Sheezabeast wrote: »Nah they probably main an Argonian Nightblade and rage quit
Sheezabeast wrote: »Nah they probably main an Argonian Nightblade and rage quit
You spelled Templar wrong
He must be bummed, feeling like the only one who didn't get a level cap increase to work towards.
ZaroktheImmortal wrote: »Even at the current rate it's going to take forever to max out. I have no idea how anyone managed to max it out on the old system even now it's going to be a *** load of grind
TimeViewer wrote: »1481 and my main IS an argonian nightblade ;p
Started as a stamblade, became a tank, now a magblade
tomorrow... maybe a wheel of cheese
Sheezabeast wrote: »Nah they probably main an Argonian Nightblade and rage quit
You spelled Templar wrong
There's been a retrospective on this recently, actually. Basically each patch has been nerfing the Templars more and more, esp. after the One Tamriel update.Snowstrider wrote: »Sheezabeast wrote: »Nah they probably main an Argonian Nightblade and rage quit
You spelled Templar wrong
Why? Did Templar get nerfed?
Not to mention we're mostly a melee...ish class that doesn't have the goodies we could have while having all (or more) of the losses.Adventurer wrote: »There's been a retrospective on this recently, actually. Basically each patch has been nerfing the Templars more and more, esp. after the One Tamriel update.
https://forums.elderscrollsonline.com/en/discussion/562687/since-i-joined-recently-can-you-explain-the-history-of-templar-nerfs/
Sheezabeast wrote: »Nah they probably main an Argonian Nightblade and rage quit
You spelled Templar wrong
Not to mention we're mostly a melee...ish class that doesn't have the goodies we could have while having all (or more) of the losses.
And yet, lots of Templars remain as DPS, faithful that, one day, things will change this deplorable state we are that, IMHO, only remains because "famous" players give us false-positive notoriety with high-numbers parses on a silly stationary dummy.
Artorias24 wrote: »2000 CPs are more then enough to get everything combat related. Additional 1600 wont change anything.
PizzaCat82 wrote: »Artorias24 wrote: »2000 CPs are more then enough to get everything combat related. Additional 1600 wont change anything.
A lot of the game isn't combat related though, which means that lots of people will have some hard choices to make.
Dagoth_Rac wrote: »ZaroktheImmortal wrote: »Even at the current rate it's going to take forever to max out. I have no idea how anyone managed to max it out on the old system even now it's going to be a *** load of grind
I think a lot of the CP grinding for really high level CP characters was done back when every CP cost 400,000 XP. Didn't matter if it was your first or your 3600th. That is a lot for your first CP, but kind of a bargain for your later CP, compared to the dynamic system we have now where your first CP costs like 1 XP and CP 3600 costs like 10 trillion XP.
I seem to remember people grinding some cave full of goblins in Cyrodiil because if your faction was winning the campaign (and there were more campaigns back then, thus easier to find one where your faction always dominated), you got an XP buff. It was like Skyreach on steroids.