Seraphayel wrote: »Sorry buddy, but a double jump won't fix anything and it would be a pita in PvP. Yes, you could disable it in PvP, but then it's just a pretty pointless PvE feature. So... thanks, but no thanks.

VaranisArano wrote: »Look, you gotta be careful with that double jump. That's how you end up with:
TX12001rwb17_ESO wrote: »A double-jump is not even physically possible, go ahead try and do one in real life, I guarantee that you cannot.
TX12001rwb17_ESO wrote: »A double-jump is not even physically possible, go ahead try and do one in real life, I guarantee that you cannot.
*Cough* MAAAGIC *Cough*. Or just explain it the same way Michael Kirkbride does: the into-outer torsion constructed a neo-pylamorithmic brace ensuring maximal causal reality achieving vertical transcendence. We have lore about space whales in Skyrim and Sentient robots from the Ninth Era time traveling backwards in time to warn us about the Towers or something, the lore team can probably squeeze in something regarding a second jump. And barring double jumping, it would be nice to at least have more jump height, because seriously, I've tried it just recently and yeah, it isn't hard to jump higher than your supposedly heroic character can. Not being able to overcome a knee-high rock standing in your way and having to do the walk of shame around it has got to be the epitome of sad moments I've had to witness in ESO.
TX12001rwb17_ESO wrote: »A double-jump is not even physically possible, go ahead try and do one in real life, I guarantee that you cannot.
Daemons_Bane wrote: »TX12001rwb17_ESO wrote: »A double-jump is not even physically possible, go ahead try and do one in real life, I guarantee that you cannot.
Neither can I summon lightning, imps, daedra, go invisible, pull a horse out of thin air, carry about 1 ton of metal in my pocket.. the list as pretty long my man.. one would almost believe that magic was involved in the game
TX12001rwb17_ESO wrote: »A double-jump is not even physically possible, go ahead try and do one in real life, I guarantee that you cannot.
VaranisArano wrote: »Unless Kirkbride's wilder stuff actually shows up in game, it's not actual TES lore. The Kinmune stuff in particular is only ever vaguely referenced as a conspiracy theory.
That being said, justifying a lore friendly double jump is easy: levitation and fortify acrobatics spells are in common use by the 3rd Era. This is just a different application of those spells.
VaranisArano wrote: »Unless Kirkbride's wilder stuff actually shows up in game, it's not actual TES lore. The Kinmune stuff in particular is only ever vaguely referenced as a conspiracy theory.
That being said, justifying a lore friendly double jump is easy: levitation and fortify acrobatics spells are in common use by the 3rd Era. This is just a different application of those spells.
To be entirely honest, I haven't read too much into all of it; I've always enjoyed following the lore in this game, some of which gets pretty convoluted, but when I stumbled upon some of his work I took one look and thought "alright, this is getting just a little bit too bizarre even for me". I certainly don't mean to bash him or his work, there's a lot of lore aficionados that might be into that, but I've seen actual conspiracy theories that made more sense. Back on track, I don't know if that particular angle would work, given that the Third Age hasn't happened yet, but hey, there's several areas in the game where the flow of time is disrupted or even moves in reverse, so who knows? It would seem like double jumping itself is frowned upon by the player community, but what about simply a higher jump? I refuse to believe there are people who think that the current jump height is perfectly fine; just from testing alone it would seem that the actual height of the jump doesn't quite measure up to even half your character's height.
I bet if your poll was something along the line of "Should player jump height be increased by 10%?" or something, the vote would be flipped, though!
A bit more jump height would be a blessing that I'd appreciate for years! Double jump is a different matter, however.