Maintenance for the week of November 27:
· [COMPLETE] NA megaservers for maintenance – November 28, 4:00AM EST (9:00 UTC) - 6:00PM EST (23:00 UTC)
· [COMPLETE] EU megaservers for maintenance – November 28, 9:00 UTC (4:00AM EST) - 23:00 UTC (6:00PM EST)

Does jumping really do anything

Theignson
Theignson
✭✭✭✭✭
I see these players jumping up and down and they seem to die just as easily as any other player. Unless, they happen to be a player that I know is really good anyway. Then they are hard to kill . But does jumping have anything to do with it?

I am pretty sure if you are trying to rush into a keep and are jumping, it does nothing. You still get hit by meatbags, oil and cold fire if you are in the red circle. I don't think jumping avoids, eg Shalks or blastbones or any procs.

Has anyone actually tested what skills area affected by jumping?

Or is it entirely a matter of getting out of the target reticle?
Quakrson, Stam DK, Grand Overlord
Trackrsen, Stam Warden, Overlord
Quakrsen, Mag DK, Overlord
Tolliverson, Stam NB, General
Farfarel, Stam Necro, Prefect
Spencerson, Templar, Prefect
Phosphorsen, Stam Sorc, Colonel
Phosphorson, Mag Sorc, Centurion
Glimson, Arcanist, Captain
All EP/ PC NA
  • Waffennacht
    Waffennacht
    ✭✭✭✭✭
    ✭✭✭✭✭
    Dakkx wrote: »
    In my experience the only things jumping actually does in pvp is one keep your momentum going when you get stunned and break fast enough you continue to move in the direction you were going if you got caught in mid air and two *** people off.

    This is what i was gonna say
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • StarOfElyon
    StarOfElyon
    ✭✭✭✭✭
    Works for me, usually. Jump and breath of life to survive when everyone is focusing you and snaring you. Stay on the ground and you'll be dead faster.
  • Goregrinder
    Goregrinder
    ✭✭✭✭✭
    ✭✭
    You can jump-block to keep your momentum while blocking damage. Doesn't jumping also minimize the damage you take from a AoE on the ground?
    Edited by Goregrinder on February 6, 2021 4:48AM
  • ne.ga.kurai_ESO
    ne.ga.kurai_ESO
    ✭✭✭
    You can jump-block to keep your momentum while block damaging. Doesn't jumping also minimize the damage you take from a AoE on the ground?

    yeah you can dodge the dot from comet altogether, I think.

    if you actually look at your run speed with an addon (minimap, etc) you'll see jumping brings your speed down to 100% -- assuming you're not doing the bunnyhop exploit that gives you a speed boost. kind of like how heavy attacking with a ranged weapon brings you to 75%. so if you have speed buffs you're actually screwing yourself.
  • Integral1900
    Integral1900
    ✭✭✭✭✭
    ✭✭
    The targeting reticule around your mouse pointer is bigger than the distance of a jump, so unfortunately no, it doesn’t make any difference beyond puzzling the opposition. There are some rare cases where it might glitch your way out of an area of affect but that’s about it. It’s a psychological thing mostly
  • Kaysha
    Kaysha
    ✭✭✭✭
    Just a bad habit from older games, where it did make a difference.
  • JayKwellen
    JayKwellen
    ✭✭✭✭✭
    You can jump-block to keep your momentum while block damaging. Doesn't jumping also minimize the damage you take from a AoE on the ground?

    Yup, I think this is one of the only things jumping actually does do.

    It's especially useful for blocking meteors so you don't have to just stand around while you wait. Sometimes it'll have little added benefits too, like jumping through a dawnbreaker or something. That type of thing is just coincidental though.

    Other than that the only thing jumping does is trigger some people. Which, to be fair, can actually end up being advantageous for you.
    Xbox NA - JaeKwellen
    AD PvP
    Trying to main a magcro. This is awful.
  • buzzclops
    buzzclops
    ✭✭✭
    Jumping in movement and then holding block is decent but also on console while you are in the air you can move your cursor to look in your back while still moving in the direction you want. Very effective when kitting with a controller. Makes you faster than backpedaling to look around!
    Edited by buzzclops on February 5, 2021 10:56AM
  • theCampeR_
    theCampeR_
    ✭✭✭
    Just an [snip] reflex I acquired from Counter strike 1.6.
    Does nothing.

    [Edited to remove Offensive Content]
    Edited by ZOS_ConnorG on February 5, 2021 1:58PM
  • LtClungeX
    LtClungeX
    ✭✭✭
    I think it's OP and need removing immediately!!!!

    On a serious note, It can help maintain rhythm on you animation cancels as you can only cast a skill every 1 sec, but you can press buttons a lot faster. So pressing the jump button is like pressing a blank button in between cancels to maintain your animation canceling rhythm.
    I find it helps on Sorc, maybe Magblade, but not on other classes.
  • AMeanOne
    AMeanOne
    ✭✭✭✭✭
    Maintaining momentum.
  • BaiterOfZergs
    BaiterOfZergs
    ✭✭✭✭✭
    Momentum, rhythm, blocking while jumping, can pop a pot while jumping but can’t do it on the move, it annoys people, animation canceling etc.
    Edited by BaiterOfZergs on February 6, 2021 2:44AM
    Zerg of House Smallscale, First of his name, wielder of Volendrung, battleground hero, Cyrodiil butcher, the swifft footed, OG of the Templars and first pvpers, defender of scrolls and baiter of zergs.
  • Fawn4287
    Fawn4287
    ✭✭✭✭✭
    I can’t say for certain but it feels as though it makes targeting harder on non tab targeted enemies, seems as though when jumping through templar jab spam you get hit far less.
  • erio
    erio
    ✭✭✭✭✭
    Its fun first of all, gives my thumb something to do
    Also gives momentum. If im stunned midair, i keep moving a bit. That could save you from taking a hit or two.
  • Brrrofski
    Brrrofski
    ✭✭✭✭✭
    ✭✭✭✭
    You can jump-block to keep your momentum while block damaging. Doesn't jumping also minimize the damage you take from a AoE on the ground?

    Exactly this. You can jump, hold block, and you still move.
  • milllaurie
    milllaurie
    ✭✭✭✭
    Also you can jump dawnbreakers, surprised noone mentioned it.
  • Sahidom
    Sahidom
    ✭✭✭✭
    Jumping helps keep your momentum in the direction of the jump, in case you get CC; but there is also a minor direct damage desync when a DD lands while target activates jump nullifying the hit.
  • Waffennacht
    Waffennacht
    ✭✭✭✭✭
    ✭✭✭✭✭
    I mean I witnessed the CC break momentum first hand. That alone makes it advantageous. I personally dont need any morr finger activities going on lol
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Anyron
    Anyron
    ✭✭✭✭✭
    There is no real reason why jumping in fights is thing. It gives you no advantage, maybe only better aiming while playing ranged characters

    But mostly it is by-product of eso's high apm playstyles, it helps you to keep momentum and stay sharp (at least for me)
    It would be ok if they make jumping cost stamina or if it disables stam regen but until then i will keep jumping :)
  • ErMurazor
    ErMurazor
    ✭✭✭✭✭
    Anyron wrote: »
    There is no real reason why jumping in fights is thing. It gives you no advantage, maybe only better aiming while playing ranged characters

    But mostly it is by-product of eso's high apm playstyles, it helps you to keep momentum and stay sharp (at least for me)
    It would be ok if they make jumping cost stamina or if it disables stam regen but until then i will keep jumping :)

    You even read the thread before posting? Its alot of advantages of jumping.
  • WabanakiWarrior
    WabanakiWarrior
    ✭✭✭
    There are absolutely advantages to jumping. Anyone who says otherwise just isn't doing it right. Reading through this thread, I agree with a lot of the points already made, momentum and LOS are the two biggest. Anyone who's ever dueled on a dizzy swing build knows how annoying it is that people can jump through your character, while holding block. It's super frustrating.
    Also the pot thing that someone else mentioned. When you're sprinting, you can't pop a pot, but if you jump, you keep going forward, but can also pop potions.
    And the ability to swivel your camera around without having to back pedal.
    The ability to block while repositioning.
    Oh and targeting on range builds.
    And there's a lot of subtleties and inconsistencies with animation cancelling right now. Some things are easier to cancel in the air, no idea why.
    PS4 NA
    Grand Master Crafter, PVP, Housing nerd
  • milesrodneymcneely2_ESO
    milesrodneymcneely2_ESO
    ✭✭✭✭✭
    Am I the only one who would like to see a double jump option that consumes Stamina?
  • THEDKEXPERIENCE
    THEDKEXPERIENCE
    ✭✭✭✭✭
    ✭✭✭✭
    Theignson wrote: »
    I see these players jumping up and down and they seem to die just as easily as any other player. Unless, they happen to be a player that I know is really good anyway. Then they are hard to kill . But does jumping have anything to do with it?

    I am pretty sure if you are trying to rush into a keep and are jumping, it does nothing. You still get hit by meatbags, oil and cold fire if you are in the red circle. I don't think jumping avoids, eg Shalks or blastbones or any procs.

    Has anyone actually tested what skills area affected by jumping?

    Or is it entirely a matter of getting out of the target reticle?

    My main has enough stamina for only 3 roll dodges. I avoid using stamina in combat for this reason to preserve those 3 rolls until I absolutely need them. That said usually when I do I mix in jumps (often the opposite way) to throw people off.

    Jumping is the only skill in the game that requires no resources at all. Everyone should be jumping constantly. It makes no sense not to.
  • Fizzyapple
    Fizzyapple
    ✭✭✭
    You can be 10 stories up and sub assault will still hit you. Suspend a training dummy in mid air or find a friend and test it out.
  • Araneae6537
    Araneae6537
    ✭✭✭✭✭
    ✭✭✭✭
    It makes you look ridiculous :p
  • Silversmith
    Silversmith
    ✭✭✭
    There are many minor los issues in pvp and jumping can put you above the target so your ability fires and isn't los'd by a small shrub.
  • TiberX
    TiberX
    ✭✭✭✭
    Jumping should cost stamina as it gives benefits as some mentioned, im not repeating them. Of course not as much stam as a rolldodge but u shouldn't be free and its really annoying. I do it myself i admit.
Sign In or Register to comment.