FrancisCrawford wrote: »Some day I'll figure out what to do with 53 Void-Crystal Anomalies
FrancisCrawford wrote: »Some day I'll figure out what to do with 53 Void-Crystal Anomalies
FrancisCrawford wrote: »Some day I'll figure out what to do with 53 Void-Crystal Anomalies
Build something with it. A huge statue of a hedgehog for example 😄
Main reason to dig up stuff nowday is to level up to get the chest passive, its an pain to get to 9 on alts who don't get the one purple in all zones.FrancisCrawford wrote: »Some day I'll figure out what to do with 53 Void-Crystal Anomalies.
Actually, if I ever level a third Antiquarian, I'll probably have a lot more than that.
Was re-grinding mythics for alts until stickerbook came along - no need for that anymore. They're now the cheapest things to transmute so no incentive to keep scrying. Got pretty much all of the furniture items I like and I don't need more than 1.
Love the keen eye passive though
They might as well set it at 5k gold because really, what's the difference when you can get as many of the blue and green ones as you like? Only takes four pairs of green + blue (250 + 1000 = 1250) x4 to multiply up to a 5k - and since it's possible to farm the green and blue endlessly in small places like Artaeum or even Eyevea, honestly, 1 extra 5k purple per zone per character wouldn't make much difference.
That's why I bought the Coldharbour Surreal Estate.
It's where I'm putting all the things I'm digging up while I level my alts. When I'm done, I'll make sure to take screenshots.
Then I'll distribute things to different houses as appropriate.
FrancisCrawford wrote: »Some day I'll figure out what to do with 53 Void-Crystal Anomalies.
Actually, if I ever level a third Antiquarian, I'll probably have a lot more than that.
volkeswagon wrote: »As fun as Antiquities can be the first few times you've acquired a lead there is one big fault with the system. What happens once you've acquired your 20th lead for the seat of the snow prince. After awhile you stop bothering to dig them up and acquiring a lead becomes more of a nuisance than anything. UNLESS you can sell the items you dig up to a merchant for gold. For instance a blue item could sell for 1500g, a purple item for 2500g and a gold item for 5000g. Then they may be worth digging up. I can understand not having these tradeable but there is no reason to not have these sellable to merchants.
Dragonnord wrote: »volkeswagon wrote: »As fun as Antiquities can be the first few times you've acquired a lead there is one big fault with the system. What happens once you've acquired your 20th lead for the seat of the snow prince. After awhile you stop bothering to dig them up and acquiring a lead becomes more of a nuisance than anything. UNLESS you can sell the items you dig up to a merchant for gold. For instance a blue item could sell for 1500g, a purple item for 2500g and a gold item for 5000g. Then they may be worth digging up. I can understand not having these tradeable but there is no reason to not have these sellable to merchants.
Hmmm... why people keep diggin up repeated antiquities 100 times?
I mean, ZOS did a great job making Leads NOT using inventory slots. I'm positive that's intended.
It's made so you dig up antiquities only if you need them. You don't need them, then don't dig them up. Simple.
People dig up 50 of the same pieces and then say the system fails? I think it's perfect how it is now.
Don't want or need a Lead, don't dig it up. You won't even notice it's there.
volkeswagon wrote: »As fun as Antiquities can be the first few times you've acquired a lead there is one big fault with the system. What happens once you've acquired your 20th lead for the seat of the snow prince. After awhile you stop bothering to dig them up and acquiring a lead becomes more of a nuisance than anything. UNLESS you can sell the items you dig up to a merchant for gold. For instance a blue item could sell for 1500g, a purple item for 2500g and a gold item for 5000g. Then they may be worth digging up. I can understand not having these tradeable but there is no reason to not have these sellable to merchants.
volkeswagon wrote: »As fun as Antiquities can be the first few times you've acquired a lead there is one big fault with the system. What happens once you've acquired your 20th lead for the seat of the snow prince. After awhile you stop bothering to dig them up and acquiring a lead becomes more of a nuisance than anything. UNLESS you can sell the items you dig up to a merchant for gold. For instance a blue item could sell for 1500g, a purple item for 2500g and a gold item for 5000g. Then they may be worth digging up. I can understand not having these tradeable but there is no reason to not have these sellable to merchants.
If you just kill mobs and loot you will end up 7-8k gold earned only from trash items sell in 3-4 mins(with 200 inventory slots)....
Dragonnord wrote: »volkeswagon wrote: »As fun as Antiquities can be the first few times you've acquired a lead there is one big fault with the system. What happens once you've acquired your 20th lead for the seat of the snow prince. After awhile you stop bothering to dig them up and acquiring a lead becomes more of a nuisance than anything. UNLESS you can sell the items you dig up to a merchant for gold. For instance a blue item could sell for 1500g, a purple item for 2500g and a gold item for 5000g. Then they may be worth digging up. I can understand not having these tradeable but there is no reason to not have these sellable to merchants.
Hmmm... why people keep diggin up repeated antiquities 100 times?
I mean, ZOS did a great job making Leads NOT using inventory slots. I'm positive that's intended.
It's made so you dig up antiquities only if you need them. You don't need them, then don't dig them up. Simple.
People dig up 50 of the same pieces and then say the system fails? I think it's perfect how it is now.
Don't want or need a Lead, don't dig it up. You won't even notice it's there.
Yeah, i agree they shouldn't be tradable because it takes away the point of Antiquities. Selling to a merchant or deconstruction of them as well as any furnishing in general would be great.I would prefer the furnishing items to be destructible rather than tradable. Finding furnishing leads would be much less exciting and rewarding knowing you could just easily pick them up on the trading post instead. That's like putting raid gear on the Auction House. If you're going to do that, then why bother raiding?
A system that lets us turn our unwanted furnishings into the occasional Heartwood or Dreugh wax or whatever else would be a much greater boon to the game as a whole.
FrancisCrawford wrote: »Some day I'll figure out what to do with 53 Void-Crystal Anomalies
I've got about 40 now. That lead really drops like crazy. I still collect them, hoping to be able to sell them somewhen in future (or maybe I'll get some fancy idea what to build with them when I reach 100).