Mount size is based off character height currently which is why it's variable and not fixed.
INe_Saninus wrote: »
My request is simple: let me adjust the size of my mount.
INe_Saninus wrote: »Mount size is based off character height currently which is why it's variable and not fixed.
But it changes in game depending on your perspective or those around you.
Try it.
Mount and ride up to another person on a mount.
Especially if they're a different race and height than you.
There is a little coding magic at work that I don't understand, but it's definitely there.
INe_Saninus wrote: »Mount size is based off character height currently which is why it's variable and not fixed.
But it changes in game depending on your perspective or those around you.
Try it.
Mount and ride up to another person on a mount.
Especially if they're a different race and height than you.
There is a little coding magic at work that I don't understand, but it's definitely there.
That could very well be an optical illusion.
Just like with those squares inside and outside of circles of the same size (or vice versa), or the way that the same shade of gray can look lighter or darker depending on what it’s next to. As you change your surroundings and see your character and mount next to items of different sizes, especially other riders on different size mounts, your brain perceives the same heights differently because of the new comparisons.
I mean, there *could* be some coding at work to accomplish this objectively — I don’t work for ZOS and can’t say for sure — but it would be beyond sorely inefficient and into the category of a complete waste of time and resources.
I honestly don't mean to be condescending or anything here, as this is super basic, but...
Is it possible you're just mistaking the FoV effect as "variable mount sizing"? If you run a high Field of View, things get larger as you get closer and as they get further away from the center of your vision. This would apply to everything on your screen that is not part of the UI.
Mounts are differently sized, based on the rider; but it is static (as far as I'm aware). I'm with @virtus753 on this -- I'd be very surprised to learn that mounts are dynamically changing size based on... well, anything. It makes no sense.