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No Proc Sets is Awesome!!!

Galarthor
Galarthor
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We are having large scale faction vs faction (3 bars each) fights on and around the Alessia Bridge with no noticeable lag!

Thank you ZOS!!!

It has been so many years that I almost forgot how much fun Cyrodiil PvP can be.

Please give us more of this!
  • Theignson
    Theignson
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    The real test is whether the ball groups will still lag stun us. I am guessing they will. They have players each with 24 buffs including 6 or 7 radiating regens. This won't change without proc sets.

    They will still be doing their tired old "Proxi, 3,2, 1" and 12 radiant regens and 12 ultis and fears. If this no longer lag stuns anyone within 40m I'll be overjoyed.

    Can anyone report if ball groups are still lagging everyone out when Zerodil is poplocked?
    2 GOs, an overlord and bunches of prefects etc-- all classes...I've wasted a lot of time in PVP
  • SOLDIER_1stClass
    SOLDIER_1stClass
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    Galarthor wrote: »
    We are having large scale faction vs faction (3 bars each) fights on and around the Alessia Bridge with no noticeable lag!

    Thank you ZOS!!!

    It has been so many years that I almost forgot how much fun Cyrodiil PvP can be.

    Please give us more of this!

    While I greatly enjoy the no proc fights,

    Lag is still the same. Have done 2 different groups so far and the performance hasn't improved. Everyone was struggling with lag and performance issues.

    Going to play heavily during prime time this next week to see how it is.

    But as of right now performance definitely has not improved.
  • Galarthor
    Galarthor
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    True, the big test will be the ball groups tonight.
    But if ball groups are part of the issue, then get rid of those ball groups!

    Tbh, I think the solution will have to be a combination of no-procs and limits to AoEs.
    A blanket ban on AoEs, however, is not the solution as too many core skills are considered AoEs. So they would have to be reworked and partially excluded before such AoE limitations can go live.
  • Dr_Ganknstein
    Dr_Ganknstein
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    Lets wait until prime time. Three bars at 9:34am? What server do you play on?
    Edited by Dr_Ganknstein on February 15, 2021 6:30PM
  • Galarthor
    Galarthor
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    PC EU. We still had better performance with 3 bars than what we usual.
    It's not gonna be that magic silver bullet. But it definitely improved performance.

    And even if it didn't it makes PvP so much more enjoyable b/c
    1) players have to work for it again
    2) the tanky builds pack far less offensive power due to the loss of proc sets and malacath
    So even if it had no effect on performance, removing proc sets has a big positive impact on balance. For that reason alone it is worth keeping around!
  • olsborg
    olsborg
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    It did improve performance, but most importantly, it improved the fun and skillbased pvp I have missed. Proccsets that currently are banned atm are carrysets that make ppl basicly unkillable except the most dire situations. (+ its all too much free dmg from proccs)

    This is fun, I would resub eso+ just to play a noprocc campaign all the time.

    PC EU
    PvP only
  • Vevvev
    Vevvev
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    There is still lag and disconnects but it only happens when a faction dog piles an area. Just got Disconnected heading to Aleswell to defend against the EP and against some AD groups the skills not firing is still an issue. However, despite all that the no proc set test is turning out to be a lot of fun!

    Except my poor vampire build is now worthless again without the Pale Order Ring.... r.i.p.
    PC NA - Ceyanna Ashton - Breton Vampire MagDK
  • Tommy_The_Gun
    Tommy_The_Gun
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    I like it and I think performance is noticeably better, but:
    Is it just me or CC break does not work ? 30K stam left and can not do it...

    Have seen plenty of other players being stunned and they weirdly wait till stun is over...
  • Pauls
    Pauls
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    Lag is same
  • ad4mss
    ad4mss
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    I can say that lag is still same when fighting in places where there are more players.
    _______________
    Cyrodiil strider
    Tamriel Crier
    PvE Mercenary
    Whisper me in any case @ad4mss
    Follow me on Twitter @JAdamczewski
  • Goregrinder
    Goregrinder
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    The beauty is that right now when someone kills you in Cyrodiil, you know they earned your kill because there is no free ZOS damage. No training wheels for the noobs who can't burst combo. Everyone you fight against has to push all of their damage out themselves. Glorious.
  • Pauwer
    Pauwer
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    The performance was great on ps4 after the latest maintenance last week, for 1 single day. Perfect gameplay it was. Give it few more days, because the performance might go down the drain.
  • Kwoung
    Kwoung
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    I found gameplay to be considerably smoother, even in huge fight tonight. No disco's, no bar swap issues, everything worked.
  • Faulgor
    Faulgor
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    The beauty is that right now when someone kills you in Cyrodiil, you know they earned your kill because there is no free ZOS damage. No training wheels for the noobs who can't burst combo. Everyone you fight against has to push all of their damage out themselves. Glorious.

    Or maybe their class doesn't have burst?
    Sucks to not be a magsorc.
    Alandrol Sul: He's making another Numidium?!?
    Vivec: Worse, buddy. They're buying it.
  • Firstmep
    Firstmep
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    Pc EU ravenwatch, logged in and got into cyro about 21.00 CET, 50ish queue.
    My ping was already 150 at DC homebase, once I got near some actual fights the same laggy unplayable carp, as usual greeted me.
    Multiple seconds of skill delay, everything going thru dodge etc.
    The few fights I had would've been fun, if it wasn't war the carp performance.
    I'm not aganist removing procsets from pvp, but I can say that performance wasn't improved by this 1 bit.
  • SshadowSscale
    SshadowSscale
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    Faulgor wrote: »
    The beauty is that right now when someone kills you in Cyrodiil, you know they earned your kill because there is no free ZOS damage. No training wheels for the noobs who can't burst combo. Everyone you fight against has to push all of their damage out themselves. Glorious.

    Or maybe their class doesn't have burst?
    Sucks to not be a magsorc.

    lmao magsorc has more than enough burst...... sucks to be a magnecro tho
  • wheem_ESO
    wheem_ESO
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    Faulgor wrote: »
    The beauty is that right now when someone kills you in Cyrodiil, you know they earned your kill because there is no free ZOS damage. No training wheels for the noobs who can't burst combo. Everyone you fight against has to push all of their damage out themselves. Glorious.

    Or maybe their class doesn't have burst?
    Sucks to not be a magsorc.

    lmao magsorc has more than enough burst...... sucks to be a magnecro tho
    He said it sucks to not be a Mag Sorc.

    But yea, it's no surprise that tons of Stamina players are digging this test; the removal of proc sets tends to amplify their inherent advantages.
  • Yamenstein
    Yamenstein
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    How arthe magcros going with no proc sets ? I tend to stay away cyrodill and just run BGs but I need my proc sets all the time XD
    Crown Crates are a trap. Don't fall for the gamble! Balance? What Balance? Balance, smellance.
    Necro for them RP feels.
  • Dorkener
    Dorkener
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    Not passing judgement after only ~24hrs, but here are 2 predictions:

    - Initially sorcs and NBs are gonna be happy because they can "1vX" again (read: escape zergs due to innate avoidance mechanics, now that a couple of light attacks don't put 17 debuffs and 50k worth of DoT damage in proccs on you). Then everyone alse moves on to crutching on mist form, still runs 30k+ HP (in no CP) and/or high health regen.
    So it becomes a wet noodle blobfest / numbers game (gl breaking groups without vicious death/azure etc.) for the majority (nothing new), even more. With the tryhards salivating at a resource tower over the poor "potato" that happens to wander by (who probably doesn't even realize his 5pcs bonuses dont work xD). Again nothing new...

    - Performance will stay poo :D
  • Princess_Ciri
    Princess_Ciri
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    PvP is definitely more fun without proc sets (and I say this as someone who uses proc sets...)

    Fights feel more balanced. It was so unfun attacking people who just blocked and then could kill you. Where is the skill there??? At least with PvP now people actually have to use abilities to kill each other instead of just blocking and letting procs do the rest.

    The lag is terrible though, my friends and I were playing in Ravenwatch last night, we moved to Blackreach because it was so laggy we couldn't use skills. But Blackreach wasn't much better so we just stopped pvping.

    I don't think it's the proc sets, cp, healing or other stuff causing the server to lag, I think it's the server that is having issues.
    GM and raid leader of Hot Girls Play DPS, the cutest guild EU
  • Cyrdemaceb17_ESO
    Cyrdemaceb17_ESO
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    Just played first day. Lag was ok..ish, as long as I do not run into a ball group,
    They really lag out heavily somehow. But they also died more often then with procs, so they have to change tactics too.
    PvP was terrible, I stashed my stam Templar for now and play some other game for the next weeks. Getting owned by MagSorcs without a chance to strike back is no fun at all. Had even ghosts to fight (maybe due to to their ani cancel macro stuff? idk).
    Superb mobility (Streak), superb burst and high Survivability (did I mention Streak?). I have a Deja Vu somehow. Had this experience already in the beginnings of Cyrodiil after launch.

    I really like to see/read how the situation evolves now during the test weeks and what the consequences will be.
  • Kaysha
    Kaysha
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    Just played first day. Lag was ok..ish, as long as I do not run into a ball group,
    They really lag out heavily somehow. But they also died more often then with procs, so they have to change tactics too.
    PvP was terrible, I stashed my stam Templar for now and play some other game for the next weeks. Getting owned by MagSorcs without a chance to strike back is no fun at all. Had even ghosts to fight (maybe due to to their ani cancel macro stuff? idk).
    Superb mobility (Streak), superb burst and high Survivability (did I mention Streak?). I have a Deja Vu somehow. Had this experience already in the beginnings of Cyrodiil after launch.

    I really like to see/read how the situation evolves now during the test weeks and what the consequences will be.

    Yes, seems like everyone is playing magsorc now...again. lol
  • katorga
    katorga
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    Kaysha wrote: »
    Just played first day. Lag was ok..ish, as long as I do not run into a ball group,
    They really lag out heavily somehow. But they also died more often then with procs, so they have to change tactics too.
    PvP was terrible, I stashed my stam Templar for now and play some other game for the next weeks. Getting owned by MagSorcs without a chance to strike back is no fun at all. Had even ghosts to fight (maybe due to to their ani cancel macro stuff? idk).
    Superb mobility (Streak), superb burst and high Survivability (did I mention Streak?). I have a Deja Vu somehow. Had this experience already in the beginnings of Cyrodiil after launch.

    I really like to see/read how the situation evolves now during the test weeks and what the consequences will be.

    Yes, seems like everyone is playing magsorc now...again. lol

    I did two sorc builds alfiq/spinner and hulking/spriggan/swift. It was fun going full retro magsorc, but the stamina version played better when the lag hit.

    Going to try the same setups on my necro tonight.

    Edited by katorga on February 16, 2021 3:03PM
  • Tommy_The_Gun
    Tommy_The_Gun
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    Kaysha wrote: »
    Just played first day. Lag was ok..ish, as long as I do not run into a ball group,
    They really lag out heavily somehow. But they also died more often then with procs, so they have to change tactics too.
    PvP was terrible, I stashed my stam Templar for now and play some other game for the next weeks. Getting owned by MagSorcs without a chance to strike back is no fun at all. Had even ghosts to fight (maybe due to to their ani cancel macro stuff? idk).
    Superb mobility (Streak), superb burst and high Survivability (did I mention Streak?). I have a Deja Vu somehow. Had this experience already in the beginnings of Cyrodiil after launch.

    I really like to see/read how the situation evolves now during the test weeks and what the consequences will be.

    Yes, seems like everyone is playing magsorc now...again. lol
    I have observed same thing. Lots of Sorcs around, streaking & hunting curse-ing left & right. And ball groups with no proc sets are basically 12 wardens lol. :D:joy:
    Edited by Tommy_The_Gun on February 16, 2021 3:15PM
  • Galarthor
    Galarthor
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    My experience during prime time on PC EU Gray Host last night:

    Scenario 1: No ball groups around
    - large fights 40+ of at least 2 factions
    - minor lags
    - you could engage into small scale action and 1on1 fights in front of a besieged keep and even Streak was working somewhat reliably as long as you did not streak through somebody.

    Scenario 2: ball groups shows up to a fight
    - severe lags but still better than before.

    As soon as those ball groups logged off / dispersed performance was good again.

    And from the feedback I have seen so far. Most people that complained about lag being the same played on PC EU Ravenwatch, the ball group capital of the world. If you have that many people spamming AoEs into each other and bystanders in close quarters then the strain on the server will just be too much - whether proc sets are enabled or not. It makes sense, just think about it, if you had to handle 10 times the input at work / school you'd start to fall behind too.

    Ball groups are the bane of Cyrodiil with all their AoE spamming. Get rid of the AoE spamming or only allow it on certain campaigns. So ball groups can lag each other out if they like but the remaining 80-90% of the Cyrodiil population can have a decent experience far away from them and their adverse impacts.

    How about a campaign with:
    - no proc sets
    - AoE limitations (would require the reworking of some skills, but a good performance should be worth it)
  • Theignson
    Theignson
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    I fought for 3 hours in PC NA Greyhost last night.

    1) Lag maybe slightly better except when ball groups around

    2) Fighting is more balanced but also a little more boring. A lot of tanks pounding on each other and doing 100 dps. However my NB was surprisingly effective in the old sets.
    Edited by Theignson on February 16, 2021 5:19PM
    2 GOs, an overlord and bunches of prefects etc-- all classes...I've wasted a lot of time in PVP
  • DUTCH_REAPER
    DUTCH_REAPER
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    It was just refreshing to fight a player and their skill had to determine the outcome of a fight because we have limited sets/builds to roll with. Very pleased I am.
  • driosketch
    driosketch
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    Theignson wrote: »
    The real test is whether the ball groups will still lag stun us. I am guessing they will. They have players each with 24 buffs including 6 or 7 radiating regens. This won't change without proc sets.

    They will still be doing their tired old "Proxi, 3,2, 1" and 12 radiant regens and 12 ultis and fears. If this no longer lag stuns anyone within 40m I'll be overjoyed.

    Can anyone report if ball groups are still lagging everyone out when Zerodil is poplocked?

    Can't really say if the lag is any better, it still exists at least along with disconnects. I will say it's leveled the field vs. less tightly packed pug groups. I saw a number of them melt just by dropping aoe on them from outside thier red circles.
    Main: Drio Azul ~ DC, Redguard, Healer/Magicka Templar ~ NA-PC
    ●The Psijic Order●The Sidekick Order●Great House Hlaalu●Bal-Busters●
  • exeeter702
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    Meh, cyrodil is still wack just on principle
  • Doczy
    Doczy
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    cyrodil is awesome now except ballgroups.
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