VaranisArano wrote: »That's not what "play the way you want" means.
SeaArcanist wrote: »VaranisArano wrote: »That's not what "play the way you want" means.
well do tell us Zo's text book definition then plz. because "play how you want" to me, implies the above.
VaranisArano wrote: »That's not what "play the way you want" means.
Specifically, the last time the Devs referenced this phrase, it was in the context of class viability in different roles. The new CP 2.0 system does not impact the following: "One of our mantras for ESO is "play the way you want," and in this case, it means any class can fulfill any role (tank, dps, support/healer). To better achieve this ideal while also maintaining the unique fantasy flavor of each class, all class kits need to include the basic tools required to fulfill each role. To be clear, our goal is for every class to be viable, not necessarily optimal, in any role without heavily relying on non-class skill lines."
Moreover, it doesn't really apply to the old way it was used either. You still can battle, craft, siege, steal, and explore without any Champion Points at all.
VaranisArano wrote: »That's not what "play the way you want" means.
SeaArcanist wrote: »VaranisArano wrote: »That's not what "play the way you want" means.
Specifically, the last time the Devs referenced this phrase, it was in the context of class viability in different roles. The new CP 2.0 system does not impact the following: "One of our mantras for ESO is "play the way you want," and in this case, it means any class can fulfill any role (tank, dps, support/healer). To better achieve this ideal while also maintaining the unique fantasy flavor of each class, all class kits need to include the basic tools required to fulfill each role. To be clear, our goal is for every class to be viable, not necessarily optimal, in any role without heavily relying on non-class skill lines."
Moreover, it doesn't really apply to the old way it was used either. You still can battle, craft, siege, steal, and explore without any Champion Points at all.
"or join a battle of thousands!" <- lol. more like 200, with lag
SeaArcanist wrote: »when i obtain 2k champ points, ill be able to play how i want, essentualy.
VaranisArano wrote: »SeaArcanist wrote: »VaranisArano wrote: »That's not what "play the way you want" means.
well do tell us Zo's text book definition then plz. because "play how you want" to me, implies the above.
Sorry, I have since edited my post to add the references. This is one of those marketing phrases that ZOS seems to use in specific ways, while players seem to interpret it in many different ways.
I mean, I've seen people complain that ESO isn't "play the way I want" because they couldn't side with Mannimarco, for instance. Or because their heavy armored hybrid build they used to tank overland content wasn't optimal for the group content they were attempting.
There's are limits to the "play the way we want" idea - we have a lot of freedom within the Game design, but not a lot of freedom to radically alter the Game design to fit our desires. Even under the old CP 1.0 system, we had to make choices about what passives we unlocked. We have to make choices about which skills to put on our hot bar and where to equip our limited skill points. CP 2.0 isn't much different. We still can do everything in game appropriate to our level and skill without all our CP in place, we just may not be optimal.
VaranisArano wrote: »SeaArcanist wrote: »VaranisArano wrote: »That's not what "play the way you want" means.
well do tell us Zo's text book definition then plz. because "play how you want" to me, implies the above.
Sorry, I have since edited my post to add the references. This is one of those marketing phrases that ZOS seems to use in specific ways, while players seem to interpret it in many different ways.
I mean, I've seen people complain that ESO isn't "play the way I want" because they couldn't side with Mannimarco, for instance. Or because their heavy armored hybrid build they used to tank overland content wasn't optimal for the group content they were attempting.
There's are limits to the "play the way we want" idea - we have a lot of freedom within the Game design, but not a lot of freedom to radically alter the Game design to fit our desires. Even under the old CP 1.0 system, we had to make choices about what passives we unlocked. We have to make choices about which skills to put on our hot bar and where to equip our limited skill points. CP 2.0 isn't much different. We still can do everything in game appropriate to our level and skill without all our CP in place, we just may not be optimal.
I agree and I am willing to bet ZoS regrets ever using the phrase "play how you want" because its been misinterpreted since day 1.
SeaArcanist wrote: »VaranisArano wrote: »SeaArcanist wrote: »VaranisArano wrote: »That's not what "play the way you want" means.
well do tell us Zo's text book definition then plz. because "play how you want" to me, implies the above.
Sorry, I have since edited my post to add the references. This is one of those marketing phrases that ZOS seems to use in specific ways, while players seem to interpret it in many different ways.
I mean, I've seen people complain that ESO isn't "play the way I want" because they couldn't side with Mannimarco, for instance. Or because their heavy armored hybrid build they used to tank overland content wasn't optimal for the group content they were attempting.
There's are limits to the "play the way we want" idea - we have a lot of freedom within the Game design, but not a lot of freedom to radically alter the Game design to fit our desires. Even under the old CP 1.0 system, we had to make choices about what passives we unlocked. We have to make choices about which skills to put on our hot bar and where to equip our limited skill points. CP 2.0 isn't much different. We still can do everything in game appropriate to our level and skill without all our CP in place, we just may not be optimal.
I agree and I am willing to bet ZoS regrets ever using the phrase "play how you want" because its been misinterpreted since day 1.
but we're not talking about the other aspect of the game here. just the champion system. where i can almost guarantee ya, they infact marketed it as "unique, and play how you want"
VaranisArano wrote: »SeaArcanist wrote: »VaranisArano wrote: »SeaArcanist wrote: »VaranisArano wrote: »That's not what "play the way you want" means.
well do tell us Zo's text book definition then plz. because "play how you want" to me, implies the above.
Sorry, I have since edited my post to add the references. This is one of those marketing phrases that ZOS seems to use in specific ways, while players seem to interpret it in many different ways.
I mean, I've seen people complain that ESO isn't "play the way I want" because they couldn't side with Mannimarco, for instance. Or because their heavy armored hybrid build they used to tank overland content wasn't optimal for the group content they were attempting.
There's are limits to the "play the way we want" idea - we have a lot of freedom within the Game design, but not a lot of freedom to radically alter the Game design to fit our desires. Even under the old CP 1.0 system, we had to make choices about what passives we unlocked. We have to make choices about which skills to put on our hot bar and where to equip our limited skill points. CP 2.0 isn't much different. We still can do everything in game appropriate to our level and skill without all our CP in place, we just may not be optimal.
I agree and I am willing to bet ZoS regrets ever using the phrase "play how you want" because its been misinterpreted since day 1.
but we're not talking about the other aspect of the game here. just the champion system. where i can almost guarantee ya, they infact marketed it as "unique, and play how you want"
Okay. Can you show me the source for that, referring to the Champion system? Serious question here, because I actually like to save ZOS quotes for when they inevitably come up in discussions.
VaranisArano wrote: »That's not what "play the way you want" means.
Specifically, the last time the Devs referenced this phrase, it was in the context of class viability in different roles. The new CP 2.0 system does not impact the following: "One of our mantras for ESO is "play the way you want," and in this case, it means any class can fulfill any role (tank, dps, support/healer). To better achieve this ideal while also maintaining the unique fantasy flavor of each class, all class kits need to include the basic tools required to fulfill each role. To be clear, our goal is for every class to be viable, not necessarily optimal, in any role without heavily relying on non-class skill lines."
Moreover, it doesn't really apply to the old way it was used either. You still can battle, craft, siege, steal, and explore without any Champion Points at all.
VaranisArano wrote: »That's not what "play the way you want" means.
Specifically, the last time the Devs referenced this phrase, it was in the context of class viability in different roles. The new CP 2.0 system does not impact the following: "One of our mantras for ESO is "play the way you want," and in this case, it means any class can fulfill any role (tank, dps, support/healer). To better achieve this ideal while also maintaining the unique fantasy flavor of each class, all class kits need to include the basic tools required to fulfill each role. To be clear, our goal is for every class to be viable, not necessarily optimal, in any role without heavily relying on non-class skill lines."
Moreover, it doesn't really apply to the old way it was used either. You still can battle, craft, siege, steal, and explore without any Champion Points at all.
SeaArcanist wrote: »VaranisArano wrote: »SeaArcanist wrote: »VaranisArano wrote: »SeaArcanist wrote: »VaranisArano wrote: »That's not what "play the way you want" means.
well do tell us Zo's text book definition then plz. because "play how you want" to me, implies the above.
Sorry, I have since edited my post to add the references. This is one of those marketing phrases that ZOS seems to use in specific ways, while players seem to interpret it in many different ways.
I mean, I've seen people complain that ESO isn't "play the way I want" because they couldn't side with Mannimarco, for instance. Or because their heavy armored hybrid build they used to tank overland content wasn't optimal for the group content they were attempting.
There's are limits to the "play the way we want" idea - we have a lot of freedom within the Game design, but not a lot of freedom to radically alter the Game design to fit our desires. Even under the old CP 1.0 system, we had to make choices about what passives we unlocked. We have to make choices about which skills to put on our hot bar and where to equip our limited skill points. CP 2.0 isn't much different. We still can do everything in game appropriate to our level and skill without all our CP in place, we just may not be optimal.
I agree and I am willing to bet ZoS regrets ever using the phrase "play how you want" because its been misinterpreted since day 1.
but we're not talking about the other aspect of the game here. just the champion system. where i can almost guarantee ya, they infact marketed it as "unique, and play how you want"
Okay. Can you show me the source for that, referring to the Champion system? Serious question here, because I actually like to save ZOS quotes for when they inevitably come up in discussions.
i tried to look for them, but ZOS as seemingly deleted patch notes prior of 2016 :c so anythign from 2014 refering and tlaking about it, or when it was effectivl yreleased. or ANY comentary. is unviewable. either thta or im an idiot XD