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Pearls of Ehlnofey - Fine or in need of a buff?

TheDarkRuler
TheDarkRuler
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Greetings,
i have recently obtained the Pearls of Ehlnofey mythic in ESO and was really trying to make a build that would benefit from the ultimate generation. However its extremely low in ultimate gain with a very restricting condition of having <30% maximum resource. Also the description is a bit misleading as some healing abilities dont trigger while other DPS abilities (MagPlar Jabs) do.

I personally would like a buff for this item but it might as well be that i just did not find a suitable build for it yet.
My suggestion would be one of the following:
  • Increase the ultimate gain massively while keeping the requirements the same
  • Keep the ultimate gain the same while removing/lessening the requirements (e.g. 66% of max. resource).
  • Change the bonus by generating ultimate when healing an ally with health below 50%. (This one would be my favourite)
What do you think?
  • YandereGirlfriend
    YandereGirlfriend
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    I would like it to work when your resource is <50%. 30% is too low but 66% is probably a little bit too high.
  • redspecter23
    redspecter23
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    The restriction feels far too restrictive for the opportunity cost of giving up that slot. I would love to know what sort of builds the devs were thinking of when both designing, then balancing this while internally testing. I'm not sure the community has found any of them yet.

    If the answer is, none, then why bother creating it? How do you balance something you don't have a use for? Actually this might explain quite a few things.
  • TheDarkRuler
    TheDarkRuler
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    I would like it to work when your resource is <50%. 30% is too low but 66% is probably a little bit too high.

    Well you always need to consider that you give up on one (5) or the monster helmets (2) bonus if you slot a mythic. The mythics (1) bonus has to be at least comparable to reducing the potency of a set already equipped. Right now I only see Pale Order, "Blood-Torso-Vampire" (forgot the name) and the Ring of the Wild Hunt to be remotely useful in PVE. The gauntlets were nerfed to smithereens and Ehlnofey and the Ice Boots dont serve any purpose (at least for me).

    Perhaps making it possible to slot TWO mythics at once might help too since you can just give up on a monster helmet... not sure if that would work though.
  • YandereGirlfriend
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    Being able to use two Mythics would definitely make for a better system, especially as more Mythic items become available and in more armor slots. Of course, that would definitely require some power budget adjustments to certain existing Mythics (*cough* Malacath *cough).

    But 5 ultimate/second IS very strong if you can get it to proc reliably. I actually know of a means of doing that but I am forever scared to share it out of fear that it will get immediately nerfed.
  • lucky_Sage
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    I would like it to work when your resource is <50%. 30% is too low but 66% is probably a little bit too high.

    Well you always need to consider that you give up on one (5) or the monster helmets (2) bonus if you slot a mythic. The mythics (1) bonus has to be at least comparable to reducing the potency of a set already equipped. Right now I only see Pale Order, "Blood-Torso-Vampire" (forgot the name) and the Ring of the Wild Hunt to be remotely useful in PVE. The gauntlets were nerfed to smithereens and Ehlnofey and the Ice Boots dont serve any purpose (at least for me).

    Perhaps making it possible to slot TWO mythics at once might help too since you can just give up on a monster helmet... not sure if that would work though.

    Depending on sets your running I’m running bsw/curseeater/BS/1pc trainee/malacath on my dk
    But the 30% or less is way to low to be viable for a build
    Edited by lucky_Sage on January 19, 2021 4:11PM
    DC PC NA
    Magdk - main
    Stamcro - alt

    AD PS4 NA -retired (PC runs way better to play on console)
    magdk
    magblade
    stamplar
    magden
    magsorc

  • UntilValhalla13
    UntilValhalla13
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    It's literally not worth bothering with at all in its current state. With a few niche exceptions, the main aspects of it really don't mesh.

    Uh oh, I'm low on mag. Better pop a heal.

    (receives 5 ulti)

    Great...I guess. I'm still low on mag though and I still don't have an ulti...
  • Karm1cOne
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    This item has 2 issues. One, its a heal mythic in a game with few uses for real healers. Second, nobody should ever let their resources get that low for extended periods of time, especially support builds.
  • Skullstachio
    Skullstachio
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    The pearls should do the following:
    • When you cast a healing ability, You gain 1 additional ultimate for every 10% of your dominant resource missing, up to a maximum of 5 ultimate while your dominant resource is at 50% or below. Healing an ally grants them 1 ultimate for every 10% of their dominant resource missing, up to a max of 5. This effect can occur once every 5 seconds.
    The caster can consistently gain 5 ultimate if their dominant resource is low but when healing allies, it only occurs once every 5 seconds for them.
    If you see me anywhere. Know that I am sitting back with a bag of popcorn, watching as ESO burns the goodwill of its player base with practices that only disrespects the players time like it did to me and many others...

    If a game does not respect your time, best thing to do is move on from it and find something else.
  • ccfeeling
    ccfeeling
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    Omg, I totally forgot this item in the game :D
  • Vevvev
    Vevvev
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    This mythic feels like it was made for a Dragonknight healer to be honest. They'd get the most out of the low resource heal casting thing since it'd expedite their ability to cast an ultimate and proc Battle Roar.
    and the Ice Boots dont serve any purpose (at least for me).

    Those boots are great in PVP when you don't wanna use an immobilization or snare purge ability. Helps stop yourself from getting bogged down in stupid during ball group fights as well.
    Edited by Vevvev on January 20, 2021 12:23AM
    PC NA - Ceyanna Ashton - Breton Vampire MagDK
  • SgtNuttzmeg
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    This is one set that has to be handled very carefully. There is only one set that could theoretically produce more ultimate than this set. That is also purely theoretical as said set takes significantly more to consistently proc it. If they made this one easier to proc they would need to balance it accordingly. It would be very easy for this set to become too strong in PVP on support and healer based builds. All you need to do is to run slightly more stamina than magicka, get your stamina below the required amount, hold block and to spam mutogen until you have an ult. Mutogen is already strong enough, it would only buff it more to have it tied to ult gen.
    Edited by SgtNuttzmeg on January 20, 2021 12:30AM
    Legions of Mordor Core

    Cold0neFTBs
  • zvavi
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    wait, isnt this set for magblade with sup essense in aoe setup?
  • YandereGirlfriend
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    You can also proc it for free on a NB healer by spamming Offering.

    Not that that is a skill that you necessarily want to be spamming ;D
  • TheDarkRuler
    TheDarkRuler
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    The pearls should do the following:
    • When you cast a healing ability, You gain 1 additional ultimate for every 10% of your dominant resource missing, up to a maximum of 5 ultimate while your dominant resource is at 50% or below. Healing an ally grants them 1 ultimate for every 10% of their dominant resource missing, up to a max of 5. This effect can occur once every 5 seconds.
    The caster can consistently gain 5 ultimate if their dominant resource is low but when healing allies, it only occurs once every 5 seconds for them.

    This sounds pretty nice but i think 5 second cooldown is too high. You always need to consider "What (5) set bonus am i giving up to use this mythic?".
  • exeeter702
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    You can also proc it for free on a NB healer by spamming Offering.

    Not that that is a skill that you necessarily want to be spamming ;D

    Precisely this. People are largely ignoring how potent this is because most disregard that skill entirely or the idea of magblade healing.

    Dark cloak, regen, and path down, and your magicka drops to the necessary threshold, you are able to maintain at the very least 5 stacks of the dot. Refresh a hot, continue to LOS and heal group members through walls for 15k crits via malevolent offering and you are shitting out soul siphons left and right.
    Edited by exeeter702 on January 20, 2021 11:30PM
  • Krevad
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    It’s perfectly balanced as it is, it sees use in sweatier trial groups. Only one healer has to run Symphony so dropping the other monster set like Sentinel or Bogdan for it is totally worth it for the insane ultigen you can get off it.

    If it gets any easier to use you’d see even DPS use it like magblades who can proc it using swallow soul and bow proc that both counts as heals for insane incap uptimes.
  • Khressandra
    Khressandra
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    This one is a vampire magblade, wearing Pearls of Elhnofay, with Strategic Reserve CP passive. This one can keep Sated Fury running at almost all times (outside of cities, for Khajiit is an honest merchant and tries most ardently to not run afoul of the legal authorities). Wearing Hexos' Ward and Hist Sap armor makes one well nigh immortal aside from vet content, even when fully DPS.
  • J18696
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    This mythic is easily one of the worst I think It could be good if they just made it proc off any heal bringing you above 30% not just a heal cast
    Edited by J18696 on June 25, 2022 11:15PM
    PC NA Server
    @J18696
    Characters
    Pridē - Dragonknight
    Vanıty - Arcanist
  • SkaraMinoc
    SkaraMinoc
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    Should be 50%.
    PC NA
  • BXR_Lonestar
    BXR_Lonestar
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    I would like it to work when your resource is <50%. 30% is too low but 66% is probably a little bit too high.

    I would raise it higher to something like 66%. As a healer main, I'm just rarely below 50% magika, so Pearls would be pretty useless. It seems the idea of the mythic is to allow the healer to generate tons of ultimate (presumably for more group support ultimate usage). Extra ultimate triggering at only under 30% resources, it is basically a wasted slot and definitely not worth giving up something like Earthgore or Symphony of Blades.

    Remember that in organized groups, many healers are using Roaring Opportunist, which requires a heavy attack rotation, meaning the Healer is likely to have a lot of resources. Even if they're not using Roaring Opportunist, a healer maximizes the efficiency of their heal spells by mixing in heavy attacks to proc major mending. As a side effect, unless the healer is simply bad at resource management, your really not below 50% magika for any extended period of time. As such, unless this set kicks in sooner than 50% resource pool, its benefits are really going to be marginal IMO.
  • grapedog
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    Only time i did below 50% is in emergency situations where i have to drop multiple big heals.... ult would be nice to gain from that... but it is so rare.

    Healing is way overtuned and most classes are self healing in some way through combat too...
  • maxjapank
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    I know two healers who use this mythic very effectively. It is powerful as is, as it has no cooldown. Raising the ulti gain or raising the percentage higher than 30% would make this too powerful.
  • ccfeeling
    ccfeeling
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    I dont see many healers use it.
    Unlike other mythics which contribute the build a lot.

    If our healer mag pool always under 30 percent, not a good idea when we do hm.

    Maybe change other mythics proc when major resources under 30 percent too, it will be fun.
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