Also give us an option to hide those hideous crotch-flaps and the tassets hover mid-air next to your character's hips.
AcadianPaladin wrote: »Also give us an option to hide those hideous crotch-flaps and the tassets hover mid-air next to your character's hips.
I'd like to see the ugly flappers almost completely removed from light armor where they serve no purpose except make the robe/jerkin look bad. Most of the flappers could be removed from medium armor. Alternatively or concurrently, move all flappers to belts - that would vastly increase player flexibility.
etchedpixels wrote: »Definitely a nice to have although PVP zones would need to be excluded.
NotaDaedraWorshipper wrote: »etchedpixels wrote: »Definitely a nice to have although PVP zones would need to be excluded.
Why? We have outfits and costumes. There's no reason to why hiding more armour parts in our outfits should be excluded in PvP.
NotaDaedraWorshipper wrote: »etchedpixels wrote: »Definitely a nice to have although PVP zones would need to be excluded.
Why? We have outfits and costumes. There's no reason to why hiding more armour parts in our outfits should be excluded in PvP.
etchedpixels wrote: »NotaDaedraWorshipper wrote: »etchedpixels wrote: »Definitely a nice to have although PVP zones would need to be excluded.
Why? We have outfits and costumes. There's no reason to why hiding more armour parts in our outfits should be excluded in PvP.
Right now it depends - disguises don't work, memento's don't work and some other stuff does and the resulting visuals are all over the place. If proc sets are banned for unfair advantage by cleverness then the same ought to be true for concealing your true gear, wearing a golden saint outfit to confuse newbs etc.
Even more confusingly mudballs work from the event but not from the memento.
So right now it's a mess and the obvious way to clean it up is to just remove all the fakery stuff from PVP if PVP is meant to be skill not gear based.
DreamsUnderStars wrote: »NotaDaedraWorshipper wrote: »etchedpixels wrote: »Definitely a nice to have although PVP zones would need to be excluded.
Why? We have outfits and costumes. There's no reason to why hiding more armour parts in our outfits should be excluded in PvP.
Because in WoW their biggest excuse against transmog and hiding armour for years was "But in PVP we need to know a tank is a tank!" Because players are too dumb to know that a character holding a sword and shield and not using magic is anything but a warrior.
But that is a ridiculous argument, especially in ESO since we can use outfits and costumes.
My guess is they would if they could find the spaghetti strand to unravel to not make player completely invisible as a side effect of hiding a slot.
etchedpixels wrote: »NotaDaedraWorshipper wrote: »etchedpixels wrote: »Definitely a nice to have although PVP zones would need to be excluded.
Why? We have outfits and costumes. There's no reason to why hiding more armour parts in our outfits should be excluded in PvP.
Right now it depends - disguises don't work, memento's don't work and some other stuff does and the resulting visuals are all over the place. If proc sets are banned for unfair advantage by cleverness then the same ought to be true for concealing your true gear, wearing a golden saint outfit to confuse newbs etc.
Even more confusingly mudballs work from the event but not from the memento.
So right now it's a mess and the obvious way to clean it up is to just remove all the fakery stuff from PVP if PVP is meant to be skill not gear based.
NotaDaedraWorshipper wrote: »@etchedpixels But outfits, costumes and I think polymorphs works in PvP. You can already "hide" gear. Using that as a reason not to get hide option for outfits is ridiculous, so is removing the option to use those things in PvP.