I dunno. The proc-less play is much nicer. But cyro has felt very empty these last two weeks. I think a significant chunk of the player base has left temporarily, or thinned themselves out across the multiple servers.
I dunno. The proc-less play is much nicer. But cyro has felt very empty these last two weeks. I think a significant chunk of the player base has left temporarily, or thinned themselves out across the multiple servers.
Consider this:
1. Did the lag change in the uptime? No, it didn't.
2. Did no-proc test made the cyro less popular? No, it didn't.
People are sick tired of the damage proc sets that they would even play laggy cyro (compared to lag-free BGs). That's true outcome of the test.
When I play BGs and see kill logs, I seriously wonder why the hell the damage numbers coming from proc sets are higher than even ultis thrown at me, and much less dodgeable (if at all). Seriously, 13k+ damages from Zaan, and thats when I even teleport away. 5k damages in log from any proc set.
This should be revisited. If reducing damages in not an option because you want them be viable for PvE, increase the number of counterplays. Make Zaan and Vateshran staff be cleansed on roll dodge. All sets that put dot - blockable to negate the dot application.
Now as to the OPs issues with Zaan, I say "meh". Zaan is nasty, but it's relatively easy to break.
I am rarely in BGs. The last time someone hit me with Zaan in a BG, though, I streaked through them, stunned them and it broke the beam immediately. Depending on class your solutions vary. I normally play in CP. I've been hit with Zaan + Vateshran, but if the opponent doesn't know how to play, e.g. they don't hit you with much else, that does exactly zilch. I normally go for LoS, but I have also outtanked Vateshran + Zaan to the end against otherwise weak opponents. I play alone. No healers.Now as to the OPs issues with Zaan, I say "meh". Zaan is nasty, but it's relatively easy to break.
I like the idea of Zaan (damaging more each second), but I feel it takes very little time to start applying big damage. Like, 3 ticks already cause enormous damage, and that's bare minimum if you sucessfully run out (not stunned & rooted & opponent don't have more movespeed than you).
Might be easier for you in Cyro since you have group heals, but in BGs it is serious hit you might not recover from.
Those are your opinions. Personally I can get behind changing the meta from where we are now, where Malacath plus procs plus high health is too damn attractive, but I am not against procs on principle. More importantly, for the purpose of this thread, I don't think you can draw conclusions from Cyrodiil attendance statistics on how the population as a whole feels about procs.@fred4
I'm sorry, but light attack + free cast (ele) should not cause over 10K damage (via zaan + vat) or force the opponent to disengage (or do anything for that matter, it's a freaking light attack + debuff)
We've been slowly brainwashed into thinking that's ok.
I get some classes are weak (I main MagBlade for gods sake) so please don't defend ESO's proc nightmare as a bandaid for their lack of "class balance". If a class has to use procs to compete, then the class needs rework.
Procs are just low effort, unhealthy, boring, and frustrating gameplay. Procs gotta go from PvP.
.
Or simply make a poll by mail with 500 crowns reward, so that you make sure more people answer it, and ask lots of questions about pvp/pve. And let us see what people want.
Take into account the type of players, make a good segmentation to get real value.
@fred4
I'm sorry, but light attack + free cast (ele) should not cause over 10K damage (via zaan + vat) or force the opponent to disengage (or do anything for that matter, it's a freaking light attack + debuff)
We've been slowly brainwashed into thinking that's ok.
I get some classes are weak (I main MagBlade for gods sake) so please don't defend ESO's proc nightmare as a bandaid for their lack of "class balance". If a class has to use procs to compete, then the class needs rework.
Procs are just low effort, unhealthy, boring, and frustrating gameplay. Procs gotta go from PvP.
AvA should mean:
"Alliance vs Alliance"
not
"Armor vs Armor"
(sorry, I couldn't resist lol)
Princessrhaenyra wrote: »No I left pve to play pvp. I'm leaving pvp and going back to pve. This changes are horrible and are only catering to casual players who want to spend no time working on a build. They except everything to be easy and for them to just be OP without putting any work in.
SshadowSscale wrote: »Princessrhaenyra wrote: »No I left pve to play pvp. I'm leaving pvp and going back to pve. This changes are horrible and are only catering to casual players who want to spend no time working on a build. They except everything to be easy and for them to just be OP without putting any work in.
Honestly I think it is way easier to throw a la at someone and have your proc kill them than you actually have to kill them with your abilities.... but to each their own I guess
Princessrhaenyra wrote: »No I left pve to play pvp. I'm leaving pvp and going back to pve. This changes are horrible and are only catering to casual players who want to spend no time working on a build. They except everything to be easy and for them to just be OP without putting any work in.
Princessrhaenyra wrote: »No I left pve to play pvp. I'm leaving pvp and going back to pve. This changes are horrible and are only catering to casual players who want to spend no time working on a build. They except everything to be easy and for them to just be OP without putting any work in.
You literally just explained the proc set meta, this is a good change.
Princessrhaenyra wrote: »Princessrhaenyra wrote: »No I left pve to play pvp. I'm leaving pvp and going back to pve. This changes are horrible and are only catering to casual players who want to spend no time working on a build. They except everything to be easy and for them to just be OP without putting any work in.
You literally just explained the proc set meta, this is a good change.
This is a lazy fix. Certain proc sets are over preforming. Not every single proc set is an issue. When did you ever think "This dude is wearing seducers he's never going to die?"
So instead of fixing certain sets or at least leaving all the sets we can purchase only with AP only, everyone now has to run these same 19 sets? It's a lazy fix for lazy people who don't want to farm gear.