What if stalking Blastbones was renamed to “Imploding Blastbones” and made so that instead of increasing damage based on time spent chasing the target. It should increase in damage based on the number of enemies within 6 meters of the target, similar to the mechanics of the Magicka Detonation skill, and touching up on it, acquiring the morph increases the explosion radius to 6.5 meters and each rank up increases the explosion radius up to 8 meters at rank IV and thus allowing the proximity based damage increase to gain traction. And yes the damage increase will still be capped at 50%. Possibly lowered if it turns out to be overpowered a few weeks after potential implementation.
It would work and honestly, It is by far a good solution in comparison to previous Blastbones suggestions I thought about in the past.
If you see me anywhere. Know that I am sitting back with a bag of popcorn, watching as ESO burns the goodwill of its player base with practices that only disrespects the players time like it did to me and many others...
If a game does not respect your time, best thing to do is move on from it and find something else.