guilds) do not like inactive players, because they consist of people who are actively playing and inactive players only take up space that can be given to an active player. The active players also bring gold to the trading guilds. Therefore, they kick. Nothing personal here.

    Plus, always see guild descriptions. The top trading guilds have quite high requirements, they are oriented at very active people, who grinds enough things to sell.
    Let's be extremely precise in our use of terms.
  • El_Borracho
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    BlueRaven wrote: »
    Aside from the "mafia" guilds, there is a group of guilds just below that tier. They normally charge 5k to 10k a week and have decent trader locations in most major cities. Just below that are a group of guilds that run on mandatory raffles for revenue to buy a trader spot.

    But as for a pure casual trader guild that doesn't require dues, you're going to be stuck in a bad location, like a trader in a thieves guild or out in the boonies.

    3 out of my 4 guilds that have traders have with absolutely no requirements other then to be on once every two weeks.

    My casual trading guild has raffles and auctions (neither of which are mandatory) and discord auctions as well (also non-mandatory).
    I know there are other guilds out there like this.

    My housing guilds trader is in a DLC city, it’s super close to the wayshrine too. Is that considered out of the way? They have non-mandatory auctions as well (mostly about furniture obviously).

    Some are better than others. I'm in 2 trading guilds and 3 trials guilds. But I've had my best results selling with at guild that requires 10K a week and we are in Wayrest. Things sell quick and I rarely get one returned unless I was intentionally jacking up the price to see if someone would buy, i.e. a Kynes Aegis motif or monster motif. Used to be in a guild out of Craglorn that was right outside of Belkarth that also did well, but would routinely have merch returned. One of the trials guilds I'm in have a trader in Coldharbor. Simply awful location, but its a trials guild.

    If you are in the guild I think you are, you'd be in Vvardenfell. I'd consider that a good spot. DLC zones can be tough overall though.
  • Fennwitty
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    Morgha_Kul wrote: »
    So, I've been playing the game since beta, and I've only rarely been able to sell anything to anyone. This is especially unsatisfying, as much of my gameplay is crafting things... things I can't sell because I can't get a Guild where I can do so.

    The reason has always been that I get kicked out for not doing enough business or not being online enough, or what have you. I mean, I play to have fun, and I don't have a lot of time, between work, family and school... Honestly, I don't want a second job, I just want to play the game.

    So, is there such a thing as a "casual" trading guild, that won't kick me out if I'm not playing as often as they like, or not making a billion gold an hour?

    Speaking also for PC/NA, yes.

    I'm in several guilds without specific requirements. Many 'casual' guilds also maintain guild traders almost all the time. The distinction between 'trade guild' and 'casual guild' is the relative focus and typically how competitively they secure 'good' trader locations.

    All the trade guilds I'm in do have login requirements. But if you know you'll be gone in advance, let the officers know and they won't kick you.

    The login/activity requirement is for a couple of reasons:

    Player turnover is high in most (all?) MMOs. Lots of new players join, get super into the game ... but eventually stop logging in and never come back again.

    Guilds can only have 500 people at a time. Those players are still taking up one of the 500 available guild member slots, preventing others from joining. Many guilds also have a continuous stream of applicants, and some even have waiting lists to get in the limited 'seating'.

    If a player disappears without warning for a couple weeks, experience says they probably aren't coming back soon. New members are admitted in their place.

    Now if the player DOES come back later, generally they're let back into the guild without a problem by contacting an officer. But their place can't be held for them permanently.

    The other reason for activity requirements is if it's a trade guild, and one member isn't listing or selling things, the guild trader is effectively 'one person short' of items that shoppers may want. Maintaining a guild trader is expensive, and partly supported by revenue gained through sales at that trader. No listings/sales is no support for the trader.

    It happens enough that people join a trading guild but find out they don't care too much for that part of the game. So effectively they're not participating in the trade aspect. Casual guilds or raid guilds etc. might be more what they're looking for in that case.
    Edited by Fennwitty on March 15, 2021 7:20PM
    PC NA
  • BlueRaven
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    BlueRaven wrote: »
    Aside from the "mafia" guilds, there is a group of guilds just below that tier. They normally charge 5k to 10k a week and have decent trader locations in most major cities. Just below that are a group of guilds that run on mandatory raffles for revenue to buy a trader spot.

    But as for a pure casual trader guild that doesn't require dues, you're going to be stuck in a bad location, like a trader in a thieves guild or out in the boonies.

    3 out of my 4 guilds that have traders have with absolutely no requirements other then to be on once every two weeks.

    My casual trading guild has raffles and auctions (neither of which are mandatory) and discord auctions as well (also non-mandatory).
    I know there are other guilds out there like this.

    My housing guilds trader is in a DLC city, it’s super close to the wayshrine too. Is that considered out of the way? They have non-mandatory auctions as well (mostly about furniture obviously).

    Some are better than others. I'm in 2 trading guilds and 3 trials guilds. But I've had my best results selling with at guild that requires 10K a week and we are in Wayrest. Things sell quick and I rarely get one returned unless I was intentionally jacking up the price to see if someone would buy, i.e. a Kynes Aegis motif or monster motif. Used to be in a guild out of Craglorn that was right outside of Belkarth that also did well, but would routinely have merch returned. One of the trials guilds I'm in have a trader in Coldharbor. Simply awful location, but its a trials guild.

    If you are in the guild I think you are, you'd be in Vvardenfell. I'd consider that a good spot. DLC zones can be tough overall though.

    That’s a chapter not a dlc, but my mid level trading guild was in Vivec City for a short time. They moved to a location they liked better.

    My mid level trading guild (which is run by the same people who do the casual trading guild) requirements is 3k a week in sales or in donations. Although that is waved if you consistently help with guild events. They also have non-mandatory auctions and raffles.
    Edited by BlueRaven on March 15, 2021 8:21PM
  • El_Borracho
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    BlueRaven wrote: »
    BlueRaven wrote: »
    Aside from the "mafia" guilds, there is a group of guilds just below that tier. They normally charge 5k to 10k a week and have decent trader locations in most major cities. Just below that are a group of guilds that run on mandatory raffles for revenue to buy a trader spot.

    But as for a pure casual trader guild that doesn't require dues, you're going to be stuck in a bad location, like a trader in a thieves guild or out in the boonies.

    3 out of my 4 guilds that have traders have with absolutely no requirements other then to be on once every two weeks.

    My casual trading guild has raffles and auctions (neither of which are mandatory) and discord auctions as well (also non-mandatory).
    I know there are other guilds out there like this.

    My housing guilds trader is in a DLC city, it’s super close to the wayshrine too. Is that considered out of the way? They have non-mandatory auctions as well (mostly about furniture obviously).

    Some are better than others. I'm in 2 trading guilds and 3 trials guilds. But I've had my best results selling with at guild that requires 10K a week and we are in Wayrest. Things sell quick and I rarely get one returned unless I was intentionally jacking up the price to see if someone would buy, i.e. a Kynes Aegis motif or monster motif. Used to be in a guild out of Craglorn that was right outside of Belkarth that also did well, but would routinely have merch returned. One of the trials guilds I'm in have a trader in Coldharbor. Simply awful location, but its a trials guild.

    If you are in the guild I think you are, you'd be in Vvardenfell. I'd consider that a good spot. DLC zones can be tough overall though.

    That’s a chapter not a dlc, but my mid level trading guild was in Vivec City for a short time. They moved to a location they liked better.

    My mid level trading guild (which is run by the same people who do the casual trading guild) requirements is 3k a week in sales or in donations. Although that is waved if you consistently help with guild events. They also have non-mandatory auctions and raffles.

    Ahh, that's right. The Vivec City location is solid. You are in the guild I'm thinking of. Its a good one and a rarity of one that participates in all of the content
  • Morgha_Kul
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    Ya, 7 day inactivity policies won't work for me, because I'll sometimes go weeks before I have a chance to play.
    I've tried joining guilds that don't have requirements, and when I log in after a week or two, they're gone, and I've no guild anymore.
    It's pretty frustrating.

    I didn't realize there was a limit on the number of guild members. That does explain why I keep getting dropped... but makes it no less frustrating. MAN, I wish there was a generic AH system in the game where unguilded characters could sell their stuff for a reasonable profit. Might even reduce the inflation and absurd pricing on some items.
    Exploring Tamriel since 1994.
  • kargen27
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    If you are in a good active social guild that has plenty of members you can sell to guild members in the guild store even if they do not have a trader. Not good for trying to sell rare or expensive items but materials and things like that will sell.

    An auction house would create more problems than it fixes. There is no inflation in the game. The market is fluid and very healthy.

    The social and trial guilds I am in usually manage to get a trader once a month or so. I use those to unload common items. The trade guild I am in has a 3000 gold fee each week and refunds if they fail to get a trader. I've been with them a little more than a year now and they have failed to get a trader only once.

    If I concentrate on selling I can easily hit three million gold in one week with that trader.
    and then the parrot said, "must be the water mines green too."
  • BlueRaven
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    Morgha_Kul wrote: »
    Ya, 7 day inactivity policies won't work for me, because I'll sometimes go weeks before I have a chance to play.
    I've tried joining guilds that don't have requirements, and when I log in after a week or two, they're gone, and I've no guild anymore.
    It's pretty frustrating.

    I didn't realize there was a limit on the number of guild members. That does explain why I keep getting dropped... but makes it no less frustrating. MAN, I wish there was a generic AH system in the game where unguilded characters could sell their stuff for a reasonable profit. Might even reduce the inflation and absurd pricing on some items.

    Actually it would increase inflation by a lot.

    Right now the AH system is a tremendous gold sink for all of the guilds involved. Millions upon millions of gold gets "lost" from the game, as guilds bid for various locations. (That is why guilds are constantly struggling to get gold. Either through auctions, or dues and the like.)

    If those millions of gold get left in the system so to speak, then gold loses it's value, and the price of things would rise.

    The AH system is a terrific gold sink for the game. It is actually keeping prices low(er).

    •••

    As a side note (and I don't want to sound harsh), but if you can only play a day every few weeks, there are not many guilds that can take you in. Even my pure social guild, which does not have a trader, has a log in requirement.

    What's more even if you were to sell something, the gold you would get from the AH only lasts a month now. And you could potentially lose that gold you earned if you don't log in on time.

    I really don't have a solution for you. Your dilemma is quite unique.

    Do you have a friend in a guild with a trader? Maybe they can sell your items for you? Other than that, all I can say is just don't sweat the AH. Go and have fun with the precious time you do have in game.
    Edited by BlueRaven on March 16, 2021 3:52AM
  • BlueRaven
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    BlueRaven wrote: »
    BlueRaven wrote: »
    Aside from the "mafia" guilds, there is a group of guilds just below that tier. They normally charge 5k to 10k a week and have decent trader locations in most major cities. Just below that are a group of guilds that run on mandatory raffles for revenue to buy a trader spot.

    But as for a pure casual trader guild that doesn't require dues, you're going to be stuck in a bad location, like a trader in a thieves guild or out in the boonies.

    3 out of my 4 guilds that have traders have with absolutely no requirements other then to be on once every two weeks.

    My casual trading guild has raffles and auctions (neither of which are mandatory) and discord auctions as well (also non-mandatory).
    I know there are other guilds out there like this.

    My housing guilds trader is in a DLC city, it’s super close to the wayshrine too. Is that considered out of the way? They have non-mandatory auctions as well (mostly about furniture obviously).

    Some are better than others. I'm in 2 trading guilds and 3 trials guilds. But I've had my best results selling with at guild that requires 10K a week and we are in Wayrest. Things sell quick and I rarely get one returned unless I was intentionally jacking up the price to see if someone would buy, i.e. a Kynes Aegis motif or monster motif. Used to be in a guild out of Craglorn that was right outside of Belkarth that also did well, but would routinely have merch returned. One of the trials guilds I'm in have a trader in Coldharbor. Simply awful location, but its a trials guild.

    If you are in the guild I think you are, you'd be in Vvardenfell. I'd consider that a good spot. DLC zones can be tough overall though.

    That’s a chapter not a dlc, but my mid level trading guild was in Vivec City for a short time. They moved to a location they liked better.

    My mid level trading guild (which is run by the same people who do the casual trading guild) requirements is 3k a week in sales or in donations. Although that is waved if you consistently help with guild events. They also have non-mandatory auctions and raffles.

    Ahh, that's right. The Vivec City location is solid. You are in the guild I'm thinking of. Its a good one and a rarity of one that participates in all of the content

    I am not sure if you know the guild. But the people that run the casual and mid level trading guilds are amazing. They are super nice, and really pleasant to chat with in discord. And they give great advice to make gold! The guilds they run are simply great.

    I should also say that my housing guild and my older player guild (which both have traders) and my social guild (which does not) are also well run. TBH I am in 5 very terrifically run guilds. :-)
  • JKorr
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    Aside from the "mafia" guilds, there is a group of guilds just below that tier. They normally charge 5k to 10k a week and have decent trader locations in most major cities. Just below that are a group of guilds that run on mandatory raffles for revenue to buy a trader spot.

    But as for a pure casual trader guild that doesn't require dues, you're going to be stuck in a bad location, like a trader in a thieves guild or out in the boonies.

    Depends on the gm and officers. My casual guild kiosks aren't in bad locations. The trading guild usually gets that same spot in a starting town. The only time it's taken more than a few hours to sell items there is when I overpriced them,
    Edited by JKorr on March 17, 2021 12:57AM
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