adriant1978 wrote: »Would be really nice if they did something about the saturation of red during these events. Makes it very difficult to see and get out of red circles.
adriant1978 wrote: »Would be really nice if they did something about the saturation of red during these events. Makes it very difficult to see and get out of red circles.
adriant1978 wrote: »Would be really nice if they did something about the saturation of red during these events. Makes it very difficult to see and get out of red circles.
GreenhaloX wrote: »I'm specifically calling out for a nerf to the shrike crow mini-boss in the harrowstorms. Notably, this is the rare time I'd ever support a nerf in this game, because there is just too much damages from the crow boss's carrion swarms. Not just the crazy amount of damage in itself, but it is also like a silent death; you don't even see it coming. Goodness, I'm getting 21k, 23k and even up to 26k damage showing on the death count from the carrion swarms alone. It is really ridiculous when your toon (or character for those that cannot stand others using the word "toon". Ha ha) only have 19k health. I can be fine and thrashing away at the totem and all of a sudden, dead, and there is that damn carrion swarm showing on the death count. You know.. there could also be 5-6 other players dead with me at the same time, and when you rez, there is that damn shrike crow running amuck nearby. Other times, I can be fine when three other mini-bosses are attacking me with the other little minions, and I would easily just kite them while dropping AoE and burst skills while targeting the totem. Then, all of a sudden, dead, and yes, 20-something k carrion swarm in the death count with the shrike crow nearby.
The carrion swarms damages just need to be nerfed down to 15k at least; so, we could have a fighting chance against it. Personally, I just hate dying in this game. I have soloed the likes of the three crow bosses in CwC as well as the Imperfect boss and any other world bosses throughout Tamriel (except the ones that require another to interrupt) without dying. Yet, I'm dying at a harrowstorm from the carrion swarm alone, and it's the only time I ever get killed at a harrowstorm is when that damn shrike crow is out. So ZOS folks, please, please, please tone down the carrion swarms damage with update 29!
phantasmalD wrote: »The thing is, you have the power to stop them from spawning. Like in a properly managed fight there are 0 mini bosses.
Harrowstorms are only overtuned if you are trying to solo them or if you disrespect the ghost mechanism.adriant1978 wrote: »Would be really nice if they did something about the saturation of red during these events. Makes it very difficult to see and get out of red circles.
You can change the colour of AoEs. The option is in Settings -> Gameplay/Combat.
Mine is set to golden yellow with friendly AoEs being teal.
To be honest, I think the biggest and most annoying thing about Harrowstorms is that the three Witch Pikes are (a) all tier-3 boss level, and (b) keep self-healing thanks to the lost souls. You basically need a large crowd there to take them down - even if you know that they *should* be taken down first (when I'm in Western Skyrim I keep on having to shout in zone chat, to people at the harrowstorm to hit the pikes, not the monsters) because a solo or even small number of players can't take them down fast enough to stop bosses spawning - and when you've got one, then that one is an additional powerful tier-3 boss, and will do enough damage to distract you, slowing down your assault on the pikes, and before you know it you've got several tier-3 bosses on your hands.
Honestly, I would reduce the witch-pikes to tier 2, and reduce their HPs accordingly, but otherwise leave harrowstorms alone.
To be honest, I think the biggest and most annoying thing about Harrowstorms is that the three Witch Pikes are (a) all tier-3 boss level, and (b) keep self-healing thanks to the lost souls. You basically need a large crowd there to take them down - even if you know that they *should* be taken down first (when I'm in Western Skyrim I keep on having to shout in zone chat, to people at the harrowstorm to hit the pikes, not the monsters) because a solo or even small number of players can't take them down fast enough to stop bosses spawning - and when you've got one, then that one is an additional powerful tier-3 boss, and will do enough damage to distract you, slowing down your assault on the pikes, and before you know it you've got several tier-3 bosses on your hands.
Honestly, I would reduce the witch-pikes to tier 2, and reduce their HPs accordingly, but otherwise leave harrowstorms alone.
Good points. I wouldn't change anything though, just add a harrowstorm icon on the map, same with the dragons in Elsweyr, because it is very annoying not to see where the next is or to arrive when it is over.