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Is it worth to replay the quests?

Cirantille
Cirantille
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Good evening fellows,

So I finished pretty much anything I wanted in the game overland, pve, pvp, achievements, vDLCs, trifectas etc except small ones

But I noticed I didn't know much about lore & stories and missed out a lot of details, books, letters and rushed things

So most often I have no clue what NPCs are on about

I also have no clue what happens in dungeons & trials because, well, we skipped all of it, but it seems some of them are even related with each other and have interesting stories :/

I am thinking of creating an alt with same set up, look etc as my main to finish overland content via add on to find books etc + soloing dungeons (now I can solo some base game ones, back then I couldn't) for their stories, idk about trials probably cant find a group for it (if you know any guild/group etc for it let me know)

But is it worth it? Have you ever done it? It felt like a long journey first time I did it

  • Kadraeus
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    I haven't finished everything yet, but I would totally play through them again. The stories in this game are actually pretty entertaining. I know what you mean about dungeons, though. Too many people rush through them and I never have any time to actually listen to or read the dialogue. When I get to the end, I'm left confused about wtf even happened. The worst was when I had to make a decision about whether to kill a guy or let the justice system decide his fate. I didn't even know what the guy did wrong.

    In dungeons, I tend to just do whatever the group does, so if the group is full of people who haven't done the quest before I'll still wait for them even if I've already done it.
  • Cirantille
    Cirantille
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    Kadraeus wrote: »
    I haven't finished everything yet, but I would totally play through them again. The stories in this game are actually pretty entertaining. I know what you mean about dungeons, though. Too many people rush through them and I never have any time to actually listen to or read the dialogue. When I get to the end, I'm left confused about wtf even happened. The worst was when I had to make a decision about whether to kill a guy or let the justice system decide his fate. I didn't even know what the guy did wrong.

    In dungeons, I tend to just do whatever the group does, so if the group is full of people who haven't done the quest before I'll still wait for them even if I've already done it.

    It is sad really, because it isn't supposed to be a work like thing, it is meant to be enjoyed which is why I feel like I missed out a lot

    Response to future possible answer the topic: I know it isn't fun when you do it 100 times the same dungeon, I agree with that :D
  • FrancisCrawford
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    A lot of what's good about the stories is minor plot twists; i.e., they're worth taking seriously ONCE each.

    They also vary in quality.

    Overland I'd start with the big ones, which have higher upside and often give skill points. Some of the public dungeons have decent stories as well, so you might as well do them when you're there getting the skill point anyway. There are some great side quests too, especially in the DC zones.

    Speaking of the DC:
    • Stros M'kai was fun.
    • Betnikh was meh.
    • Daggerfall City was good.
    • The first other skill point quest in Glenumbra was boring.
    • The second and third other skill point quests in Glenumbra were pretty good; also, you meet Darien and Gabrielle in them.
    • The first skill point quest in Stormhaven is long, but parts of it are awesome.
    • The others are meh, but Emeric (voiced by Bill Nighy) is a hoot.
    • Rivenspire quests are of very high average quality. That applies to the main quests, the side quests, the dungeon, the public dungeon ... even a couple of the delve quests are unusually good.
    • Alik'r Desert main quests are basically good, but a bit slow-moving.
    • Bangorkai main quests are good.

    Other areas with good main quests include:
    • Thieves Guild
    • Wrothgar (but they get dull in the middle when you go out to befriend the clans)
    • Summerset (both regional and even more Psijic Guild)
    • Clockwork City (but like Alik'r Desert they're long-winded)
    Edited by FrancisCrawford on February 19, 2021 9:28AM
  • Cirantille
    Cirantille
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    A lot of what's good about the stories is minor plot twists; i.e., they're worth taking seriously ONCE each.

    They also vary in quality.

    Overland I'd start with the big ones, which higher upside and often give skill points. Some of the public dungeons have decent stories as well, so you might as well do them when you're there getting the skill point anyway. There are some great side quests too, especially in the DC zones.

    Speaking of the DC:
    Stros M'kai was fun.
    • Betnikh was meh.
    • Daggerfall City was good.
    • The first other skill point quest in Glenumbra was boring.
    • The second and third other skill point quests in Glenumbra were pretty good; also, you meet Darien and Gabrielle in them.
    • The first skill point quest in Stormhaven is long, but parts of it are awesome.
    • The others are meh, but Emeric (voiced by Bill Nighy) is a hoot.
    • Rivenspire quests are of very high average quality. That applies to the main quests, the side quests, the dungeon, the public dungeon ... even a couple of the delve quests are unusually good.
    • Alik'r Desert main quests are basically good, but a bit slow-moving.
    • Bangorkai main quests are good.

    See I envy people like you, because I have no idea what happened in for example Bangkorai or Alikr

    I was silly trying to finish all

    Thanks a lot for the insight though, I appreciate it :)
  • Starlock
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    Roleplaying through quests on different characters is pretty much what I do in this game. It's a different experience every time because the characters themselves react differently to the situations.

    If you don't care about character and roleplaying though, I wouldn't bother. Unless you bring your own creativity and imagination into the picture, ESO's quest structure really is not set up in a way that enhances replay value like proper RPGs are.
  • Cirantille
    Cirantille
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    Starlock wrote: »
    Roleplaying through quests on different characters is pretty much what I do in this game. It's a different experience every time because the characters themselves react differently to the situations.

    If you don't care about character and roleplaying though, I wouldn't bother. Unless you bring your own creativity and imagination into the picture, ESO's quest structure really is not set up in a way that enhances replay value like proper RPGs are.

    Oh I like myself some roleplaying, that is why I will recreate my main character so I will be playing with her till point I get so far in quests :)

    Because I want to be an AD Altmer and make choices based on that :P
  • danno8
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    There are a lot of very good stories in the game that are worth taking your time for. And some that I will still read though even when playing through on an alt.

    Mostly the good stories are the side-quests, as the main stories all have the same "end of the world" theme that gets tiring real fast.

    That said, very few (very, very few) dialogue options have any impact at all on your character or the plot developments that occur later on in the game.

    It's too bad you rushed through on your first playthrough, since the first playthrough is going to be the best time to take it all in. I think the only way to tell if it's worth it for you is to create a new alt and try it for a while.
  • aipex8_ESO
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    I usually play through most questlines with multiple characters, often times only really immersing myself with the one "canon" character for that zone (my Vestage isn't the hero of every story) and then blasting through with the others unless there's a really cool story beat or dialog section that I want to re experience. For me it feels the most immersive with the race that belongs to each area. I'm replaying Murkmire now with my first Argonian character so I'm doing it slow for the second time.
  • AlnilamE
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    I'm not done with all the quests yet, because I have to be in a certain mood to take them in, particularly in the DLCs/Chapters, because they get more involved.

    So if you want to go through again on an alt, I say go for it! I have 2 characters who have finished Cadwell's Gold and another couple that are currently in Silver, and I never minded repeating the stories. In some cases, you get to pick a different outcome. In others, you revisit a funny quest or dialogue. Some quests have characters that are annoying.

    And yes, the dungeons have stories, and the II story is always a continuation of the I story.

    The dungeons of Wrathstone refer back to Volenfell and Liar of Maarselok refers back to Selene's Web, so be sure to do those in that order.

    One thing they did for the DLC dungeons is that the quest giver at the beginning will give you a lot of info about the dungeon story if you go through all their dialogue trees, so if you feel like you need a group and they may rush a bit, you can go in ahead of time and talk with them at your leisure. Just have someone wait for you at the end after the last boss so you can read all the dialogue as well if you wish.

    And remember that it's a game, not a job, so if turns out that you are not enjoying the experiment, you can just stop. :-)
    The Moot Councillor
  • Cirantille
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    danno8 wrote: »
    There are a lot of very good stories in the game that are worth taking your time for. And some that I will still read though even when playing through on an alt.

    Mostly the good stories are the side-quests, as the main stories all have the same "end of the world" theme that gets tiring real fast.

    That said, very few (very, very few) dialogue options have any impact at all on your character or the plot developments that occur later on in the game.

    It's too bad you rushed through on your first playthrough, since the first playthrough is going to be the best time to take it all in. I think the only way to tell if it's worth it for you is to create a new alt and try it for a while.

    On it :)
  • Cirantille
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    aipex8_ESO wrote: »
    I usually play through most questlines with multiple characters, often times only really immersing myself with the one "canon" character for that zone (my Vestage isn't the hero of every story) and then blasting through with the others unless there's a really cool story beat or dialog section that I want to re experience. For me it feels the most immersive with the race that belongs to each area. I'm replaying Murkmire now with my first Argonian character so I'm doing it slow for the second time.

    You also get special dialogues if you are a say Argonian in Murkmire, Orc in Wrothgar, Altmer in Summerset etc. :)
  • Cirantille
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    AlnilamE wrote: »
    I'm not done with all the quests yet, because I have to be in a certain mood to take them in, particularly in the DLCs/Chapters, because they get more involved.

    So if you want to go through again on an alt, I say go for it! I have 2 characters who have finished Cadwell's Gold and another couple that are currently in Silver, and I never minded repeating the stories. In some cases, you get to pick a different outcome. In others, you revisit a funny quest or dialogue. Some quests have characters that are annoying.

    And yes, the dungeons have stories, and the II story is always a continuation of the I story.

    The dungeons of Wrathstone refer back to Volenfell and Liar of Maarselok refers back to Selene's Web, so be sure to do those in that order.

    One thing they did for the DLC dungeons is that the quest giver at the beginning will give you a lot of info about the dungeon story if you go through all their dialogue trees, so if you feel like you need a group and they may rush a bit, you can go in ahead of time and talk with them at your leisure. Just have someone wait for you at the end after the last boss so you can read all the dialogue as well if you wish.

    And remember that it's a game, not a job, so if turns out that you are not enjoying the experiment, you can just stop. :-)

    Thanks a lot for the DLC tip, I was thinking how to solo them indeed haha

    I wish ZoS adds story mode to every dungeon & trial really
  • vibeborn
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    Personally I love questing too much to just do them once. I like a lot of the NPCs, and I don't want it to just be a one time thing. There's also the possibility of having the choice to make a different choice in some quests
    such as not binding the kid ghost to the flesh atronarch :#
    .

    (There is also the lore aspect of rehearing stuff you might have missed out on, but no amount of alts will let me let the NPCs finish speaking, with a few exceptions)

  • aipex8_ESO
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    Cirantille wrote: »
    You also get special dialogues if you are a say Argonian in Murkmire, Orc in Wrothgar, Altmer in Summerset etc. :)

    Often times when the only dialog choice is a question your character should know, like "What is a Saxhleel?" and then the NPC shakes his head in disbelief... LOL

  • Dojohoda
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    I will go through the main zone quests on alts for the skill points.
    Fan of playing magblade since 2015. (PC NA)
    Might be joking in comments.
    -->(((Cyrodiil)))<--
  • Lugaldu
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    I only played my main for almost three years, but didn't do the chapters and quests in the "correct" order. Part of that challenged me to come up with a story about why things were happening in a certain way and not different. Now I have a second char with whom I play everything in the order in which the chapters were released and many things are now much clearer, more logical and just more impressive.
  • AcadianPaladin
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    One thing I love about such a massive game is that by the time I get back to a zone on a new char, I've pretty much forgotten a good deal of it and it feels all new again pretty much.
    PC NA(no Steam), PvE, mostly solo
  • WiseSky
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    Lugaldu wrote: »
    I only played my main for almost three years, but didn't do the chapters and quests in the "correct" order. Part of that challenged me to come up with a story about why things were happening in a certain way and not different. Now I have a second char with whom I play everything in the order in which the chapters were released and many things are now much clearer, more logical and just more impressive.

    Happy to hear that!

    I have a zone guide that lets you do each quest in the order not to miss somethings, let me know if interested
  • renne
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    danno8 wrote: »
    It's too bad you rushed through on your first playthrough, since the first playthrough is going to be the best time to take it all in. I think the only way to tell if it's worth it for you is to create a new alt and try it for a while.

    Disagree, unless you're doing - and know you're doing - everything in order. My first playthrough was a hot mess. I didn't know how best to follow quest structure because you can go anywhere and start a region's main quest at literally ANY point it in depending on where you were in the region, so my quests were absolutely messed up.

    I restarted on a new toon (now my main), found a list of the order you played everything before One Tamriel (with region quests, main quest, FG and MG) and played it through that way. It definitely felt way more fulfilling the second time.
  • Cirantille
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    I started in Khenarthii's Roost once again, it is amazing how much humorous dialogues and texts I missed! Thanks a lot guys :)
  • volkeswagon
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    If you can't remember them then it might be fun. Plus you get skill points. I know some people love the storylines in this game but I find them basic, derivative and boring. Same thing. Listen to a long winded speech, go to the quest marker and kill something. This game isn't very creative. But that's just my opinion and not everyones.
    Edited by volkeswagon on February 19, 2021 7:44AM
  • mocap
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    obvioulsy if you didn't read/listen dialogs and you don't know nothing about whats going on here and there, then ofcuz it is worth to properly play them again. Otherwise not.
  • kargen27
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    I started a 2nd account and am taking a character through all the content in the same order I did with my first character when the game came out. I have 18 characters on my main account but I skipped around so much on them the quests in zones are kind of fragmented. I'm having fun on my 2nd account doing things I haven't done for a few years.

    I am doing it just a little different though. I opened the quest line so I could do the psijic portals as I go through each zone and I am doing dungeons and trials way before I did on my first account. Doing all the zones in the same order as before though.
    and then the parrot said, "must be the water mines green too."
  • Lugaldu
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    WiseSky wrote: »
    I have a zone guide that lets you do each quest in the order not to miss somethings, let me know if interested

    Thanks for the offer, meanwhile I also have an overview.

  • DarcyMardin
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    I do the main zone story quests on lots of alts because, skill-points. I don’t do them all, though — I skip the really lengthy ones. Some I like well enough to do them multiple times (or else they are so short that it’s really worth it). There’s a quick one in Malabal Tor where you don’t even need to unsheathe your sword. And of course the main story Vestige quest, if by chance you haven’t done that one, is epic and worth multiple skill-points.

    I tend to do the DC ones most often because my original main was from that alliance. But the Alikr Desert story is long-winded and, for me, tedious. Still, storytelling was better in the original release of ESO than what it has become now.
    Edited by DarcyMardin on February 19, 2021 9:01AM
  • Athan1
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    Even if you make an alt, you'll end up skipping all dialogue again when you redo group dungeons.

    Don't waste your time with alts. Do more achievements on your main.

    On youtube and the forums you can find story dungeons: people playing slowly through the dungeons so you can read the story. I rushed through all dungeons and watched all stories on YT. Totally worth it bc their stories are great.
    Athan Atticus Imperial Templar of Shezarr
  • FrancisCrawford
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    Cirantille wrote: »
    A lot of what's good about the stories is minor plot twists; i.e., they're worth taking seriously ONCE each.

    They also vary in quality.

    Overland I'd start with the big ones, which higher upside and often give skill points. Some of the public dungeons have decent stories as well, so you might as well do them when you're there getting the skill point anyway. There are some great side quests too, especially in the DC zones.

    Speaking of the DC:
    Stros M'kai was fun.
    • Betnikh was meh.
    • Daggerfall City was good.
    • The first other skill point quest in Glenumbra was boring.
    • The second and third other skill point quests in Glenumbra were pretty good; also, you meet Darien and Gabrielle in them.
    • The first skill point quest in Stormhaven is long, but parts of it are awesome.
    • The others are meh, but Emeric (voiced by Bill Nighy) is a hoot.
    • Rivenspire quests are of very high average quality. That applies to the main quests, the side quests, the dungeon, the public dungeon ... even a couple of the delve quests are unusually good.
    • Alik'r Desert main quests are basically good, but a bit slow-moving.
    • Bangorkai main quests are good.

    See I envy people like you, because I have no idea what happened in for example Bangkorai or Alikr

    I was silly trying to finish all

    Thanks a lot for the insight though, I appreciate it :)

    Quick synopses:
    • On Stros M'Kai you help rebuild the crew of a reformed pirate ship, by cleaning up some of their own problems. Then you steal stuff and go.
    • On Betnikh there are some evil necromancers.
    • In Glenumbra the land is being corrupted by an evil guy named Angof. Along the way you deal with a supposedly long-dead werewolf leader.
    • In Stormhaven there's something about evil magic through dreams.
    • In Rivenspire there's a backstory of civil war, which has restarted. Good and evil vampires are involved.
    • In Alik'r Desert an evil necromancer's sons are following in their late father's footsteps. Unfortunately, most Redguards are squeamish about fighting undead.
    • Bangorkai starts in the city of Evermore, which is facing two sets of invaders. One side helps you deal with the other side. Then you take out your helpers. Then you go back to fighting the first invaders.

    Similarly, in the Aldmeri Dominion you deal with rebellion and leadership successions of various kinds, along with invasions of coastal cities. For variety, side quests deal with invasions of inland cities.

    By way of contrast, in the Ebonheart Pact you deal with invasions and rebellions. Deshaan had the best stories in the EP by a considerable margin, but they weren't so good that I now remember more than the broadest outlines.
  • FrancisCrawford
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    I do the main zone story quests on lots of alts because, skill-points. I don’t do them all, though — I skip the really lengthy ones. Some I like well enough to do them multiple times (or else they are so short that it’s really worth it). There’s a quick one in Malabal Tor where you don’t even need to unsheathe your sword. And of course the main story Vestige quest, if by chance you haven’t done that one, is epic and worth multiple skill-points.

    I tend to do the DC ones most often because my original main was from that alliance. But the Alikr Desert story is long-winded and, for me, tedious. Still, storytelling was better in the original release of ESO than what it has become now.

    Summerset was an exception to that rule, although it's a few years old now itself, and we have speculated that much of it was developed or at least outlined long before release.
  • Hallothiel
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    I have 18 characters, and whilst I do everything first on my main, many of my alts are working their way through all the quests/areas/dlcs etc.

    It’s not for everyone, but I like doing it on my alts. I find things that I missed (still), get new perspectives, and also learn to play different classes/roles/skills.

    I now do a lot of ‘end-game’ stuff on my more proficient characters, but do like to pootle around questing on my magwarden or magcro, as they are not ready (yet) and am still learning them & prefer to do so by questing rather than another rushed method.

    So I’d say try it 🙂 Relax and have fun.
  • WiseSky
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    Lugaldu wrote: »
    WiseSky wrote: »
    I have a zone guide that lets you do each quest in the order not to miss somethings, let me know if interested

    Thanks for the offer, meanwhile I also have an overview.

    do you mind sharing yours I dont have all the zones
    @Lugaldu
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