In response to the ongoing issue, the North American and European megaservers are currently unavailable while we perform maintenance.
https://forums.elderscrollsonline.com/en/discussion/comment/8235739/
The issues have been resolved, and the ESO Store and Account System are now available. Thank you for your patience!
The issue is resolved, and the North American and European PC/Mac megaservers are now available. Thank you for your patience!
We are currently investigating issues some players are having on the megaservers. We will update as new information becomes available.

Daedric Summons

Morgha_Kul
Morgha_Kul
✭✭✭✭✭
So, I've commented on this before, but it's been a while since I did, and a while since I played my Sorceror... and I'd forgotten how ANNOYING the Winged Twilight is. So, I'm going to reiterate my suggestion: Let's change the morphs of the Daedric pets to give us more variety.

So, we have two current summons, and one ultimate summon. I suggest the following:

Summon Scamp (Summons the Unstable Scamp)
>Summon Clannfear (Summons the Clannfear)
>Summon Hunger (Summons a Hunger with a poison AOE attack)

Summon Winged Twilight (Summons the Twilight Matriarch)
>Summon Daedroth (Summons a melee Daedroth with a flame breath attack)
>Summon Dremora (Summons a Dremora. If you have a melee weapon equipped, the Dremora will be ranged. If you have a ranged weapon, he will be melee)

Summon Fire Atronach (Ulitmate) (Summons a Fire Atronach)
>Summon Frost Atronach (Ultimate) (Summons a Frost Atronach)
>Summon Storm Atronach (Ultimate) (Summons a Charged Storm Atronach)
Note that the Atronachs would be fully capable of movement, not static as they are now.

This will give us more variety and choice in our minions, and allows us to get rid of the annoying Twilight, if we choose to.
Exploring Tamriel since 1994.
  • Starlight_Whisper
    Starlight_Whisper
    ✭✭✭✭✭
    Necro has first atro
  • ealdwin
    ealdwin
    ✭✭✭✭✭
    Necro has first atro

    Not quite. They have a flesh goliath (atronach) which does frost damage, which is not a proper frost atronach.
  • NotaDaedraWorshipper
    NotaDaedraWorshipper
    ✭✭✭✭✭
    ✭✭✭✭✭
    I really wish we got some "Special" skins like the warden bear one for sorcerers' pets. Like various daedra and give the current ones an updated colour and texture skin.
    I'd have a twilight look like a fire atronach in a heartbeat if I could.
    [Lie] Of course! I don't even worship Daedra!
  • Sangwyne
    Sangwyne
    ✭✭✭✭✭
    Morgha_Kul wrote: »
    So, we have two current summons, and one ultimate summon. I suggest the following:
    >Summon Daedroth (Summons a melee Daedroth with a flame breath attack)

    Tanks everywhere:
    giphy.gif
    I don't think we need a second Daedroth, unless it was like a little itty bitty one, the one from Maw is plenty obnoxious enough. Honestly, on my Sorcerer, I don't even use the Winged Twilight, takes up too much space on bar, has no AOE and the active is terrible, so it's basically two slots gone for some measly single target auto attacks, no thanks. Volatile Familiar on the other hand is quite nice, stays on your primary targets, with both AOE damage and a stun attached, and doesn't have the tendency to randomly aggro something on the other side of the map while I'm just passing through and put me into combat.
  • NotaDaedraWorshipper
    NotaDaedraWorshipper
    ✭✭✭✭✭
    ✭✭✭✭✭
    I really wish the scamp had a better texture and one of their usual skin colours, like brown, instead of the weird pale purple.
    [Lie] Of course! I don't even worship Daedra!
  • SilverIce58
    SilverIce58
    ✭✭✭✭✭
    ✭✭
    How bout instead of all that, just make the charged atronach into an air atronach with spinning blades that gets bigger like Hurricane does, and change the twilight tormentor (which is just another form of the winged twilight) into a Grievous Twilight, like the ones that walk around IC.
    PC - NA
    CP 1125
    Veric Blackwood - Breton Magsorc DC
    Xhiak-Qua'cthurus - Argonian Frost Warden EP
    Kujata-qa - Khajiit Magplar AD
    Suunleth-dar - Khajiit Stamblade AD
    Teldryn Antharys - Dunmer Flame DK EP
    Strikes-With-Venom - Argonian Poison DK EP
    Rur'san-ra - Khajiit WW Stamsorc AD
    Ilianos Solinar - Altmer Stamplar AD
    Iscah Silver-Heart - Reachman Magden DC
  • Lugaldu
    Lugaldu
    ✭✭✭✭✭
    ✭✭✭
    It was much better in TES IV, where you could summon all kinds of Daedra that were existing. I would like to see that in ESO too.
    And yes, the terrible pale purple color should be replaced as well by the natural colors.
  • Morgha_Kul
    Morgha_Kul
    ✭✭✭✭✭
    Lugaldu wrote: »
    It was much better in TES IV, where you could summon all kinds of Daedra that were existing. I would like to see that in ESO too.
    And yes, the terrible pale purple color should be replaced as well by the natural colors.

    I agree, but I'd make the colour (and the attacks) match the weapon equipped. If you have a frost staff, he'd be bluish, tossing snowballs. Fire staff, he's brown, tossing fireballs. Lightning staff, he's purple and zaps things with shocks.
    Sangwyne wrote: »
    Morgha_Kul wrote: »
    So, we have two current summons, and one ultimate summon. I suggest the following:
    >Summon Daedroth (Summons a melee Daedroth with a flame breath attack)

    Tanks everywhere:
    I don't think we need a second Daedroth, unless it was like a little itty bitty one, the one from Maw is plenty obnoxious enough. Honestly, on my Sorcerer, I don't even use the Winged Twilight, takes up too much space on bar, has no AOE and the active is terrible, so it's basically two slots gone for some measly single target auto attacks, no thanks. Volatile Familiar on the other hand is quite nice, stays on your primary targets, with both AOE damage and a stun attached, and doesn't have the tendency to randomly aggro something on the other side of the map while I'm just passing through and put me into combat.

    What Daedroth are you talking about? I wasn't aware anyone had the power to summon a Daedroth...
    Exploring Tamriel since 1994.
  • Bradyfjord
    Bradyfjord
    ✭✭✭✭✭
    ZOS could increase the daedra variety with skins, similar to the bear skin for wardens.
  • Sylvermynx
    Sylvermynx
    ✭✭✭✭✭
    ✭✭✭✭✭
    Morgha_Kul wrote: »
    Lugaldu wrote: »
    It was much better in TES IV, where you could summon all kinds of Daedra that were existing. I would like to see that in ESO too.
    And yes, the terrible pale purple color should be replaced as well by the natural colors.

    I agree, but I'd make the colour (and the attacks) match the weapon equipped. If you have a frost staff, he'd be bluish, tossing snowballs. Fire staff, he's brown, tossing fireballs. Lightning staff, he's purple and zaps things with shocks.
    Sangwyne wrote: »
    Morgha_Kul wrote: »
    So, we have two current summons, and one ultimate summon. I suggest the following:
    >Summon Daedroth (Summons a melee Daedroth with a flame breath attack)

    Tanks everywhere:
    I don't think we need a second Daedroth, unless it was like a little itty bitty one, the one from Maw is plenty obnoxious enough. Honestly, on my Sorcerer, I don't even use the Winged Twilight, takes up too much space on bar, has no AOE and the active is terrible, so it's basically two slots gone for some measly single target auto attacks, no thanks. Volatile Familiar on the other hand is quite nice, stays on your primary targets, with both AOE damage and a stun attached, and doesn't have the tendency to randomly aggro something on the other side of the map while I'm just passing through and put me into combat.

    What Daedroth are you talking about? I wasn't aware anyone had the power to summon a Daedroth...

    Maw of the Infernal procs a Daedroth - lots of tanks aren't happy about it because it's HUGE, and it's right in their faces...
  • Coatmagic
    Coatmagic
    ✭✭✭✭✭
    All we really need is a Pet Shrink ability so all these bears and flappy things can be a lil less annoying.
  • Mojmir
    Mojmir
    ✭✭✭✭✭
    ✭✭✭✭✭
    If it blocks view of the boss, no
  • Sylvermynx
    Sylvermynx
    ✭✭✭✭✭
    ✭✭✭✭✭
    Coatmagic wrote: »
    All we really need is a Pet Shrink ability so all these bears and flappy things can be a lil less annoying.

    Yeah, that would work for me - I like my bear and flappy, but I hate them too, so they're only out when I maybe think I'm going to be in combat. Smaller would be SO much better!
  • AcadianPaladin
    AcadianPaladin
    ✭✭✭✭✭
    ✭✭✭✭✭
    I really wish the scamp had a better texture and one of their usual skin colours, like brown, instead of the weird pale purple.

    I don't disagree with your desire for an alternative color(s) but the current color makes sense in its own way. When a Daedra is destroyed, it returns to the 'waters of Oblvion' - which is the blue liquid stuff that forms lakes/rivers in Coldharbour and the color of the current summons. That is the reasoning anyway. Now, not all Daedra are that color so clearly there is more involved.
    PC NA(no Steam), PvE, mostly solo
  • renne
    renne
    ✭✭✭✭✭
    ✭✭
    I would agree if they added a skin so they don't block things and making them invisible for other players in PvE.
  • lihentian
    lihentian
    ✭✭✭✭✭
    one thing, i want spider daedra. and female demora
  • Sylvermynx
    Sylvermynx
    ✭✭✭✭✭
    ✭✭✭✭✭
    lihentian wrote: »
    one thing, i want spider daedra. and female demora

    Um. Spider daedra are HUGE. As a summons they'd be even worse than my bear or flappy....
  • Orion_89
    Orion_89
    ✭✭✭✭
    Agree at all, but with few refinements:
    — Because of it's sizes the daedroth is better to stay as monster set and not permanent
    — Instead of dremora with variety of weapon it is better to make someone like Nocturnal Shrikes for physical damage and dremora (or even better xivilai because of their elemental abilities). Or a dremora instead of NS, why not.
    ON-npc-Shrike_Talon_02.jpg
    Screenshot_155195ccfb556d275.jpg

  • Vetixio
    Vetixio
    ✭✭✭✭
    Before they give Sorcs anymore permanent summons they need to give Necromancer some first, Necromancers as they are atm do not feel like Necromancers at all, if you compare them to NPC Necromancers/Bonelords. Player Necromancers are a joke.
    Pìerre - Breton Vampire Templar, Grand Overlord. Erádàn - Bosmer Templar, Warlord. Vyríc - Imperial Vampire Necromancer, Centurion. Sybìl - Breton Sorcerer, Centurion. Erìch - Nord Vampire Nightblade, Corporal. Njàll - Nord Templar, Lieutenant. Elánnà - Bosmer Warden, Veteran. Laquì - Redguard Vampire Nightblade, Corporal. Noveni Dres - Dunmer Sorcerer, Lieutenant. Marìnus - Imperial Warden, Veteran. Arvyn Indoril - Dunmer Templar, Sergeant. Rósalyn - Breton Sorcerer, Corporal. Emelîn - Bosmer Dragonknight, Corporal. Astaroth Indoril - Dunmer Sorcerer.
  • WhereArtThouVampires
    WhereArtThouVampires
    ✭✭✭✭
    Necro has first atro

    Do you....actually think a flesh colossus is a frost atronach?

    what
  • Morgha_Kul
    Morgha_Kul
    ✭✭✭✭✭
    Vetixio wrote: »
    Before they give Sorcs anymore permanent summons they need to give Necromancer some first, Necromancers as they are atm do not feel like Necromancers at all, if you compare them to NPC Necromancers/Bonelords. Player Necromancers are a joke.

    I agree entirely about necromancers. I've been trying to enjoy the one I made, but I just can't get into it. They should have been an almost entirely pet class.

    However, I'm not suggesting ADDING new summons to the Sorceror, I'm talking about altering the current skills.

    Also, while I can understand the desire for some of the newer types of daedra, I was trying to restrict the set to the more classic ones, scamp, clannfear, hunger, dremora, daedroth, twilight, atronachs...
    Exploring Tamriel since 1994.
  • Lugaldu
    Lugaldu
    ✭✭✭✭✭
    ✭✭✭
    Coatmagic wrote: »
    All we really need is a Pet Shrink ability so all these bears and flappy things can be a lil less annoying.

    I don't know, I've read this idea several times, but I can't imagine that it looks good when the Warden bear suddenly shrinks to the size of a bear cub in the cities (and the owner perhaps runs around with two little bears). And I don't want to imagine my twilight in the size of a nixad either, that's unworthy. Automatic disappearance when entering the cities seems a better option to me.
  • Septimus_Magna
    Septimus_Magna
    ✭✭✭✭✭
    ✭✭
    Vetixio wrote: »
    Before they give Sorcs anymore permanent summons they need to give Necromancer some first, Necromancers as they are atm do not feel like Necromancers at all, if you compare them to NPC Necromancers/Bonelords. Player Necromancers are a joke.

    I really hate pets that have to be slotted on both bars, its really annoying with the limited bar space we already have.

    In my opinion the sorc pets should change to more interesting active skills so they take up less bar space and stop annoying everyone towns.
    PC - EU (AD)
    Septimus Mezar - Altmer Sorcerer
    Septimus Rulanir - Orsimer Templar
    Septimus Desmoru - Khajiit Necromancer
    Septimus Iroh - Dunmer Dragon Knight
    Septimus Thragar - Dunmer Nightblade
    Septimus Jah'zar - Khajiit Nightblade
    Septimus Nerox - Redguard Warden
    Septimus Ozurk - Orsimer Sorcerer
  • NotaDaedraWorshipper
    NotaDaedraWorshipper
    ✭✭✭✭✭
    ✭✭✭✭✭
    Vetixio wrote: »
    Before they give Sorcs anymore permanent summons they need to give Necromancer some first, Necromancers as they are atm do not feel like Necromancers at all, if you compare them to NPC Necromancers/Bonelords. Player Necromancers are a joke.

    Permanent summons wouldn't make necromaners feel like Elder Scrolls necromancers. Not when all their skills and magic is all Halloween cliché.
    [Lie] Of course! I don't even worship Daedra!
  • Eccentric_Vampire
    Eccentric_Vampire
    ✭✭✭
    I'd like to be able to summon a banekin. They're small so they probably won't get in the way plus they look cool.
  • Morgha_Kul
    Morgha_Kul
    ✭✭✭✭✭
    I'd like to be able to summon a banekin. They're small so they probably won't get in the way plus they look cool.

    You can have a Banekin as a noncombat pet.
    Exploring Tamriel since 1994.
Sign In or Register to comment.