Maintenance for the week of October 27:
• [COMPLETE] PC/Mac: NA and EU megaservers for maintenance – October 29, 4:00AM EDT (8:00 UTC) - 12:00PM EDT (16:00 UTC)
• [COMPLETE] Xbox: NA and EU megaservers for maintenance – October 29, 4:00AM EDT (8:00 UTC) - 12:00PM EDT (16:00 UTC)
• [COMPLETE] PlayStation®: NA and EU megaservers for maintenance – October 29, 4:00AM EDT (8:00 UTC) - 12:00PM EDT (16:00 UTC)
Maintenance for the week of October 27:
• ESO Store and Account System for maintenance – October 30, 9:00AM EDT (13:00 UTC) - 6:00PM EDT (22:00 UTC)
Reduce Health Enchant Damage Calculation
The Truly Superb Glyph of Health states the following:
"Deals Oblivion Damage based on a portion of the enemy's Max Health.
Deals a maximum of 4875 Oblivion Damage."
What is the calculation behind "a portion of the enemy's max health"?
Someone pointed out that this enchant does more damage than the others, at face value. By a lot. I hadn't taken a look at it in a while, and to my surprise the damage number does indeed way outclass my infused fire enchant.
I'm assuming there's a good reason it isn't being run by everyone, hidden somewhere in the details of the max health statement. Does anyone know how it works?