MalEducado wrote: »i queue some times and my partners can kill a wolf add... but i have to be punishing for leaving?
MalEducado wrote: »i queue some times and my partners can kill a wolf add... but i have to be punishing for leaving?
MalEducado wrote: »i queue some times and my partners can kill a wolf add... but i have to be punishing for leaving?
VaranisArano wrote: »It's to incentivize players to stick around when their random dungeon drops them in City of Ash 2 instead of Fungal Grotto 1. In general, its to encourage players to give their group a chance for 15 minutes. After that, they can drop with no penalty.
Maybe you wouldn't abuse it to skip out on harder dungeons, leaving groupmates holding the bag, but plenty of players would.MalEducado wrote: »i queue some times and my partners can kill a wolf add... but i have to be punishing for leaving?
Then don't use Groupfinder if you don't want to deal with teammates who aren't up to your standards. Make a premade group instead.
MalEducado wrote: »
Greasytengu wrote: »honestly, they should get rid of the bonus from the first random of the day, and just have the rewards drop from the first last boss you kill instead.
Groupfinder is wonkey, pugs can be a hassle, and sometimes you just dont have time or patience for a DLC dungeon.
MalEducado wrote: »VaranisArano wrote: »It's to incentivize players to stick around when their random dungeon drops them in City of Ash 2 instead of Fungal Grotto 1. In general, its to encourage players to give their group a chance for 15 minutes. After that, they can drop with no penalty.
Maybe you wouldn't abuse it to skip out on harder dungeons, leaving groupmates holding the bag, but plenty of players would.MalEducado wrote: »i queue some times and my partners can kill a wolf add... but i have to be punishing for leaving?
Then don't use Groupfinder if you don't want to deal with teammates who aren't up to your standards. Make a premade group instead.
i dont have friends, im lonely wolf
MalEducado wrote: »i queue some times and my partners can kill a wolf add... but i have to be punishing for leaving?
Then do named pledge dungeons and an random normal for the XP and transmute.MalEducado wrote: »