When you have Slippery CP equipped (the one where you automatically break free when you are crowd-controlled), and you do the first boss of Scalecaller Peak, you cannot do the ice mechanic because when you enter the ice cage, you'll automatically break free because the CP activates then you get blown up by the ice storm thing that follows you lol
Kind of funny bug, but I don't think it's intended
HowellQagan wrote: »I've been wondering if it also breaks out from normally unbreakable stuns. But if it does, does that mean you can now solo the harvester boss in Wayrest II?
Septimus_Magna wrote: »HowellQagan wrote: »I've been wondering if it also breaks out from normally unbreakable stuns. But if it does, does that mean you can now solo the harvester boss in Wayrest II?
You can break this stun with Precognition (Psijic ult) if Im not mistaken, some goes for the final boss in Blackheart Haven.
I mean, it's working exactly as described when it frees you from the ice mechanic in SCP. It's just that for that particular mechanic, breaking free is bad.
They never said it will only Break Free when it’s to your advantage...
Unslot that star for that fight. Bloody Renewal/Siphoning Spells for use on the adds or Spirit Mastery if you need to pick people up off the floor would both be useful on that fight.
I mean, it's working exactly as described when it frees you from the ice mechanic in SCP. It's just that for that particular mechanic, breaking free is bad.
They never said it will only Break Free when it’s to your advantage...
Unslot that star for that fight. Bloody Renewal/Siphoning Spells for use on the adds or Spirit Mastery if you need to pick people up off the floor would both be useful on that fight.
Perhaps but I would argue that the need to swap stars to avoid negative consequence was not intended. Swapping stars to gain a small advantage in a fight should be a thing such as optimal damage resistance, damage, free break free. etc.
A slotted star having a direct negative consequence in a fight is not great design. Keep in mind I have witnessed removing a single star and changing one slottable triggers the 30 second cooldown on swapping which I must sadly do all too often in the green tree. The CP 2.0 star slotting mini game is not enjoyable in the least.