What can i say:
First about DPS - i always test on 3 kk dummy.
I had 52 before with 21 k hp.
Now i have 47k but my HP is 27k.
On 3rd or 4rd part of test my dps was 44k, so may be it was lags.
Damage lose is not reallybig, and if exchange it with HP, no real lose.
(I use triune glyphs by the way).
Then i decided to test surviveability.
It is good too. More HP is good. My tank did not feel any problems on last boss of vAS, i always test there.
The same for DD, no real damage, i even survive his HA in vampire cloud with no damage shield, so surviveability is good.
But you need PVE star be active (no-player-damage)
I think this game become more stamina DD friendly now, becouse no one shot will may be come.
New DLC dunguans was very good.
Very good looking, new mechanics and etc.
https://youtu.be/LqUWDvMkNbs
Looks very good. Both of them.
First is funny but need good AOE dps.
Second is hard, really hard for people like me. It needs people with good observation skills.
A lot of riddles there.
We find 4 secret boss there, and close both dunguans on HMs with first run.
Like new water jumping thing
Last boss is so funny to. We think that he was Karate like from mortal combat fighter, but all went more fun.
After him is last secret boss with 16 kk HP.
Dunguans did not lug at all, but the same problem with memory or some thing like that leak away is unfortunatly in game.
So after 2-4 hours of play it is better to reload the game. It will reload with long black screen.
After that no lag, all works good.
PVP is desapointment, want my sets in PVP back. No race change tokens too ?
CP needs to level up again
But all other PVE part of the game really was not bad.
Dunguans were easy, but very interesting. Gold cost dunguan is not pug party friendly, so it is better to go premade there. To many riddles, need voice communication.
Fights were good, dinamick.
Look and feel really good.
And boss like from mortal combat - was a really funny moment, when he ...