They didn't rob you of anything. They put in a way for lower level players to catch up. You are where you were.
They didn't rob you of anything. They put in a way for lower level players to catch up. You are where you were.
No, we are not where we were.
Unless you can spend, say, 200 CP to achieve the same power bonuses that 200 CP got you before: unless you can spend 810 CP to achieve the same power bonuses that 810 CP got you before: you are NOT where you were before. In fact many of us are nowhere near.
I had 718 CP before the change: that 718 CP cost me enough actual XP under the old system that spending the same amount of XP would have got me about 1200 CP. BUT, the actual usefulness of the 718 CP under the new system gives me about the strength that something like 250-300 CP would have got me under the old system. Even when I get up to 1200 CP after the change, I won't have all the same capabilities that my old 700-CP character had.
And a great proportion of our CPs will be wasted because of the whole star system, so anything put in a "champion bar" star that is not currently in use, is wasted.
They didn't rob you of anything. They put in a way for lower level players to catch up. You are where you were.
No, we are not where we were.
Unless you can spend, say, 200 CP to achieve the same power bonuses that 200 CP got you before: unless you can spend 810 CP to achieve the same power bonuses that 810 CP got you before: you are NOT where you were before. In fact many of us are nowhere near.
I had 718 CP before the change: that 718 CP cost me enough actual XP under the old system that spending the same amount of XP would have got me about 1200 CP. BUT, the actual usefulness of the 718 CP under the new system gives me about the strength that something like 250-300 CP would have got me under the old system. Even when I get up to 1200 CP after the change, I won't have all the same capabilities that my old 700-CP character had.
And a great proportion of our CPs will be wasted because of the whole star system, so anything put in a "champion bar" star that is not currently in use, is wasted.
Okay, so this is my take on the new CP system:
Emotionally- I am not happy with it, a little angry, and I feel cheated.
Rationally- I am okay with it. The damage I could do before the change was plenty enough to handle all the content, and excessive for most of the content. More than I needed. It was nice, but not necessary to have insanely high damage output. Experiments today proved I can still do enough damage for just about anything, it's just not insanely high anymore. And the new design of the CP system is intriguing- I just hope they open up more slots for the stars, as having to choose between damage output and damage mitigation really bites. Give us eight slots per tree instead of four, and I think I can manage.
Overall, yes I dislike some of the changes with the new CP system, but not to the point of wanting to quit playing. I can still accomplish a lot of content easily, but some of the changes are too drastic in my opinion, and the limitations are too numerous.
MovesLikeJaguar wrote: »They didn't rob you of anything. They put in a way for lower level players to catch up. You are where you were.
No, we are not where we were.
Unless you can spend, say, 200 CP to achieve the same power bonuses that 200 CP got you before: unless you can spend 810 CP to achieve the same power bonuses that 810 CP got you before: you are NOT where you were before. In fact many of us are nowhere near.
I had 718 CP before the change: that 718 CP cost me enough actual XP under the old system that spending the same amount of XP would have got me about 1200 CP. BUT, the actual usefulness of the 718 CP under the new system gives me about the strength that something like 250-300 CP would have got me under the old system. Even when I get up to 1200 CP after the change, I won't have all the same capabilities that my old 700-CP character had.
And a great proportion of our CPs will be wasted because of the whole star system, so anything put in a "champion bar" star that is not currently in use, is wasted.
Same boat, around 720 cp. Except I only have the time to play an hour or two every other day after work, and I've been playing since Beta. So It'll take me a few years to get to the soft cap (the approximate power I had before adjusted for the new system), I reckon, whereas if they gave me the exp I earned, I'd either already be there or be able to get there in a few months.
I really don't get the people that are complaining about this now. Did you all forget how things used to be back when the cap was raised every update by 30? Nobody was being compensated for that either and it was the same deal. The CP values carried over 1:1 and newer players were allowed to catch up faster by an adjustment of the curve.
We already got the "reward" that people are asking for. It's that ZOS allowed us to exceed 810CP for years and that number is being recognized now. That you worked your ass off to be at 2000 CP today isn't being tossed out the window because you can start at 2000CP today while new players still need to put in that effort, even if it will take them less effort than it took you. Anyone who is complaining about it now should have been complaining about this years ago already.
The only thing that's different this time compared to how things used to work is that the old cap is now below the halfway point of the new cap, but at least according to ZOS someone with 200CP in the old system has the same power as someone with 200CP in the new system, so nobody should be losing power.
In other games once you reach max level, you are done. You can't keep leveling after that, so what are you complaining about if ZOS allows that but at a decelerated pace? You've lost nothing, you only gained and now people are upset because they didn't gain as much as they wanted? Why? You knew what you were getting yourself into, so if you don't like catch-up mechanics you should have stopped playing once you reached the cap until the next increase by 30 comes around, but something tells me nobody did that because nobody cared. So why care now?
They didn't rob you of anything. They put in a way for lower level players to catch up. You are where you were.
Merlin13KAGL wrote: »They don't expect you to grind back to as strong as you were. You're not getting back to as strong as you were.
All that aside, you could have piggy backed on one of 15 other threads whining about the same thing instead of starting a new one.
Be content they've broken the game and move on.
They didn't rob you of anything. They put in a way for lower level players to catch up. You are where you were.
You guys do realize that in almost any other mmorpg your powerlevel gets reset at least every 2 years.
For those of us that dont only play ESO this is a perfectly normal occurance.
You guys do realize that in almost any other mmorpg your powerlevel gets reset at least every 2 years.
For those of us that dont only play ESO this is a perfectly normal occurance.
just because they do x someplace else doesn't mean I should accept it at home.
There's a reason I don't play other mmos.
They didn't rob you of anything. They put in a way for lower level players to catch up. You are where you were.
You guys do realize that in almost any other mmorpg your powerlevel gets reset at least every 2 years.
For those of us that dont only play ESO this is a perfectly normal occurance.
just because they do x someplace else doesn't mean I should accept it at home.
There's a reason I don't play other mmos.
But you see the problem ESO has? Without regular resets players get ridiulously powerful. Up to a point where nothing really is a challenge anymore.
Plus, it gets boring when you are locked into max progresslevel.
Anthonyr87 wrote: »So they give us a new cp system, thats all fine. they raise the level from 810 to 3600, again cool. The grind to level up is insanely lowered so you gain new cp points at a much faster rate, great. the problem here is how they implemented it from the old system. Instead of taking into account the amount of xp you have earned total to calculate your new cp score, they have instead chosen to just keep your cp score as is, giving you the same amount of skill points to spend, and increasing the cost of each perk. So we have basically been robbed of levels and and robbed blind of xp we have earned over the years, they just expect us to grind our way back to being as strong as we were, and then some. Instead we should have been given a new level based on xp earned. But no, that would have been too obvious for zos
Dark_Lord_Kuro wrote: »Anthonyr87 wrote: »So they give us a new cp system, thats all fine. they raise the level from 810 to 3600, again cool. The grind to level up is insanely lowered so you gain new cp points at a much faster rate, great. the problem here is how they implemented it from the old system. Instead of taking into account the amount of xp you have earned total to calculate your new cp score, they have instead chosen to just keep your cp score as is, giving you the same amount of skill points to spend, and increasing the cost of each perk. So we have basically been robbed of levels and and robbed blind of xp we have earned over the years, they just expect us to grind our way back to being as strong as we were, and then some. Instead we should have been given a new level based on xp earned. But no, that would have been too obvious for zos
Wich is exactly hoe it was done every single time cp cap was raised
Thorley23_ESO wrote: »They didn't rob you of anything. They put in a way for lower level players to catch up. You are where you were.
Actually they are saying that to the media:
https://www.forbes.com/sites/davidjagneaux/2021/03/08/flames-of-ambition-dungeon-dlc-and-update-29-now-live-for-elder-scrolls-online-on-pc-mac-and-stadia/?sh=3208d087e360
The problem is that it's an outright lie as anyone with a DPS meter can tell you.
AndlatAndometi wrote: »They didn't rob you of anything. They put in a way for lower level players to catch up. You are where you were.
eh can't disagree more, if i was where i was, my dps, or tanking capability wouldn't have been harmed by it, which it has.
New players want to catch up? Then they better put some time into the game like every veteran has.
Anthonyr87 wrote: »So they give us a new cp system, thats all fine. they raise the level from 810 to 3600, again cool. The grind to level up is insanely lowered so you gain new cp points at a much faster rate, great. the problem here is how they implemented it from the old system. Instead of taking into account the amount of xp you have earned total to calculate your new cp score,
Try again, @barney2525 I factored it in by running actual content, content I've been doing religiously lately, and noting the difference. Times, damage output, survivability. I assure you, there is one. This is with over 50% more CP I can place than I could 2 days ago.barney2525 wrote: »Merlin13KAGL wrote: »They don't expect you to grind back to as strong as you were. You're not getting back to as strong as you were.
All that aside, you could have piggy backed on one of 15 other threads whining about the same thing instead of starting a new one.
Be content they've broken the game and move on.
Then how come your actual stats are so much higher?
Oh yeah. Didn't bother to factor in the increases in the effect of your base stats. Or the increases in the stats applied by passives of armor and weapon and skills and race.
Your character will be just as powerful as it was when you went to bed on March 7th
No since that was a real issueDark_Lord_Kuro wrote: »Anthonyr87 wrote: »So they give us a new cp system, thats all fine. they raise the level from 810 to 3600, again cool. The grind to level up is insanely lowered so you gain new cp points at a much faster rate, great. the problem here is how they implemented it from the old system. Instead of taking into account the amount of xp you have earned total to calculate your new cp score, they have instead chosen to just keep your cp score as is, giving you the same amount of skill points to spend, and increasing the cost of each perk. So we have basically been robbed of levels and and robbed blind of xp we have earned over the years, they just expect us to grind our way back to being as strong as we were, and then some. Instead we should have been given a new level based on xp earned. But no, that would have been too obvious for zos
Wich is exactly hoe it was done every single time cp cap was raised
because women weren't allowed to vote in every single election since elections were a thing was a legitimate reason to keep them from voting?
sth always having been done in a bad way is so no reason to keep doing it the same way. EVER!