ssewallb14_ESO wrote: »Sorc's defensive kit is extremely easy to manage compared to other classes. Crit surge is a 3k hps heal that lasts for 32 seconds and also gives you your damage buff, so it can be cast on cooldown while losing minimal damage, rather than being cast reactively. Also hardended ward is a huge shield with a comparatively low cost, allowing it to be "spammed" through some mechanics, making them more forgiving.
lazywhiteseal wrote: »yes but most classes if not all have self heal and defense boost abilities right?
i guess its the good balance of defense and offense skill then?
lazywhiteseal wrote: »yes but most classes if not all have self heal and defense boost abilities right?
i guess its the good balance of defense and offense skill then?
They are very easy to play, simple rotation and Crit Surge is very nice. yes all classes have access to a heal of some sort or another, but Crit Surge is a 30 second buff that not only gives you Major Sorcery... causing critical damage heals you for 3300, and can proc every one second, which with numerous dots down and most sorc builds being very high crit chances, you are healing every 1 second. So the major difference is, you cast 1 buff every 30 seconds and heal constantly, so no need to break your rotation to cast a heal because you are in trouble. And they also have very high single target & AOE damage.
lazywhiteseal wrote: »yes but most classes if not all have self heal and defense boost abilities right?
i guess its the good balance of defense and offense skill then?
They are very easy to play, simple rotation and Crit Surge is very nice. yes all classes have access to a heal of some sort or another, but Crit Surge is a 30 second buff that not only gives you Major Sorcery... causing critical damage heals you for 3300, and can proc every one second, which with numerous dots down and most sorc builds being very high crit chances, you are healing every 1 second. So the major difference is, you cast 1 buff every 30 seconds and heal constantly, so no need to break your rotation to cast a heal because you are in trouble. And they also have very high single target & AOE damage.
Very high aoe dmg? Example please
I didnt know sorcs have good aoe exept unstable familiar..
Lightning flood isnt really good
Destro staff skills + ultimate can use everyone
But this is from PvP player perspective so maybe pve is different
lazywhiteseal wrote: »yes but most classes if not all have self heal and defense boost abilities right?
i guess its the good balance of defense and offense skill then?
They are very easy to play, simple rotation and Crit Surge is very nice. yes all classes have access to a heal of some sort or another, but Crit Surge is a 30 second buff that not only gives you Major Sorcery... causing critical damage heals you for 3300, and can proc every one second, which with numerous dots down and most sorc builds being very high crit chances, you are healing every 1 second. So the major difference is, you cast 1 buff every 30 seconds and heal constantly, so no need to break your rotation to cast a heal because you are in trouble. And they also have very high single target & AOE damage.
Very high aoe dmg? Example please
I didnt know sorcs have good aoe exept unstable familiar..
Lightning flood isnt really good
Destro staff skills + ultimate can use everyone
But this is from PvP player perspective so maybe pve is different
I was assuming this was a PVE thread and yes, sorcs have access to numerous decent AOE skills, especially if you have a 65%+ crit chance as most do. I don't use pets, as they bug me, but I can melt masses of adds in pretty short order when slotted for AE. Not a sorc skill, but a Blackrose staff and Pulsar work very well with sorc builds, Daedric Mines are amazing if placed right (30k+ damage spammable if you have the magicka), Lightning Storm, Lightning Flood (decent synergy too), Wall of Elements (not sorc but we all use it)... None are great on their own, but you can have a lot of stuff going on at once and the damage adds up when you have them all going.
Also, I did say very high, not amazing or better than all other classes, which sorcs aren't. But for all around adventuring, they are one of the best and easiest to play with a nice toolkit, and it doesn't take all day to kill mobs, you generally melt them pretty quick.
MagSorc usually has the least AoE capabilities compared to other classes. Easily noticeable when doing trash fights in trials. Luckily magsorcs generally have the highest single target dps compared to other classes (boss dps). Talking in a PvE perspective since that's what OP mentioned.Also, I did say very high, not amazing or better than all other classes, which sorcs aren't. But for all around adventuring, they are one of the best and easiest to play with a nice toolkit, and it doesn't take all day to kill mobs, you generally melt them pretty quick.
Basically survivability on magsorcs requires very little effort compared to most classes. For most cases just having crit surge active is enough. However for soloing content, any class can easily do them now thanks to the ring of the pale order. This mythic item is basically a simpler version of crit surge for all classes (and more accessible since crits are not required and stronger since the item has no cooldown and always active). Most guides you saw might've been made before the introduction of ring of the pale order.lazywhiteseal wrote: »are they more efficient in some way?
what makes them more superior to other classes when it comes to soloing dungeons and arena
lazywhiteseal wrote: »yes but most classes if not all have self heal and defense boost abilities right?
i guess its the good balance of defense and offense skill then?
FrancisCrawford wrote: »Pets are also good for finding enemies you haven't seen yet. The best at that, because he's huge and a meleer, is the proc from Maw of the Infernal, but sorcerer pets are pretty good at it too.
Sorcerers have a good balance between single target damage & AoE damage.
They also have the greatest self heal in the game -> Surge
Practically allowing you to heal every 1 second, and I'm pretty sure the heal itself can crit also.