Starlight_Whisper wrote: »Necro has first atro
Morgha_Kul wrote: »So, we have two current summons, and one ultimate summon. I suggest the following:
>Summon Daedroth (Summons a melee Daedroth with a flame breath attack)
It was much better in TES IV, where you could summon all kinds of Daedra that were existing. I would like to see that in ESO too.
And yes, the terrible pale purple color should be replaced as well by the natural colors.
Morgha_Kul wrote: »So, we have two current summons, and one ultimate summon. I suggest the following:
>Summon Daedroth (Summons a melee Daedroth with a flame breath attack)
Tanks everywhere:
I don't think we need a second Daedroth, unless it was like a little itty bitty one, the one from Maw is plenty obnoxious enough. Honestly, on my Sorcerer, I don't even use the Winged Twilight, takes up too much space on bar, has no AOE and the active is terrible, so it's basically two slots gone for some measly single target auto attacks, no thanks. Volatile Familiar on the other hand is quite nice, stays on your primary targets, with both AOE damage and a stun attached, and doesn't have the tendency to randomly aggro something on the other side of the map while I'm just passing through and put me into combat.
Morgha_Kul wrote: »It was much better in TES IV, where you could summon all kinds of Daedra that were existing. I would like to see that in ESO too.
And yes, the terrible pale purple color should be replaced as well by the natural colors.
I agree, but I'd make the colour (and the attacks) match the weapon equipped. If you have a frost staff, he'd be bluish, tossing snowballs. Fire staff, he's brown, tossing fireballs. Lightning staff, he's purple and zaps things with shocks.Morgha_Kul wrote: »So, we have two current summons, and one ultimate summon. I suggest the following:
>Summon Daedroth (Summons a melee Daedroth with a flame breath attack)
Tanks everywhere:
I don't think we need a second Daedroth, unless it was like a little itty bitty one, the one from Maw is plenty obnoxious enough. Honestly, on my Sorcerer, I don't even use the Winged Twilight, takes up too much space on bar, has no AOE and the active is terrible, so it's basically two slots gone for some measly single target auto attacks, no thanks. Volatile Familiar on the other hand is quite nice, stays on your primary targets, with both AOE damage and a stun attached, and doesn't have the tendency to randomly aggro something on the other side of the map while I'm just passing through and put me into combat.
What Daedroth are you talking about? I wasn't aware anyone had the power to summon a Daedroth...
All we really need is a Pet Shrink ability so all these bears and flappy things can be a lil less annoying.
NotaDaedraWorshipper wrote: »I really wish the scamp had a better texture and one of their usual skin colours, like brown, instead of the weird pale purple.
Starlight_Whisper wrote: »Necro has first atro
Before they give Sorcs anymore permanent summons they need to give Necromancer some first, Necromancers as they are atm do not feel like Necromancers at all, if you compare them to NPC Necromancers/Bonelords. Player Necromancers are a joke.
All we really need is a Pet Shrink ability so all these bears and flappy things can be a lil less annoying.
Before they give Sorcs anymore permanent summons they need to give Necromancer some first, Necromancers as they are atm do not feel like Necromancers at all, if you compare them to NPC Necromancers/Bonelords. Player Necromancers are a joke.
Before they give Sorcs anymore permanent summons they need to give Necromancer some first, Necromancers as they are atm do not feel like Necromancers at all, if you compare them to NPC Necromancers/Bonelords. Player Necromancers are a joke.
Eccentric_Vampire wrote: »I'd like to be able to summon a banekin. They're small so they probably won't get in the way plus they look cool.