What's up everyone, I am thinking about seriously trying battlegrounds, I've played very little of them as I have always preferred cyrodil/open world. I play a stealth magblade in cyrodil, and I want to ask all the pros on here a few questions.
1. Crits - it seems from what i read, crit builds are not viable in battlegrounds, is this correct? Is there NO viability at all for crit builds?
2. Procs - I dont currently use a proc build, is a proc build the best/only way to play battlegrounds(for magblade class specifically)?
3. Armor - if I choose to play a damage dealer(not healer), is light armor at all viable? Or is heavy recommended for survival?
4. Stealth - is shadowy disguise useful as a magblade in battlegrounds?
5. Healing - if I choose to play more of a support/healing role(not damage dealer), is magblade a viable option? Also, same armor question, light or heavy?
Finally, if anyone has any recommended builds for magblade(healer or dd), or a reference to someone who has a good beginner's build, that would be appreciated too. Thanks.
DTStormfox wrote: »1. Crit is indeed not important. It is all about wearing the best proc sets.
2. Yes, only go proc sets
3. Whatever armor the proc set gives you, you should go with it.
4. No, because proc sets will ruin your day in stealth
5. Healing is useless in battlegrounds...because proc sets easily out-damage you.
6. I know that there is no sixth question, but you should go stamina because stamina rules battlegrounds and any other PvP arena. Magicka builds are nearly useless in the current version of the game.
Edit: by the way, this is a serious answer. This is the state of Battlegrounds PvP at the moment. If you don't wear the meta proc sets, you are outgunned like taking a letter opener to a .50 cal gunfight.
I’m honestly surprised that you don’t wear a proc like Caluurion’s in open world on your mageblade. May I ask what you use? Do you find it effective, however you define that, without a proc set?
exeeter702 wrote: »1. Crit is less important because most people run proc sets and or malacath, and without the benefit of cp, reaching meaningful levels of crit generally comes at a cost elsewhere. It's just not really worth it.
2. Damaged focused magblades are generally shoehorned into proc sets atm. Caluurions is a very popular option. At the end if the day, there are not proc based setups for magblade but you really have to work harder for them.
3.Mostly light armor, but that is because of the proc sets in question. 5h is hard on sustain for magblades in no cp.
4. Shadowy disguise is your only option if you want to process actual killing power. The days of a more brawler based magblade are gone atm.
5. Magblade healer is actually quite strong. In 5h or 5l. Healthy offering heals for a *** load. Soul siphoning is one of the strongest group wide life saver ult in the game even in spite of its .5 sec cast time. Lean into the shadow passive to increase your max health on your dark cloak bar. I could write paragraphs on magblade healer but I wont. They absolutely work in no cp and cp alike. I have been healing in pvp on magblade since beta.
exeeter702 wrote: »1. Crit is less important because most people run proc sets and or malacath, and without the benefit of cp, reaching meaningful levels of crit generally comes at a cost elsewhere. It's just not really worth it.
2. Damaged focused magblades are generally shoehorned into proc sets atm. Caluurions is a very popular option. At the end if the day, there are not proc based setups for magblade but you really have to work harder for them.
3.Mostly light armor, but that is because of the proc sets in question. 5h is hard on sustain for magblades in no cp.
4. Shadowy disguise is your only option if you want to process actual killing power. The days of a more brawler based magblade are gone atm.
5. Magblade healer is actually quite strong. In 5h or 5l. Healthy offering heals for a *** load. Soul siphoning is one of the strongest group wide life saver ult in the game even in spite of its .5 sec cast time. Lean into the shadow passive to increase your max health on your dark cloak bar. I could write paragraphs on magblade healer but I wont. They absolutely work in no cp and cp alike. I have been healing in pvp on magblade since beta.
This is very helpful, thanks. I had been thinking about soul siphoning as an ult. Is combat prayer useful also?
exeeter702 wrote: »exeeter702 wrote: »1. Crit is less important because most people run proc sets and or malacath, and without the benefit of cp, reaching meaningful levels of crit generally comes at a cost elsewhere. It's just not really worth it.
2. Damaged focused magblades are generally shoehorned into proc sets atm. Caluurions is a very popular option. At the end if the day, there are not proc based setups for magblade but you really have to work harder for them.
3.Mostly light armor, but that is because of the proc sets in question. 5h is hard on sustain for magblades in no cp.
4. Shadowy disguise is your only option if you want to process actual killing power. The days of a more brawler based magblade are gone atm.
5. Magblade healer is actually quite strong. In 5h or 5l. Healthy offering heals for a *** load. Soul siphoning is one of the strongest group wide life saver ult in the game even in spite of its .5 sec cast time. Lean into the shadow passive to increase your max health on your dark cloak bar. I could write paragraphs on magblade healer but I wont. They absolutely work in no cp and cp alike. I have been healing in pvp on magblade since beta.
This is very helpful, thanks. I had been thinking about soul siphoning as an ult. Is combat prayer useful also?
I'm not personally a fan of combat prayer in pvp outside of low effort ball group healing, which I dont regard as actually playing a healer in pvp but I digress.
For single target, combat prayer is magicka inefficient, and healthy offering will server that purpose. If you notice multiple members of your group are getting low, soul siphon will save them (assuming they aren't vegetables or glass cannons and possess some form of self defense in pvp). Minor berserk is nice, but the ttk is already pretty low in bgs, and most damage focused build are perfectly fine without it, or are sourcing it themselves. People dismiss refreshing path but its application range is much larger than its physical dimensions due to the built in lingering effect when leaving it and it is a respectable hot. Small fights at nodes or on flags, you will have a high uptime on it. Couple that with regen or springs and healthy offerings with wise use of dark cloak and you can float the cost of offering while still having solid healing throughput for most situations outside of organized coordinated ult dumps, which every healer that doesnt have an ult primed and ready is going to struggle with.
I wouldn't slot combat prayer.
Remember, health offering heals through walls, and ignores elevation limitations. Other burst heals in the game dont have this luxory. Los healing is very important and potent on magblade. Soul siphon also goes through all terrain and los but I dont know off the top of my head if other healing ultimates do as well. I'm farily sure remembrance and barrier dont but I could be wrong.
exeeter702 wrote: »exeeter702 wrote: »1. Crit is less important because most people run proc sets and or malacath, and without the benefit of cp, reaching meaningful levels of crit generally comes at a cost elsewhere. It's just not really worth it.
2. Damaged focused magblades are generally shoehorned into proc sets atm. Caluurions is a very popular option. At the end if the day, there are not proc based setups for magblade but you really have to work harder for them.
3.Mostly light armor, but that is because of the proc sets in question. 5h is hard on sustain for magblades in no cp.
4. Shadowy disguise is your only option if you want to process actual killing power. The days of a more brawler based magblade are gone atm.
5. Magblade healer is actually quite strong. In 5h or 5l. Healthy offering heals for a *** load. Soul siphoning is one of the strongest group wide life saver ult in the game even in spite of its .5 sec cast time. Lean into the shadow passive to increase your max health on your dark cloak bar. I could write paragraphs on magblade healer but I wont. They absolutely work in no cp and cp alike. I have been healing in pvp on magblade since beta.
This is very helpful, thanks. I had been thinking about soul siphoning as an ult. Is combat prayer useful also?
I'm not personally a fan of combat prayer in pvp outside of low effort ball group healing, which I dont regard as actually playing a healer in pvp but I digress.
For single target, combat prayer is magicka inefficient, and healthy offering will server that purpose. If you notice multiple members of your group are getting low, soul siphon will save them (assuming they aren't vegetables or glass cannons and possess some form of self defense in pvp). Minor berserk is nice, but the ttk is already pretty low in bgs, and most damage focused build are perfectly fine without it, or are sourcing it themselves. People dismiss refreshing path but its application range is much larger than its physical dimensions due to the built in lingering effect when leaving it and it is a respectable hot. Small fights at nodes or on flags, you will have a high uptime on it. Couple that with regen or springs and healthy offerings with wise use of dark cloak and you can float the cost of offering while still having solid healing throughput for most situations outside of organized coordinated ult dumps, which every healer that doesnt have an ult primed and ready is going to struggle with.
I wouldn't slot combat prayer.
Remember, health offering heals through walls, and ignores elevation limitations. Other burst heals in the game dont have this luxory. Los healing is very important and potent on magblade. Soul siphon also goes through all terrain and los but I dont know off the top of my head if other healing ultimates do as well. I'm farily sure remembrance and barrier dont but I could be wrong.
I very been looking at this more, and for a nb healer in battlegrounds, I was thinking of using -
2 bogdan or earthgore
5 light fortified brass
5 transmutation?
Vma restoration staff
Is this a decent starter/intro set up? Any changes recommended?
Maybe I am wrong but I think that monster set with static AOE don't work on BG because allys don't stay at this zone. I prefer Troll King. It work always, haven't cooldawn and synergys well with Vigor set and Skull food. When you have proc Vigor and Troll King you may have over 2000 HP regen in mist form. It is all you need defense. That is why I can't advise Fortified brass. You don't need more defense. You need maximize heal strength because with Vigor and restoration staff heavy attack + Siphoning strike passive you have all you need Magicka regen. Sorry for my English.
What's up everyone, I am thinking about seriously trying battlegrounds, I've played very little of them as I have always preferred cyrodil/open world. I play a stealth magblade in cyrodil, and I want to ask all the pros on here a few questions.
1. Crits - it seems from what i read, crit builds are not viable in battlegrounds, is this correct? Is there NO viability at all for crit builds?
2. Procs - I dont currently use a proc build, is a proc build the best/only way to play battlegrounds(for magblade class specifically)?
3. Armor - if I choose to play a damage dealer(not healer), is light armor at all viable? Or is heavy recommended for survival?
4. Stealth - is shadowy disguise useful as a magblade in battlegrounds?
5. Healing - if I choose to play more of a support/healing role(not damage dealer), is magblade a viable option? Also, same armor question, light or heavy?
Finally, if anyone has any recommended builds for magblade(healer or dd), or a reference to someone who has a good beginner's build, that would be appreciated too. Thanks.