seriously, seen a lot of people on here demanding that MYM and cyrodill/imp city catered to them as pve players and hpw they think it's unfair that it's a pvp event.
we only get a at most, 2 pvp events. if you dont like the fact it's pvp, then play it. [snip]
DocFrost72 wrote: »Worth noting;
Not once during those "pve" events can another player actively stop you from achieving your goal.
seriously, seen a lot of people on here demanding that ...
UGotBenched91 wrote: »My stance is that it’s a PvP event. You want to live and be able to play well enough for easy tickets? Make a character for PvP and use it. Just as I would need (and have) made characters built for pve for the pve events and content.
DocFrost72 wrote: »Worth noting;
Not once during those "pve" events can another player actively stop you from achieving your goal.
DocFrost72 wrote: »Worth noting;
Not once during those "pve" events can another player actively stop you from achieving your goal.
Actually they can. If it's a trial or group dungeon, they can troll the run, kick you from group, or just be unable to clear. If it's something solo, they can camp a spawn you need.
spartaxoxo wrote: »DocFrost72 wrote: »Worth noting;
Not once during those "pve" events can another player actively stop you from achieving your goal.
Actually they can. If it's a trial or group dungeon, they can troll the run, kick you from group, or just be unable to clear. If it's something solo, they can camp a spawn you need.
You never need a trial to get a ticket. And spawn camping does not prevent you from getting elim credit.
This would not be as big a deal if the choices for PvE players weren't:
1. Do something you think is horrible, stressful, and potentially impossible to complete if you have a time constraint on your available gameplay, or
2. Miss out on limited event rewards that might be crucial to complete other events' rewards, such as upgrade materials, thereby screwing up your ability complete a collectible even if you complete all non-PvP events.
What kind of choice is that? You HAVE to do the PvP event or you never get to finish upgrading your pet/mount/whatever? What would solve this problem once and for all is to not have event-exclusive upgrade rewards, so people COULD afford to just sit an event out without feeling like they are destroying the efforts of all other event goals for the rest of the year. Instead of offering one upgrade item per event, perhaps do it as a quarterly thing with all events taking place during a quarter offering the same ongoing collectible parts, and leave the unique event-themed cosmetics (i.e. the motif pages) as exclusive to the event.
spartaxoxo wrote: »DocFrost72 wrote: »Worth noting;
Not once during those "pve" events can another player actively stop you from achieving your goal.
Actually they can. If it's a trial or group dungeon, they can troll the run, kick you from group, or just be unable to clear. If it's something solo, they can camp a spawn you need.
You never need a trial to get a ticket. And spawn camping does not prevent you from getting elim credit.
I said trials or group dungeon, not just trials. And camping spawns prevents you from getting that spawn if it's dead and gone when you get there.
ETA: I'm a PvEr. Trials and dungeons are my thing.
VaranisArano wrote: »
Personally, I sympathize with feeling the "fear of missing out". I let Marketing use that to drive me into content that was outside of my comfort zone. Some of it I enjoyed, some of it I tolerate, and to some it I say "Eff you, Marketing, you couldn't bribe me back in there for anything." Its up to each player to determine what they are willing to put up with and what they are willing to miss out on.
FantasticFreddie wrote: »Mym is a bit dumb because it is almost a pve event anyways. How do you get tickets? By doing QUESTS. And basically all of the IC quests are strictly pve
spartaxoxo wrote: »spartaxoxo wrote: »DocFrost72 wrote: »Worth noting;
Not once during those "pve" events can another player actively stop you from achieving your goal.
Actually they can. If it's a trial or group dungeon, they can troll the run, kick you from group, or just be unable to clear. If it's something solo, they can camp a spawn you need.
You never need a trial to get a ticket. And spawn camping does not prevent you from getting elim credit.
I said trials or group dungeon, not just trials. And camping spawns prevents you from getting that spawn if it's dead and gone when you get there.
ETA: I'm a PvEr. Trials and dungeons are my thing.
Adding "or dungeons" doesn't make the inclusion of trials anymore correct. There exists no pve event that requires trials for event tickets. Not one. Dungeons they have but it doesn't require the group finder and many people, pvp players included, just solo fungal grotto 1 on normal to get those with absolutely zero risk of impediment.
There also exists zero pve events that require something that can be spawn camped before the people who are already there can at least get a light attack in and that is the only thing required to get event tickets as spawn camping does NOT prevent you from getting tickets.
It's a total false equivalency to claim that pve events have delayed or denied progress like pvp events. In pvp events, the entire point is denial. Your objective is to deny people their quest goals to fulfill your own. So denial occurs in a regular basis and it is NOT completely in your control whether you can be denied, the same is NOT true of pve.
Lady_Sleepless wrote: »With Imperial City, I've found a lot of PvE players just don't want to even try. They don't cloak/use invisibility potions, don't stick to their own alliance areas and simply expect that they won't die.
You have to have some sense and take care of yourself.
VaranisArano wrote: »Lady_Sleepless wrote: »With Imperial City, I've found a lot of PvE players just don't want to even try. They don't cloak/use invisibility potions, don't stick to their own alliance areas and simply expect that they won't die.
You have to have some sense and take care of yourself.
I PVP, and my favorite way to do the IC quests is to put on a PVE sprinter build and just run for my life. It works great for NPC enemies and quest objectives.
Against players, LOL, I'm pretty sure a snowflake in hell lasts longer than me. But then, I also don't complain when, not if, I die.
seriously, seen a lot of people on here demanding that MYM and cyrodill/imp city catered to them as pve players and hpw they think it's unfair that it's a pvp event.
we only get a at most, 2 pvp events.
PvE-ers on the other side, dont get me started, they will zerg you down and chase you with 20 people to kill you even if you have no intention of fighting the zerg.
UGotBenched91 wrote: »My stance is that it’s a PvP event. You want to live and be able to play well enough for easy tickets? Make a character for PvP and use it. Just as I would need (and have) made characters built for pve for the pve events and content.
seriously, seen a lot of people on here demanding that MYM and cyrodill/imp city catered to them as pve players and hpw they think it's unfair that it's a pvp event.
we only get a at most, 2 pvp events. if you dont like the fact it's pvp, then play it. [snip]
[Edited to remove Baiting]