amm7sb14_ESO wrote: »I disagree. Cauldron immediately is one of my favorite dungeons. I'm not a fan of the wacky, over the top mechanics. I really enjoyed both of the new dungeons, and look forward to having them in my dungeon rotation frequently.
But hey, I guess that makes me a casual, what with my 2000 hours since switching my game to Steam last year, and more hours on top of that since beta.
Agenericname wrote: »amm7sb14_ESO wrote: »I disagree. Cauldron immediately is one of my favorite dungeons. I'm not a fan of the wacky, over the top mechanics. I really enjoyed both of the new dungeons, and look forward to having them in my dungeon rotation frequently.
But hey, I guess that makes me a casual, what with my 2000 hours since switching my game to Steam last year, and more hours on top of that since beta.
The mechanics are what keep it from just a straight up DPS party. They're not always a bad thing.
To me it felt a little bland. Not awful, just kinda bland.
I liked Black Drake Villa more. We did the side bosses and HMs to have the full experience.
Agenericname wrote: »amm7sb14_ESO wrote: »I disagree. Cauldron immediately is one of my favorite dungeons. I'm not a fan of the wacky, over the top mechanics. I really enjoyed both of the new dungeons, and look forward to having them in my dungeon rotation frequently.
But hey, I guess that makes me a casual, what with my 2000 hours since switching my game to Steam last year, and more hours on top of that since beta.
The mechanics are what keep it from just a straight up DPS party. They're not always a bad thing.
To me it felt a little bland. Not awful, just kinda bland.
I liked Black Drake Villa more. We did the side bosses and HMs to have the full experience.
but did you do the endboss endboss?because that guy is not a joke either
black drake villa is better by miles, so at least you got that going for you.
we were a little dissapointed as well, not even about the mechs but from the design itself, it feels like a vateshran ripoff mixed with different mobs from differernt dungeons (bloodforge and moongrove fane)
on regards to the mechs:
first boss: cages have to be destroyed, you cant ignore them (well you can but then DD dies)
second boss: tank cannot facetank big AoE, thats good
third: you said it yourself, you have to follow the mechs, otherwise you wont progress
last: you cannot rolldodge or jump the firelanes, so you have to obey to that mechanic. as for the main mechanic with lyranth buff, you can succeed without doing that, you are right.
Agenericname wrote: »Agenericname wrote: »amm7sb14_ESO wrote: »I disagree. Cauldron immediately is one of my favorite dungeons. I'm not a fan of the wacky, over the top mechanics. I really enjoyed both of the new dungeons, and look forward to having them in my dungeon rotation frequently.
But hey, I guess that makes me a casual, what with my 2000 hours since switching my game to Steam last year, and more hours on top of that since beta.
The mechanics are what keep it from just a straight up DPS party. They're not always a bad thing.
To me it felt a little bland. Not awful, just kinda bland.
I liked Black Drake Villa more. We did the side bosses and HMs to have the full experience.
but did you do the endboss endboss?because that guy is not a joke either
Which dungeon?
Agenericname wrote: »Agenericname wrote: »amm7sb14_ESO wrote: »I disagree. Cauldron immediately is one of my favorite dungeons. I'm not a fan of the wacky, over the top mechanics. I really enjoyed both of the new dungeons, and look forward to having them in my dungeon rotation frequently.
But hey, I guess that makes me a casual, what with my 2000 hours since switching my game to Steam last year, and more hours on top of that since beta.
The mechanics are what keep it from just a straight up DPS party. They're not always a bad thing.
To me it felt a little bland. Not awful, just kinda bland.
I liked Black Drake Villa more. We did the side bosses and HMs to have the full experience.
but did you do the endboss endboss?because that guy is not a joke either
Which dungeon?
black drake villa ^^there is a hidden boss behind the endboss, if you look around you see a stone thingy similar to the sidebosses, in which you fill the whisps. if you gathered enough the big bad guy will appear with 15mio health and all of the sidebosse come to help him after certain health stages. and the cool thing: you only have limited tries on him, after 5 wipes he walks away and tells you to come back when you are truly ready. i really liked that move, allthough it left the 4 of us pretty baffled
Agenericname wrote: »Agenericname wrote: »Agenericname wrote: »amm7sb14_ESO wrote: »I disagree. Cauldron immediately is one of my favorite dungeons. I'm not a fan of the wacky, over the top mechanics. I really enjoyed both of the new dungeons, and look forward to having them in my dungeon rotation frequently.
But hey, I guess that makes me a casual, what with my 2000 hours since switching my game to Steam last year, and more hours on top of that since beta.
The mechanics are what keep it from just a straight up DPS party. They're not always a bad thing.
To me it felt a little bland. Not awful, just kinda bland.
I liked Black Drake Villa more. We did the side bosses and HMs to have the full experience.
but did you do the endboss endboss?because that guy is not a joke either
Which dungeon?
black drake villa ^^there is a hidden boss behind the endboss, if you look around you see a stone thingy similar to the sidebosses, in which you fill the whisps. if you gathered enough the big bad guy will appear with 15mio health and all of the sidebosse come to help him after certain health stages. and the cool thing: you only have limited tries on him, after 5 wipes he walks away and tells you to come back when you are truly ready. i really liked that move, allthough it left the 4 of us pretty baffled
Nope. Thanks. Got a date tonight now. It was late, we all had to work today, but we will definitely go back now.
amm7sb14_ESO wrote: »I disagree. Cauldron immediately is one of my favorite dungeons. I'm not a fan of the wacky, over the top mechanics. I really enjoyed both of the new dungeons, and look forward to having them in my dungeon rotation frequently.
But hey, I guess that makes me a casual, what with my 2000 hours since switching my game to Steam last year, and more hours on top of that since beta.
Agenericname wrote: »Agenericname wrote: »Agenericname wrote: »amm7sb14_ESO wrote: »I disagree. Cauldron immediately is one of my favorite dungeons. I'm not a fan of the wacky, over the top mechanics. I really enjoyed both of the new dungeons, and look forward to having them in my dungeon rotation frequently.
But hey, I guess that makes me a casual, what with my 2000 hours since switching my game to Steam last year, and more hours on top of that since beta.
The mechanics are what keep it from just a straight up DPS party. They're not always a bad thing.
To me it felt a little bland. Not awful, just kinda bland.
I liked Black Drake Villa more. We did the side bosses and HMs to have the full experience.
but did you do the endboss endboss?because that guy is not a joke either
Which dungeon?
black drake villa ^^there is a hidden boss behind the endboss, if you look around you see a stone thingy similar to the sidebosses, in which you fill the whisps. if you gathered enough the big bad guy will appear with 15mio health and all of the sidebosse come to help him after certain health stages. and the cool thing: you only have limited tries on him, after 5 wipes he walks away and tells you to come back when you are truly ready. i really liked that move, allthough it left the 4 of us pretty baffled
Nope. Thanks. Got a date tonight now. It was late, we all had to work today, but we will definitely go back now.
allright champ, you dont need to brag
have fun
Dragonnord wrote: »Agenericname wrote: »Agenericname wrote: »Agenericname wrote: »amm7sb14_ESO wrote: »I disagree. Cauldron immediately is one of my favorite dungeons. I'm not a fan of the wacky, over the top mechanics. I really enjoyed both of the new dungeons, and look forward to having them in my dungeon rotation frequently.
But hey, I guess that makes me a casual, what with my 2000 hours since switching my game to Steam last year, and more hours on top of that since beta.
The mechanics are what keep it from just a straight up DPS party. They're not always a bad thing.
To me it felt a little bland. Not awful, just kinda bland.
I liked Black Drake Villa more. We did the side bosses and HMs to have the full experience.
but did you do the endboss endboss?because that guy is not a joke either
Which dungeon?
black drake villa ^^there is a hidden boss behind the endboss, if you look around you see a stone thingy similar to the sidebosses, in which you fill the whisps. if you gathered enough the big bad guy will appear with 15mio health and all of the sidebosse come to help him after certain health stages. and the cool thing: you only have limited tries on him, after 5 wipes he walks away and tells you to come back when you are truly ready. i really liked that move, allthough it left the 4 of us pretty baffled
Nope. Thanks. Got a date tonight now. It was late, we all had to work today, but we will definitely go back now.
allright champ, you dont need to brag
have fun
With "date tonight" he/she meant going to the dungeon, not the type of date you thought.
Agenericname wrote: »amm7sb14_ESO wrote: »I disagree. Cauldron immediately is one of my favorite dungeons. I'm not a fan of the wacky, over the top mechanics. I really enjoyed both of the new dungeons, and look forward to having them in my dungeon rotation frequently.
But hey, I guess that makes me a casual, what with my 2000 hours since switching my game to Steam last year, and more hours on top of that since beta.
The mechanics are what keep it from just a straight up DPS party. They're not always a bad thing.
To me it felt a little bland. Not awful, just kinda bland.
I liked Black Drake Villa more. We did the side bosses and HMs to have the full experience.
amm7sb14_ESO wrote: »Agenericname wrote: »amm7sb14_ESO wrote: »I disagree. Cauldron immediately is one of my favorite dungeons. I'm not a fan of the wacky, over the top mechanics. I really enjoyed both of the new dungeons, and look forward to having them in my dungeon rotation frequently.
But hey, I guess that makes me a casual, what with my 2000 hours since switching my game to Steam last year, and more hours on top of that since beta.
The mechanics are what keep it from just a straight up DPS party. They're not always a bad thing.
To me it felt a little bland. Not awful, just kinda bland.
I liked Black Drake Villa more. We did the side bosses and HMs to have the full experience.
I like mechanics. I dont like wacky over the top mechanics.
Examples of mechanics i don't like: All the one shots in Moon Hunter Keep, the Auroran boss and the splitting boss in Depths Of Malatar, the boss that keeps coming to life in Lair Of Maarsolek (or basically all of LoM), the boxes over the geysers in Moongrave Fane, the laser room or the mice during the Stonekeeper fight in Frostvault, final fight of Banished Cells 2, Drodda's life gain in Direfrost HM, Velidreth in Cradle of Shadows
Examples of mechanics I do like: The Kiln fight in Unhallowed Grave (maybe my favorite fight in the game, and dungeons overall), the twins in Maw Of Lorkhaj (another favorite fight of mine), dragon fights in Sunspire, Lady Thorn in Castle Thorn, the Twilight in Castle Thorn, Lord Warden in ICP, final boss in Cauldron, basically all of Ruins of Mazzatun
As a tank main, I like mechanics that test my rankings, but I'm not a fan of the over the top one shots, and overwhelming you with mechanics that your resources just can't keep up with. I'm generally happy with the recent dungeon design. Between the 6 dungeons released so far between Greymoor and Blackwood, the only one I don't particularly care for is Icereach.
Did Black Drake villa today in vet and it was an fun one, only my second time in it but rest of group who i tend to do harder dungeons with had farmed it in normal, first time in vet for all, we did the 3 secret bosses and the secret end boss who was an challenge but we made it on 5th try.black drake villa is better by miles, so at least you got that going for you.
we were a little dissapointed as well, not even about the mechs but from the design itself, it feels like a vateshran ripoff mixed with different mobs from differernt dungeons (bloodforge and moongrove fane)
on regards to the mechs:
first boss: cages have to be destroyed, you cant ignore them (well you can but then DD dies)
second boss: tank cannot facetank big AoE, thats good
third: you said it yourself, you have to follow the mechs, otherwise you wont progress
last: you cannot rolldodge or jump the firelanes, so you have to obey to that mechanic. as for the main mechanic with lyranth buff, you can succeed without doing that, you are right.
amm7sb14_ESO wrote: »Agenericname wrote: »amm7sb14_ESO wrote: »I disagree. Cauldron immediately is one of my favorite dungeons. I'm not a fan of the wacky, over the top mechanics. I really enjoyed both of the new dungeons, and look forward to having them in my dungeon rotation frequently.
But hey, I guess that makes me a casual, what with my 2000 hours since switching my game to Steam last year, and more hours on top of that since beta.
The mechanics are what keep it from just a straight up DPS party. They're not always a bad thing.
To me it felt a little bland. Not awful, just kinda bland.
I liked Black Drake Villa more. We did the side bosses and HMs to have the full experience.
I like mechanics. I dont like wacky over the top mechanics.
Examples of mechanics i don't like: All the one shots in Moon Hunter Keep, the Auroran boss and the splitting boss in Depths Of Malatar, the boss that keeps coming to life in Lair Of Maarsolek (or basically all of LoM), the boxes over the geysers in Moongrave Fane, the laser room or the mice during the Stonekeeper fight in Frostvault, final fight of Banished Cells 2, Drodda's life gain in Direfrost HM, Velidreth in Cradle of Shadows
Examples of mechanics I do like: The Kiln fight in Unhallowed Grave (maybe my favorite fight in the game, and dungeons overall), the twins in Maw Of Lorkhaj (another favorite fight of mine), dragon fights in Sunspire, Lady Thorn in Castle Thorn, the Twilight in Castle Thorn, Lord Warden in ICP, final boss in Cauldron, basically all of Ruins of Mazzatun
As a tank main, I like mechanics that test my rankings, but I'm not a fan of the over the top one shots, and overwhelming you with mechanics that your resources just can't keep up with. I'm generally happy with the recent dungeon design. Between the 6 dungeons released so far between Greymoor and Blackwood, the only one I don't particularly care for is Icereach.