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Is the Necromancer going to be finally reworked to feel more like a Necromancer?
I understand some people who play Necromancer feel satisfied with how the class at this moment. But there are many others who don't understand why the Necromancer (especially Magicka Necromancer) don't have an actual pet that draws aggro from enemies.
The Necromancer in its actual state does not really feel like a Necromancer. Instead ZoS went to try to create some sort of "Jack of all trades" that can do all. But that's not what necromancers are.
Sure every class can do everything in this game with the right spec, but my god let me be an actual necromancer summoning the dead, and let my undead minions fight my enemies and vice versa while I nuke from afar. Or why not, buff my pets for the fight.
Blastbones is so damn broken that I wouldn't mind it being replaced with a simple "Raise Skeleton" summon. I don't mind if it's not permanent. Just let it be attacked by enemies, because if I am a Necromancer Summoner, I'm not supposed to be tanking. My undead pets shold be doing the thing.
At the very least, let the Skeletal Mage draw aggro and tank a little bit when I'm soloing.