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Knockbacks.

Juhasow
Juhasow
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Seriously ZOS either revisit the game code and fix knockbacks to no longer push players into the places they will be unable to leave , or if You're incompetent enough to do so , simply remove knockbacks and change them to regular stuns. Right now it looks like You are completly not taking knockbacks into consideration when developing PvP area. It's benn over 6 years and in that time You've barely managed to fix break free issue during knockback , while so many other years old issues is still here.
Edited by Juhasow on January 9, 2021 5:19PM
  • Gilvoth
    Gilvoth
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    use the "/stuck" when stuck.
    it was put there for situations just like what you describe, and it works.
  • Izanagi.Xiiib16_ESO
    Izanagi.Xiiib16_ESO
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    Gilvoth wrote: »
    use the "/stuck" when stuck.
    it was put there for situations just like what you describe, and it works.

    It is only usable every 2hrs
    @Solar_Breeze
    NA ~ Izanerys: Dracarys (Videos | Dracast)
    EU ~ Izanagi: Roleplay Circle (AOE Rats/ Zerg Squad / Banana Squad)
  • Juhasow
    Juhasow
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    Gilvoth wrote: »
    use the "/stuck" when stuck.
    it was put there for situations just like what you describe, and it works.

    Not during BG. Also it's a temporary solution to a bigger issue.
    Edited by Juhasow on January 9, 2021 7:13PM
  • wheem_ESO
    wheem_ESO
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    It'd also be nice if they could fix glitched positioning issues caused by Flame Clench (and possibly other knockbacks?) This has become a frequent problem for me lately, and I'll see if I can explain it properly:

    If I hit someone with Flame Clench, I'll see them land at Position-A for a split second, before they suddenly warp some distance over to Position-B. Once the stun ends and the player gets back on their feet, on my screen they'll warp right back to Position-A, where they seem to have "really" been all along.

    The problem is that I cannot cast on the target during the CC unless both Position-A and Position-B are each simultaneously in my range and LOS. This is oftentimes not possible, since Flame Clenching someone at close range can cause the two positions to be on opposite sides of my character. By the time I reposition such that I can see the "real" position and the bugged position at the same time, the CC is over and the target has healed and/or started dodge spamming, blocking, etc...

    PS
    Using the "/stuck" command in a BG will kill the person that used it, which may credit the last person who damaged them with a kill that they wouldn't otherwise have gotten. However, since Death Match is somewhat rare these days, and I don't normally see very many people at all get trapped by terrain glitches, I don't think it's a particularly large issue there.
  • Gilvoth
    Gilvoth
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    wheem_ESO wrote: »
    Using the "/stuck" command in a BG will kill the person that used it

    and that is exactly what you want.
    why?
    because if you die, then it will allow you to re-spawn and completely fixes your being stuck. AND it can be used over and over repeatedly and often as many times as someone gets stuck from any knockbacks.

    i get stuck from knockbacks about once every 2 months, it is not very often and it is rare to get stuck from it.
    but, if you are experience it very often then using /stuck command in battlegrounds or anywhere, it will fix the problem. and it is extremely useful in battlegrounds because as you said here "will kill the person that used it" is exactly what you want if you are stuck because it will allow you to spawn and no longer be stuck.

  • Jierdanit
    Jierdanit
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    Gilvoth wrote: »
    wheem_ESO wrote: »
    Using the "/stuck" command in a BG will kill the person that used it

    and that is exactly what you want.
    why?
    because if you die, then it will allow you to re-spawn and completely fixes your being stuck. AND it can be used over and over repeatedly and often as many times as someone gets stuck from any knockbacks.

    i get stuck from knockbacks about once every 2 months, it is not very often and it is rare to get stuck from it.
    but, if you are experience it very often then using /stuck command in battlegrounds or anywhere, it will fix the problem. and it is extremely useful in battlegrounds because as you said here "will kill the person that used it" is exactly what you want if you are stuck because it will allow you to spawn and no longer be stuck.

    funny that you just ignored everything else he said xD
    PC/EU, StamSorc Main
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