I propose at the start of getting your first champion point we get a skill line of our choice to be Warfare, Fitness or Crafting.
Craft skill line can be about being able to go invisible ONLY in PVE overworld not dungeons or public dungeons etc only to make harvesting nodes easier so you don't pull aggro. It would last much longer than nightblades invisibility but CAN NOT be used during combat. It also will not allow you to attack while you're in this phase. Use spells while in this phase to highlight nodes on the map. Each skill will have the ability to highlight different resources on the PVE map. the passives can be like increased chances of getting blue, purple, and gold resources. Its Ultimate would fill as you grab nodes and will allow you to use the "light as a feather" spell to increase inventory by 50 for 30 mins.
The fitness skill line would focus on tanks and healers with morphs.
The warfare skill line would focus on Damage Dealers with morphs.
The part I'm stuck on is allowing these skills with their ultimates to be used in PVP...BUT companions cant be used in PVP either...so I would just have these skills only for PVE.
What do you guys think if ESO implemented something like this down the road?
I want to bring more customizations and unique builds and be more effective no matter WHAT CLASS you decide to choose. If you're a sorc and you feel like healing. you can use the fitness skill line and its morphs of the healer side to be more effective at healing. The same can be said with a Templar Healer and the fitness skill line and its morph to healing just as an example.
Overtime new skills can be added to in the form of "crafting techniques" for the champion craft skill line. "Spell Tomes" for champion warfare skill line and "fitness training writs" for champion fitness skill line. You would use the Antiquarian System to find these tomes/crafting techniques/fitness training writs and they would only be UNLOCKED based on the champion points you've accrued. So the mages guild would send a quest marker for the tomes and the fighters guild would send one for the fitness training and the crafting writ guy would send you one for the crafting skill line. They would all be found using the Antiquarian System in place BUT they would include public dungeons and delves...
You can only USE one craft, warfare, or fitness skill line active at a time and you can not mix skills.
What do yall think?
****Master Healer...****