JoseDelgadoCub17_ESO wrote: »IT is great in the sense it forces people to exist in all zones of ESO... where in other mmos... older zones are literal ghost towns... not saying every zone is filled to the brink but def not as barren as zones you would walk into on WOW.
great job ZOS and whoever came up with the idea.
JoseDelgadoCub17_ESO wrote: »IT is great in the sense it forces people to exist in all zones of ESO... where in other mmos... older zones are literal ghost towns... not saying every zone is filled to the brink but def not as barren as zones you would walk into on WOW.
great job ZOS and whoever came up with the idea.
Nothing says fun like alt tabing to TTC everytime you need you buy or sell something on auction houses. So immersive yeah 🙄
Right now there are no Auction Houses in ESO. But what’s the real difference between Auction House and Guild Store? The only difference is a method of trading. Auction House in most MMO games allows 2 options: to list an item at a fixed price or to set starting price and let buyers to make bids. In Elder Scrolls Online you can sell an item at a fixed price only.
The second big difference is that Auction House is usually server-wide. All players from the server can list items there. In regards to ‘Auction Houses’ -- ESO wants to have a player-based economy dependent on players themselves, and a group and guild friendly economy based and what players are able to find and make by playing the ESO game, and to share, trade or sell amongst allies with those bonds. This is one of the reasons why ESO does not currently have all-out Auction Houses.
For example, if there is a rare item that can be obtained ingame and then with so many people on a megaserver multiple versions of an otherwise rare item end up in Auction Houses, for everyone with the coin to just buy it instead of finding or questing for it ingame; that item no longer carries the prize value it once had and the incentive to win that item by exciting ingame actions is diminished.
Though I like my trade guilds, this game really needs an AH to provide some kind of central trade funcitonality that does not involve TTC.
You know what’s interesting. If I boot up FFXIV or any other MMO. I don’t run into ghost towns unless it’s a game that has low population / or it’s a zone very few people have access/use.
I don’t think the current system keeps places from becoming ghost towns. There’s still plenty of people in Morrowind and base game areas. It’s not because of the way AH works.
On FFXIV, numerous players hang out either in city areas especially Limsa and Gridania just hanging out and talking in game chat which are base game locations. FFXIV is probably an exception, though. It’s the only MMO that is actually fun to just hang out on, IMO. That’s hard for a game to pull off with its community.
PizzaCat82 wrote: »While I hate AH system in ESO it is actually greatJoseDelgadoCub17_ESO wrote: »IT is great in the sense it forces people to exist in all zones of ESO... where in other mmos... older zones are literal ghost towns... not saying every zone is filled to the brink but def not as barren as zones you would walk into on WOW.
great job ZOS and whoever came up with the idea.
What system do you play on? I would leave my guild if we ever got a trader not in a capital city. And I'd never buy things outside of a capital city unless I was desperate.
PizzaCat82 wrote: »While I hate AH system in ESO it is actually greatJoseDelgadoCub17_ESO wrote: »IT is great in the sense it forces people to exist in all zones of ESO... where in other mmos... older zones are literal ghost towns... not saying every zone is filled to the brink but def not as barren as zones you would walk into on WOW.
great job ZOS and whoever came up with the idea.
What system do you play on? I would leave my guild if we ever got a trader not in a capital city. And I'd never buy things outside of a capital city unless I was desperate.
Then you lose out. People who want to be lazy about trading are punished and people who put effort in are rewarded. I run around to 10+ non capital cities at a time and find good deals on stuff. The good deals that make it to TTC are gone rapidly so there is little point to checking it when going out looking for deals. Not every item on PC ends up on TTC which is the stuff I hunt for and am rewarded for the effort I put in
That’s pretty much one of the two or three reasons that make dispersed auction houses better than centralized ones.
I still wholeheartedly believe that a centralized trade hub would be better (more player friendly) but I know ZoS won’t change it.
PizzaCat82 wrote: »While I hate AH system in ESO it is actually greatJoseDelgadoCub17_ESO wrote: »IT is great in the sense it forces people to exist in all zones of ESO... where in other mmos... older zones are literal ghost towns... not saying every zone is filled to the brink but def not as barren as zones you would walk into on WOW.
great job ZOS and whoever came up with the idea.
What system do you play on? I would leave my guild if we ever got a trader not in a capital city. And I'd never buy things outside of a capital city unless I was desperate.
Real life trading? Alt tab TTC you mean? Very real life indeed. Even more so for console players who don't even have TTC lol
PizzaCat82 wrote: »PizzaCat82 wrote: »While I hate AH system in ESO it is actually greatJoseDelgadoCub17_ESO wrote: »IT is great in the sense it forces people to exist in all zones of ESO... where in other mmos... older zones are literal ghost towns... not saying every zone is filled to the brink but def not as barren as zones you would walk into on WOW.
great job ZOS and whoever came up with the idea.
What system do you play on? I would leave my guild if we ever got a trader not in a capital city. And I'd never buy things outside of a capital city unless I was desperate.
Then you lose out. People who want to be lazy about trading are punished and people who put effort in are rewarded. I run around to 10+ non capital cities at a time and find good deals on stuff. The good deals that make it to TTC are gone rapidly so there is little point to checking it when going out looking for deals. Not every item on PC ends up on TTC which is the stuff I hunt for and am rewarded for the effort I put in
How lazy is searching 100+ trading posts looking to save 1k?
Thats not effort, that's insane.
JoseDelgadoCub17_ESO wrote: »IT is great in the sense it forces people to exist in all zones of ESO... where in other mmos... older zones are literal ghost towns... not saying every zone is filled to the brink but def not as barren as zones you would walk into on WOW.
great job ZOS and whoever came up with the idea.
Two main differences between ESO and WOW: In ESO all zones are their own servers, usually multiple, downside is that you get loading screens between zones and you have to travel to players to end in their instance.JoseDelgadoCub17_ESO wrote: »IT is great in the sense it forces people to exist in all zones of ESO... where in other mmos... older zones are literal ghost towns... not saying every zone is filled to the brink but def not as barren as zones you would walk into on WOW.
great job ZOS and whoever came up with the idea.
FlopsyPrince wrote: »No AH exists because they have built around the inefficiency and gold sink.
That doesn't mean it is good. I find is sucks eggs when I want to find something (PS4 - no TTC).
Lousy system that keeps with you, like an embedded tick!