Nope, because the value of each CP point is worth less now.Kiralyn2000 wrote: »
Translation: There is a new max CP level, and they allow you to go to 3600. You can do the same content with the CP you have now, but your character will not be exactly the same.Nope, because the value of each CP point is worth less now.Kiralyn2000 wrote: »
You want an ingame example, on Sunday a CP 300 player was able to harvest materials twice as fast and get a chance to double their harvest nodes, and now they can't. That's for CP 400+ players only. Not that you need to play longer to get to CP 400. Well, that player does, but not new players.
Yes. On sunday your current CP value got you much more. Now you will need to grind out about double of what you currently have to be on par.Translation: There is a new max CP level, and they allow you to go to 3600. You can do the same content with the CP you have now, but your character will not be exactly the same.Nope, because the value of each CP point is worth less now.Kiralyn2000 wrote: »
CP 810 parse last patch vs. CP 810 parse this patch then.You want an ingame example, on Sunday a CP 300 player was able to harvest materials twice as fast and get a chance to double their harvest nodes, and now they can't. That's for CP 400+ players only. Not that you need to play longer to get to CP 400. Well, that player does, but not new players.
That's a bad example. That is a change of the system, not the individual CP value.
The entire system is different, that doesn't mean the individual CP value is depleted. I can now buff my Health higher than it has ever been for my Selfish All HP Necro Tank at 300 CP when before I couldn't. By your logic my individual CP has gone up because I am able to make my main stat better.
Before without food I sat at 57,000 Health (no Undaunted perk).
Now without food I sit around 61,000 Health (no Undaunted perk)
So my CP at CP 300 is now significantly more to me.
Translation: about half your xp disappears into dust and contributes to nothing.
If they wanted to do that, they could've made CP twice as easy to get and made no CP closer to max CP. Which, they did.Translation: about half your xp disappears into dust and contributes to nothing.
No you have the same as you always had. The change doesn't affect your amount of XP nor your number of Champion Points. What it does is make it so new players can catch up quicker. That is all it does.
Yes. On sunday your current CP value got you much more. Now you will need to grind out about double of what you currently have to be on par.Translation: There is a new max CP level, and they allow you to go to 3600. You can do the same content with the CP you have now, but your character will not be exactly the same.Nope, because the value of each CP point is worth less now.Kiralyn2000 wrote: »
Just because simply completing the content is going to be the same for you doesn't mean it's going to be the same for everyone. Many players enjoy to compete with themselves, and the hit taken, even if they can still complete the content, is going to be noticeable. It's unfair to them to ignore that.Yes. On sunday your current CP value got you much more. Now you will need to grind out about double of what you currently have to be on par.Translation: There is a new max CP level, and they allow you to go to 3600. You can do the same content with the CP you have now, but your character will not be exactly the same.Nope, because the value of each CP point is worth less now.Kiralyn2000 wrote: »
I think that is misleading, since you can still complete the same content you were doing "Sunday". To me, the same content "on par" means that if you could do the content on Sunday, that is still the case. Now, if that means running around one shotting bosses because the older system was OP, then no, probably not "on par" like that.
Just because simply completing the content is going to be the same for you doesn't mean it's going to be the same for everyone. Many players enjoy to compete with themselves, and the hit taken, even if they can still complete the content, is going to be noticeable. It's unfair to them to ignore that.Yes. On sunday your current CP value got you much more. Now you will need to grind out about double of what you currently have to be on par.Translation: There is a new max CP level, and they allow you to go to 3600. You can do the same content with the CP you have now, but your character will not be exactly the same.Nope, because the value of each CP point is worth less now.Kiralyn2000 wrote: »
I think that is misleading, since you can still complete the same content you were doing "Sunday". To me, the same content "on par" means that if you could do the content on Sunday, that is still the case. Now, if that means running around one shotting bosses because the older system was OP, then no, probably not "on par" like that.
CP 810 parse last patch vs. CP 810 parse this patch then.
Are there some good things with the system? Yes.
Is the lack of conversion one of them? Nope.
AcadianPaladin wrote: »One of the things that struck me shortly after the patch dropped was instead of seeing CP810 on the nameplates of other high level char's it now shows the actual CP - 812, 1620, 1450, whatever. Kind of cool that 810 is now a meaningless number.
I'm a console player yet to get the new system. I saw a post that it was going to scale although that post was unverified.
ZaroktheImmortal wrote: »No scaling sadly...would have helped with the grind....this is going to be a massive grind.
Kiralyn2000 wrote: »
Septimus_Magna wrote: »ZaroktheImmortal wrote: »No scaling sadly...would have helped with the grind....this is going to be a massive grind.
Around 1560CP your pretty much maxed out for PVE DD builds, around 1890CP if you also add healing and off-resource passives.
At 1030CP I gain roughly 3 CP by just playing a couple hours in the evening so I dont think the grind will be that bad.