(regarding Eternal Vigor)??This combination has just brought the game in to the least skillful meta in years
OK so now we've seen all of these complants over the course of this patch:
- damage is absurd, slap on 3 dmg proccs and you do unhealable damage, TTK too low yadda yadda
- "tank meta", 35k+ HP folks tanking 15 ppl while still having dmg to burst etc.
- speed stacking, i-frame abusing (BoL, cloak, dodge) hit and run builds stacking damage and bursting in 1 go, but you can't hit them back because they're not where your screen says they are
- now "no thumb regen" is too strong...
Seems like either build variety is at an all time high, or some cheese is just cheesier than others in certain situations
P.S. Completely agree that duelling a well built stamblade in CP is futile. It's no wonder most openworld streams feature stam NBs.
There is a much better set than eternal vigor for trollblades and stamsorcs, it is a light armour set and if I'm not mistaken is in the game since one tamriel.
And if you die to a stamblade with 30k health who is actively using shade a lot, then you chased for too long. Usually they got low damage and look for people that get themself confused while looking for them.
Eternal Vigor is a heavy armor set and it exists since Greymoor.
please just take the 3 seconds to actually look it up instead of spreading misinformation.
There is a much better set than eternal vigor for trollblades and stamsorcs, it is a light armour set and if I'm not mistaken is in the game since one tamriel.
And if you die to a stamblade with 30k health who is actively using shade a lot, then you chased for too long. Usually they got low damage and look for people that get themself confused while looking for them.
Eternal Vigor is a heavy armor set and it exists since Greymoor.
please just take the 3 seconds to actually look it up instead of spreading misinformation.
Read his comment again
There is a much better set than eternal vigor for trollblades and stamsorcs, it is a light armour set and if I'm not mistaken is in the game since one tamriel.
And if you die to a stamblade with 30k health who is actively using shade a lot, then you chased for too long. Usually they got low damage and look for people that get themself confused while looking for them.
Eternal Vigor is a heavy armor set and it exists since Greymoor.
please just take the 3 seconds to actually look it up instead of spreading misinformation.
Read his comment again
Understand what you mean xD
Could tbh be meant either way, but i think i might have just read it wrong.
There is a much better set than eternal vigor for trollblades and stamsorcs, it is a light armour set and if I'm not mistaken is in the game since one tamriel.
And if you die to a stamblade with 30k health who is actively using shade a lot, then you chased for too long. Usually they got low damage and look for people that get themself confused while looking for them.
Eternal Vigor is a heavy armor set and it exists since Greymoor.
please just take the 3 seconds to actually look it up instead of spreading misinformation.
Read his comment again
Understand what you mean xD
Could tbh be meant either way, but i think i might have just read it wrong.
He is saying that the set that there is set that is supposedly better than EV. That set is a light armor set that was around since 1T.
The question is what set?
OK so now we've seen all of these complants over the course of this patch:
- damage is absurd, slap on 3 dmg proccs and you do unhealable damage, TTK too low yadda yadda
- "tank meta", 35k+ HP folks tanking 15 ppl while still having dmg to burst etc.
- speed stacking, i-frame abusing (BoL, cloak, dodge) hit and run builds stacking damage and bursting in 1 go, but you can't hit them back because they're not where your screen says they are
- now "no thumb regen" is too strong...
Seems like either build variety is at an all time high, or some cheese is just cheesier than others in certain situations
P.S. Completely agree that duelling a well built stamblade in CP is futile. It's no wonder most openworld streams feature stam NBs.
Implying people actually stream eso pvp anymore
SavageChain wrote: »Wow a set provides some good amount of regen and now it has led to the worst part of this meta? How?
First of stat: Meta is wearing proc sets like vate destro and vate 2h, syvarra, crimson, unleashed terror, msa 2h, unfathomable darkness in some cases. One of the few outliers is alessian order, which gained lots of interest to counter the proc set meta.
Secondly: going back to stat builds would improve the meta by a lot. That could be done by neerfing malacaths ring, nerfing proc sets or making stat sets stronger to the level of EV.
Third point: eternal vigor (EV) was used in greymoor often, but people dropped it in most cases already for the procs. Currently build meta is either one 5 piece set front, one 5 piece set back, monster set, mala and maybe some trainee; 5 crimson on body plus arena weapon procs front and backbar with a monsterset and mala; or using alessian with arena procs and monsterset plus endurance.
The least skillfull about the current meta is, that half your damage and healing currently is provided by proc sets or that pressing the left mouse button down with tape or weight deals incredible damage.
If the current meta of proc sets and health based heals and crimson heals ever will be resolved, the alessian health regen build probs will disappear too and we would go back to stat builds. At this point maybe we should compare stat sets to each other again and maybe bring sets up to EV level.
The biggest problem with PvP right now are Procsets and you say:(regarding Eternal Vigor)??This combination has just brought the game in to the least skillful meta in years
I mean i do not disagree that Eternal Vigor offers too much for a single set, but its just by far not the worst offender this patch.
There is a much better set than eternal vigor for trollblades and stamsorcs, it is a light armour set and if I'm not mistaken is in the game since one tamriel.
And if you die to a stamblade with 30k health who is actively using shade a lot, then you chased for too long. Usually they got low damage and look for people that get themself confused while looking for them.
Eternal Vigor is a heavy armor set and it exists since Greymoor.
please just take the 3 seconds to actually look it up instead of spreading misinformation.
Read his comment again
Understand what you mean xD
Could tbh be meant either way, but i think i might have just read it wrong.
He is saying that the set that there is set that is supposedly better than EV. That set is a light armor set that was around since 1T.
The question is what set?
I keep saying it and I will keep standing by it. The problem is high health pools.
Unless it's a Xv1 scenario, there is a cap to how much damage can be dealt in a combat turn. If the opponents health is higher than your max damage, then it creates a scenario where the opponent has to make several mistakes and disregard healing (healing is and will always be OP in this game which is fine, you have to be able to recover from damage) in order for a death to occur. That's not skillful. Its not fun.
Cap PvP to a 25k~ health pool. Let players use active defenses to survive (dodge roll, block, damage shield, healing, CCing).
Call it hardcore PvP.
I'm not saying this will fix everything, but it would be a lot more fun. And you can have all the regen in the world, doesn't help if you didn't use it correctly. And you can proc all you want but you can't invest in health so they'll lose their luster, mine as well invest appropriately and use actual skills.
Ganking might become a serious problem, but gankers are always squishy so stay on your toes and you'll kill em.
This is how it was 5+ years ago. Players didn't stack 30k+ health, they had thumbs or died and learned from it.
On a side note I was PvPing last night and there was a Zerg of werewolves. A Zerg. Like 25+. All 35k+ health. They steamrolled. Talk about cancer.
At this point I hope they turn werewolves into a chihuahua. Make it unplayable. Cuz that was broken.
I keep saying it and I will keep standing by it. The problem is high health pools.
Unless it's a Xv1 scenario, there is a cap to how much damage can be dealt in a combat turn. If the opponents health is higher than your max damage, then it creates a scenario where the opponent has to make several mistakes and disregard healing (healing is and will always be OP in this game which is fine, you have to be able to recover from damage) in order for a death to occur. That's not skillful. Its not fun.
Cap PvP to a 25k~ health pool. Let players use active defenses to survive (dodge roll, block, damage shield, healing, CCing).
Call it hardcore PvP.
I'm not saying this will fix everything, but it would be a lot more fun. And you can have all the regen in the world, doesn't help if you didn't use it correctly. And you can proc all you want but you can't invest in health so they'll lose their luster, mine as well invest appropriately and use actual skills.
Ganking might become a serious problem, but gankers are always squishy so stay on your toes and you'll kill em.
This is how it was 5+ years ago. Players didn't stack 30k+ health, they had thumbs or died and learned from it.
On a side note I was PvPing last night and there was a Zerg of werewolves. A Zerg. Like 25+. All 35k+ health. They steamrolled. Talk about cancer.
At this point I hope they turn werewolves into a chihuahua. Make it unplayable. Cuz that was broken.
Imagine thinking Eternal Vigor isn´t one of the most overtuned sets in the game in terms of stat density. If anything the set should lose it´s 5 piece HP bonus and have the HP recovery lowered quite a bit.