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If there was a real difference between 2500 and 5000 weapon dmg; procs would be minor

Crom_CCCXVI
Crom_CCCXVI
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There is so little incentive to push your damage numbers high, when you can invest in recovery and defense and be so much more effective.

I know this because I am a damage chaser, I make stupid builds for essentially meaningless real numbers-- I can show up with 2200 spell damage and 3000 mag and my Dragon Leap (for example) will be like 18000- or I can show up with 5000+ spell damage, 45000 magic, maybe a few buffs and it is 26000.

cut that in half for PvP--- 9000 and 13000
gonna probably lose some for penetration (lets say 20%)
7500 and like 11000
and for normal skills, things that hit for like under 10k on the tooltip-- who cares, it's totally irrelevant.

the average player has at least 25k health if not 35k now, probably with great recovery, 25000 or more resistance, and big heals.

Hitting someone X amount of times with whatever attack or waiting for them to resource out is way more important than high damage to the point where it just isn't worth it. I have a better chance of doing good damage by trying to stack a couple procs together on a survivable build, than I do on a high damage build

- (and I will say just about every really high straight damage build I ever made in this game eventually gets nerfed---- this situation is really just the culmination of years of making it easier and easier for people to stay alive)
  • Dunning_Kruger
    Dunning_Kruger
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    Yup; Defensive play with free off global damage is meta in any environment. Proc damage generally ruins balance; BFA Corruption proved this.
    ____________________________________
    A G G R O - the legendary stamplar GM of <HALL MONITORS>

    For the Queen bby
  • UntouchableHunter
    UntouchableHunter
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    Yup; Defensive play with free off global damage is meta in any environment. Proc damage generally ruins balance; BFA Corruption proved this.

    I wana understand where is the balance in this test.

    Everybody know Sorcs are gods, Stamnecro and Stamden are immortals and with only this sets to choose the are even better in this tests now.

    Cyrodill is infested by Sorcs now and we be worst next week for sure.
  • katorga
    katorga
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    Yup; Defensive play with free off global damage is meta in any environment. Proc damage generally ruins balance; BFA Corruption proved this.

    I wana understand where is the balance in this test.

    Everybody know Sorcs are gods, Stamnecro and Stamden are immortals and with only this sets to choose the are even better in this tests now.

    Cyrodill is infested by Sorcs now and we be worst next week for sure.

    The "balance" is that 95% of builds just got a 100% nerf. That is essentially what ZOS did with the proc-test.






  • McGordon
    McGordon
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    Classic nerf sorc cry. Probably EP players. Actually now during tests I see stamDK more than any other class. They are killing it :wink:
  • Fawn4287
    Fawn4287
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    As soon as the tank metas over magsorc becomes very strong and nightblade becomes beyond god tier.
  • Anyron
    Anyron
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    Because magsorc has good defensive and offensive skills. Magsorc is one of few classes that doesnt have to rely on proc sets. Just stack max magicka and you are good to go.

    While this is strong, it has its own limitation in normal cyrodiil. Stacking max magicka isnt effective.
    Lets compare (no cp cyro) crafty alfiq and clever alchemist. Crafty alfiq gives 5800 max mag = ~566 spell dmg. Alchemist gives you full 804 spell damage, on top with 20% buff, so 965.

    So stacking spell damage makes you much more powerful. But shields are scaled of magicka so as i said you are limited to mag.
    Without proc sets, magsorc is stronger because its easier to stack magicka than spell damage with tests.
  • katorga
    katorga
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    McGordon wrote: »
    Classic nerf sorc cry. Probably EP players. Actually now during tests I see stamDK more than any other class. They are killing it :wink:

    Ain't that the truth. Stam DK is number one on my death recaps.
    Edited by katorga on February 21, 2021 8:55PM
  • EtTuBrutus
    EtTuBrutus
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    The problem is So many sets are procs. Even the ones that are balanced. This is just going to limit too much.
  • Septimus_Magna
    Septimus_Magna
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    The standard damage value on proc sets has positive and negative sides. Positive side is that proc sets wont deal an insane amount of damage on builds with high weapon/spell damage. But the downside is that it will always deal decent damage, even if you're on a tanky build.

    In essence that creates a problem, you gain standard damage value with high resist and a low damage modifiers (max stats and weapon/spell damage). The same, to a lower degree, is an issue with mag sorcs, by stacking max magicka they gain offense and defense which makes the stat more efficient than others.

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