Maintenance for the week of April 27:
· [COMPLETE] EU megaservers for maintenance – April 27, 2:00 UTC (April 26, 10:00PM EDT) - April 27, 16:00 UTC (12:00PM EDT)
· [COMPLETE] NA megaservers for maintenance – April 27, 3:00AM EDT (7:00 UTC) - 5:00PM EDT (21:00 UTC)

Mount request: Rodents

  • Daemons_Bane
    Daemons_Bane
    ✭✭✭✭✭
    ✭✭
    DTStormfox wrote: »
    Hello ZOS development team,

    We already have a Packrat in the game but can we please get some rodent mounts?

    For example, a rat mount, a skeever mount, and/or a scavenger mount. Most of the models and textures for these creatures are already in the game, albeit on a smaller scale. It does require some unique animations but other than that, it seems very doable and I would love it!

    Thanks in advance.

    Nty, cause lore

    Can you point me to the section of Lore that says " Giant rodents never existed anywhere in Nirn at any point in time"? Not that i am for riding a giant rat but just because it isn't in Lore doesn't mean it doesn't exist.

    No I can not, but neither can it be proven that one exists or have existed.. off the top of my head, all I can remember is the giant mudcrab, and that was a joke I think
    Canon is created all the time. The lore for The Elder Scrolls has be developing for 30 years and continues to do so today. It could be proven one exists by simply poofing it into existence. There is nothing in lore that says giant rats that you can ride don't exist. They just haven't been introduced to lore yet.

    They only time this becomes an issue is if the introduction of something new interferes with existing lore or does not fit with current lore. For example: We couldn't introduce motorcycles into the game because that doesn't fit with any of the lore. But we could totally have rideable rats as we already...3 i think, sizes of rat like rodents in the game: Rats( critters), normal Skeevers( hostile mobs), and Giant Skeevers. I know i have fought Giant Skeevers in a TES game i just don't remember which one.

    Furthermore, they can evolve/die out, be created through selective breeding( Battle Skeevers?), created/enlarged using potions and magical means. Rideable rodents fit just fine into existing game lore.

    You can't just pop it in and say ta-daa, it needs to be supported properly.. if not we end up with the WoW concept.. "hey look I just totally coincidentally discovered an island that have existed for milennia".. let's not end there.. Yes, the devs have broken the lore, but they do not suggest it on the forum first.. now that someone do so, I will use my right to say no thank you.. and yes we have had big skeevers in TES before.. but big does not equal a mount, unless you want a pixi or something to be the rider

    I disagree. That is not how lore works. Just because it hasn't been discussed yet, doesn't mean it hasn't existed. It just hasn't been relevant to the stories being told thus far. If we held to a strict " if it didn't exist in the original lore, it can't exist now" then franchises based on lore would never exist. We can either accept that lore is constantly expanding...or we can live in a tiny box with blinders on.

    A real life lore example: I go the beach often and i tell you about my "adventures" while at the beach. The people i see, the creatures i see, the weather, the events that happen to me or that i observe... all of this you hear through my stories i share. Then one day i tell you about this giant seashell i found on the beach and you say, "Impossible, you never mentioned this before! It can't exist!". I reply, " It washed up on the beach after a recent storm"

    I just created canon for my "beach adventures" and it did not conflict with any lore from those adventures. You have not heard about it thus far because it has not be relevant to any of my stories. THAT is why you are hearing about it now.

    In video games you are, speaking from a lore standpoint, playing through an interactive story. Only the parts of the world needed to tell the story are revealed, not the entire world. That is how lore works. Just because it hasn't been in your story doesn't mean it doesn't exist. It just means its not relevant to the storyteller to mention it and create the lore.

    That was a very long explanation to say "support" which I mentioned already

    I was actually explaining to you how lore works and how a giant rodent mount doesnt conflict with lore.

    Unless properly supported, through lore, it does conflict.. like, is it possible for it to exist at all.?
  • barney2525
    barney2525
    ✭✭✭✭✭
    ✭✭✭✭
    Penguins !!!


    :#
  • Belegnole
    Belegnole
    ✭✭✭✭✭
    barney2525 wrote: »
    Penguins !!!


    :#

    Spiders!
  • Enemy-of-Coldharbour
    Enemy-of-Coldharbour
    ✭✭✭✭✭
    ✭✭✭✭✭
    515904.jpg
    Silivren (Silly) Thalionwen | Altmer Templar | Magicka | 9-Trait Master Crafter/Jeweler | Master Angler | PVE Main - Killed by U35
    Jahsul at-Sahan | Redguard Sorcerer | Stamina | Werewolf - Free Bites | PVP Main
    Derrok Gunnolf | Redguard Dragonknight | Stamina | Werewolf - Free Bites
    Liliana Littleleaf | 9-Trait Grand Master Crafter/Jeweler (non-combat)
    Amber Emberheart | Breton Dragonknight | Stamina | Master Angler
    Vlos Anon | Dunmer Nightblade | Magicka | Vampire - Free Bites
    Kalina Valos | Dunmer Warden | Magicka | Vampire - Free Bites
    Swiftpaws-Moonshadow | Khajiit Nightblade | Stamina
    Morgul Vardar | Altmer Necromancer | Magicka
    Tithin Geil | Altmer Sorceress | Magicka
    Dhryk | Imperial Dragonknight | Stamina

    Guild Master - ESO Traders Union
    PC/NA - CP 2560+
  • Tryxus
    Tryxus
    ✭✭✭✭✭
    ✭✭✭✭✭
    Belegnole wrote: »
    barney2525 wrote: »
    Penguins !!!


    :#

    Spiders!

    zRzntVG.gif
    "Stand strong, stay true and shelter all."
    Tryxus - Guardian of the Green - Warden - PC/EU
  • Syldras
    Syldras
    ✭✭✭✭✭
    ✭✭✭✭✭
    And if they become too intelligent, we have huge rats riding on huge rats?

    0a267108ad1f64ea0e8cf6785d7cf553.jpg
    @Syldras | PC | EU
    The forceful expression of will gives true honor to the Ancestors.
    Sarayn Andrethi, Telvanni mage (Main)
    Darvasa Andrethi, his "I'm NOT a Necromancer!" sister
    Malacar Sunavarlas, Altmer Ayleid vampire
    Soris Rethandus, a Sleeper not yet awake
  • Oreyn_Bearclaw
    Oreyn_Bearclaw
    ✭✭✭✭✭
    ✭✭✭✭✭
    Rodents of unusual size?

    I don't think they exist.

    Edit:
    Rodents of unusual size? I don't believe they exist.

    Ah.. @Versispellis beat me to it. Haha
    Edited by Oreyn_Bearclaw on January 7, 2021 7:46PM
  • Lephrel
    Lephrel
    ✭✭✭✭✭
    DTStormfox wrote: »
    Hello ZOS development team,

    We already have a Packrat in the game but can we please get some rodent mounts?

    For example, a rat mount, a skeever mount, and/or a scavenger mount. Most of the models and textures for these creatures are already in the game, albeit on a smaller scale. It does require some unique animations but other than that, it seems very doable and I would love it!

    Thanks in advance.

    Nty, cause lore

    Can you point me to the section of Lore that says " Giant rodents never existed anywhere in Nirn at any point in time"? Not that i am for riding a giant rat but just because it isn't in Lore doesn't mean it doesn't exist.

    No I can not, but neither can it be proven that one exists or have existed.. off the top of my head, all I can remember is the giant mudcrab, and that was a joke I think
    DTStormfox wrote: »
    Discussing whether this is lore-friendly or not, is completely off-topic. There are so many things in ESO that are not in line with the lore of the Elder Scrolls Franchise. Please make your own thread on lore and ESO instead of hijacking somebody else's thread for a mount request to complain about lore.

    I am well in my rights to post my opinion thank you very much :smile: and yes, they have made lore breaks, but let's try and restrict them as much as possible.. I like a nice and quiet mmo, so I would like to keep it as such.. people running around in pink wedding dresses in Cyrodill is bad enough, just as an example

    I completely agree with you. I too prefer a more "toned down" look when it comes to mounts and cosmetics. Unfortunately ZOS doesn't share that opinion.

    Tamriel has turned into a skooma induced nightmare with players wielding sparkling weapons, wearing garish costumes and having glowing pixies buzzing around their heads.
    All the while the devs relentlessly push out monstrous mounts drenched in psychedelic paint and think of new ways to abuse the lore to justify the existence of player homes in daedric planes (and in snowglobes lol).

    At this point rodent mounts would probably be considered too "ordinary and uninspired" for the crown store.
  • Pixiepumpkin
    Pixiepumpkin
    ✭✭✭✭✭
    ✭✭✭
    If they added fleas and rats you could have Black Plague theme going. Maybe add “Black Plague” to the Assault skill line: “does disease damage to one third of all enemies present until they die.”

    nix ox is like a giant flea
    "Class identity isn’t just about power or efficiency. It’s about symbolic clarity, mechanical cohesion, and a shared visual and tactical language between players." - sans-culottes
  • Anotherone773
    Anotherone773
    ✭✭✭✭✭
    ✭✭✭
    DTStormfox wrote: »
    Hello ZOS development team,

    We already have a Packrat in the game but can we please get some rodent mounts?

    For example, a rat mount, a skeever mount, and/or a scavenger mount. Most of the models and textures for these creatures are already in the game, albeit on a smaller scale. It does require some unique animations but other than that, it seems very doable and I would love it!

    Thanks in advance.

    Nty, cause lore

    Can you point me to the section of Lore that says " Giant rodents never existed anywhere in Nirn at any point in time"? Not that i am for riding a giant rat but just because it isn't in Lore doesn't mean it doesn't exist.

    No I can not, but neither can it be proven that one exists or have existed.. off the top of my head, all I can remember is the giant mudcrab, and that was a joke I think
    Canon is created all the time. The lore for The Elder Scrolls has be developing for 30 years and continues to do so today. It could be proven one exists by simply poofing it into existence. There is nothing in lore that says giant rats that you can ride don't exist. They just haven't been introduced to lore yet.

    They only time this becomes an issue is if the introduction of something new interferes with existing lore or does not fit with current lore. For example: We couldn't introduce motorcycles into the game because that doesn't fit with any of the lore. But we could totally have rideable rats as we already...3 i think, sizes of rat like rodents in the game: Rats( critters), normal Skeevers( hostile mobs), and Giant Skeevers. I know i have fought Giant Skeevers in a TES game i just don't remember which one.

    Furthermore, they can evolve/die out, be created through selective breeding( Battle Skeevers?), created/enlarged using potions and magical means. Rideable rodents fit just fine into existing game lore.

    You can't just pop it in and say ta-daa, it needs to be supported properly.. if not we end up with the WoW concept.. "hey look I just totally coincidentally discovered an island that have existed for milennia".. let's not end there.. Yes, the devs have broken the lore, but they do not suggest it on the forum first.. now that someone do so, I will use my right to say no thank you.. and yes we have had big skeevers in TES before.. but big does not equal a mount, unless you want a pixi or something to be the rider

    I disagree. That is not how lore works. Just because it hasn't been discussed yet, doesn't mean it hasn't existed. It just hasn't been relevant to the stories being told thus far. If we held to a strict " if it didn't exist in the original lore, it can't exist now" then franchises based on lore would never exist. We can either accept that lore is constantly expanding...or we can live in a tiny box with blinders on.

    A real life lore example: I go the beach often and i tell you about my "adventures" while at the beach. The people i see, the creatures i see, the weather, the events that happen to me or that i observe... all of this you hear through my stories i share. Then one day i tell you about this giant seashell i found on the beach and you say, "Impossible, you never mentioned this before! It can't exist!". I reply, " It washed up on the beach after a recent storm"

    I just created canon for my "beach adventures" and it did not conflict with any lore from those adventures. You have not heard about it thus far because it has not be relevant to any of my stories. THAT is why you are hearing about it now.

    In video games you are, speaking from a lore standpoint, playing through an interactive story. Only the parts of the world needed to tell the story are revealed, not the entire world. That is how lore works. Just because it hasn't been in your story doesn't mean it doesn't exist. It just means its not relevant to the storyteller to mention it and create the lore.

    That was a very long explanation to say "support" which I mentioned already

    I was actually explaining to you how lore works and how a giant rodent mount doesnt conflict with lore.

    Unless properly supported, through lore, it does conflict.. like, is it possible for it to exist at all.?

    Do you not understand that canon/lore is created every chapter, DLC, TES game, etc? Creating new canon/lore is an ongoing process in this franchise and has been for nearly 30 years. The lore for a rideable rat doesn't need to be created unless that rideable rat does something noteworthy. Like leap over a barricade in battle and fatally bite a king on the neck.
  • Syldras
    Syldras
    ✭✭✭✭✭
    ✭✭✭✭✭
    nix ox is like a giant flea

    I think silt striders resemble them more.
    @Syldras | PC | EU
    The forceful expression of will gives true honor to the Ancestors.
    Sarayn Andrethi, Telvanni mage (Main)
    Darvasa Andrethi, his "I'm NOT a Necromancer!" sister
    Malacar Sunavarlas, Altmer Ayleid vampire
    Soris Rethandus, a Sleeper not yet awake
  • NotaDaedraWorshipper
    NotaDaedraWorshipper
    ✭✭✭✭✭
    ✭✭✭✭✭
    There are no mention of rodents the size of mounts from previous eras nor mentioned in the later games/eras. Even less so ridden ones. I'm pretty sure some scholar or crazy farmer would mention in a book somewhere in Tamriel if they knew about giant rideable skeevers. Therefore throwing in rodent mounts goes against the lore.

    Some of the mounts and stuff we already have are bad enough as it is, and just because they are, we don't have to make it worse by adding more eyesores.

    There are several lore fitting creatures we don't have as mounts yet that would be a much better choice. We don't even have a skeever pet!
    [Lie] Of course! I don't even worship Daedra!
  • NotaDaedraWorshipper
    NotaDaedraWorshipper
    ✭✭✭✭✭
    ✭✭✭✭✭
    DTStormfox wrote: »
    Hello ZOS development team,

    We already have a Packrat in the game but can we please get some rodent mounts?

    For example, a rat mount, a skeever mount, and/or a scavenger mount. Most of the models and textures for these creatures are already in the game, albeit on a smaller scale. It does require some unique animations but other than that, it seems very doable and I would love it!

    Thanks in advance.

    Nty, cause lore

    Can you point me to the section of Lore that says " Giant rodents never existed anywhere in Nirn at any point in time"? Not that i am for riding a giant rat but just because it isn't in Lore doesn't mean it doesn't exist.

    No I can not, but neither can it be proven that one exists or have existed.. off the top of my head, all I can remember is the giant mudcrab, and that was a joke I think
    Canon is created all the time. The lore for The Elder Scrolls has be developing for 30 years and continues to do so today. It could be proven one exists by simply poofing it into existence. There is nothing in lore that says giant rats that you can ride don't exist. They just haven't been introduced to lore yet.

    They only time this becomes an issue is if the introduction of something new interferes with existing lore or does not fit with current lore. For example: We couldn't introduce motorcycles into the game because that doesn't fit with any of the lore. But we could totally have rideable rats as we already...3 i think, sizes of rat like rodents in the game: Rats( critters), normal Skeevers( hostile mobs), and Giant Skeevers. I know i have fought Giant Skeevers in a TES game i just don't remember which one.

    Furthermore, they can evolve/die out, be created through selective breeding( Battle Skeevers?), created/enlarged using potions and magical means. Rideable rodents fit just fine into existing game lore.

    You can't just pop it in and say ta-daa, it needs to be supported properly.. if not we end up with the WoW concept.. "hey look I just totally coincidentally discovered an island that have existed for milennia".. let's not end there.. Yes, the devs have broken the lore, but they do not suggest it on the forum first.. now that someone do so, I will use my right to say no thank you.. and yes we have had big skeevers in TES before.. but big does not equal a mount, unless you want a pixi or something to be the rider

    I disagree. That is not how lore works. Just because it hasn't been discussed yet, doesn't mean it hasn't existed. It just hasn't been relevant to the stories being told thus far. If we held to a strict " if it didn't exist in the original lore, it can't exist now" then franchises based on lore would never exist. We can either accept that lore is constantly expanding...or we can live in a tiny box with blinders on.

    A real life lore example: I go the beach often and i tell you about my "adventures" while at the beach. The people i see, the creatures i see, the weather, the events that happen to me or that i observe... all of this you hear through my stories i share. Then one day i tell you about this giant seashell i found on the beach and you say, "Impossible, you never mentioned this before! It can't exist!". I reply, " It washed up on the beach after a recent storm"

    I just created canon for my "beach adventures" and it did not conflict with any lore from those adventures. You have not heard about it thus far because it has not be relevant to any of my stories. THAT is why you are hearing about it now.

    In video games you are, speaking from a lore standpoint, playing through an interactive story. Only the parts of the world needed to tell the story are revealed, not the entire world. That is how lore works. Just because it hasn't been in your story doesn't mean it doesn't exist. It just means its not relevant to the storyteller to mention it and create the lore.

    That was a very long explanation to say "support" which I mentioned already

    I was actually explaining to you how lore works and how a giant rodent mount doesnt conflict with lore.

    Unless properly supported, through lore, it does conflict.. like, is it possible for it to exist at all.?

    Do you not understand that canon/lore is created every chapter, DLC, TES game, etc? Creating new canon/lore is an ongoing process in this franchise and has been for nearly 30 years. The lore for a rideable rat doesn't need to be created unless that rideable rat does something noteworthy. Like leap over a barricade in battle and fatally bite a king on the neck.

    That's not how it works.
    [Lie] Of course! I don't even worship Daedra!
  • Daemons_Bane
    Daemons_Bane
    ✭✭✭✭✭
    ✭✭
    DTStormfox wrote: »
    Hello ZOS development team,

    We already have a Packrat in the game but can we please get some rodent mounts?

    For example, a rat mount, a skeever mount, and/or a scavenger mount. Most of the models and textures for these creatures are already in the game, albeit on a smaller scale. It does require some unique animations but other than that, it seems very doable and I would love it!

    Thanks in advance.

    Nty, cause lore

    Can you point me to the section of Lore that says " Giant rodents never existed anywhere in Nirn at any point in time"? Not that i am for riding a giant rat but just because it isn't in Lore doesn't mean it doesn't exist.

    No I can not, but neither can it be proven that one exists or have existed.. off the top of my head, all I can remember is the giant mudcrab, and that was a joke I think
    Canon is created all the time. The lore for The Elder Scrolls has be developing for 30 years and continues to do so today. It could be proven one exists by simply poofing it into existence. There is nothing in lore that says giant rats that you can ride don't exist. They just haven't been introduced to lore yet.

    They only time this becomes an issue is if the introduction of something new interferes with existing lore or does not fit with current lore. For example: We couldn't introduce motorcycles into the game because that doesn't fit with any of the lore. But we could totally have rideable rats as we already...3 i think, sizes of rat like rodents in the game: Rats( critters), normal Skeevers( hostile mobs), and Giant Skeevers. I know i have fought Giant Skeevers in a TES game i just don't remember which one.

    Furthermore, they can evolve/die out, be created through selective breeding( Battle Skeevers?), created/enlarged using potions and magical means. Rideable rodents fit just fine into existing game lore.

    You can't just pop it in and say ta-daa, it needs to be supported properly.. if not we end up with the WoW concept.. "hey look I just totally coincidentally discovered an island that have existed for milennia".. let's not end there.. Yes, the devs have broken the lore, but they do not suggest it on the forum first.. now that someone do so, I will use my right to say no thank you.. and yes we have had big skeevers in TES before.. but big does not equal a mount, unless you want a pixi or something to be the rider

    I disagree. That is not how lore works. Just because it hasn't been discussed yet, doesn't mean it hasn't existed. It just hasn't been relevant to the stories being told thus far. If we held to a strict " if it didn't exist in the original lore, it can't exist now" then franchises based on lore would never exist. We can either accept that lore is constantly expanding...or we can live in a tiny box with blinders on.

    A real life lore example: I go the beach often and i tell you about my "adventures" while at the beach. The people i see, the creatures i see, the weather, the events that happen to me or that i observe... all of this you hear through my stories i share. Then one day i tell you about this giant seashell i found on the beach and you say, "Impossible, you never mentioned this before! It can't exist!". I reply, " It washed up on the beach after a recent storm"

    I just created canon for my "beach adventures" and it did not conflict with any lore from those adventures. You have not heard about it thus far because it has not be relevant to any of my stories. THAT is why you are hearing about it now.

    In video games you are, speaking from a lore standpoint, playing through an interactive story. Only the parts of the world needed to tell the story are revealed, not the entire world. That is how lore works. Just because it hasn't been in your story doesn't mean it doesn't exist. It just means its not relevant to the storyteller to mention it and create the lore.

    That was a very long explanation to say "support" which I mentioned already

    I was actually explaining to you how lore works and how a giant rodent mount doesnt conflict with lore.

    Unless properly supported, through lore, it does conflict.. like, is it possible for it to exist at all.?

    Do you not understand that canon/lore is created every chapter, DLC, TES game, etc? Creating new canon/lore is an ongoing process in this franchise and has been for nearly 30 years. The lore for a rideable rat doesn't need to be created unless that rideable rat does something noteworthy. Like leap over a barricade in battle and fatally bite a king on the neck.

    I don't think you are understanding me either.. Saying that it exists, is simply not enough.. You have to have a support for it.. let me make a super crude example.. You could NEVER insert a lightsaber in Skyrim, because there is no support for it, at all.. It needs to have a possibility to exist before it can be introduced..
  • Vuylstekeara
    Vuylstekeara
    ✭✭✭✭
    More rodent abuse? The poor hamsters are overworked as it is, give them a break! :D
    "The paper is balanced, but nerf the rock!"
    - The scissors
  • The_Old_Goat
    The_Old_Goat
    ✭✭✭✭✭
    Starlock wrote: »
    DTStormfox wrote: »
    Hello ZOS development team,

    We already have a Packrat in the game but can we please get some rodent mounts?

    For example, a rat mount, a skeever mount, and/or a scavenger mount. Most of the models and textures for these creatures are already in the game, albeit on a smaller scale. It does require some unique animations but other than that, it seems very doable and I would love it!

    Thanks in advance.

    Nty, cause lore

    They abandoned lore concerns when developing cash shop content for this game at least two years ago. Sadly, that's no longer a valid reason not to do it.

    It's a perfectly valid reason, so that we don't end up with yet another Asian mmo clone

    Purple sparkly horse says "hello".
  • Daemons_Bane
    Daemons_Bane
    ✭✭✭✭✭
    ✭✭
    Starlock wrote: »
    DTStormfox wrote: »
    Hello ZOS development team,

    We already have a Packrat in the game but can we please get some rodent mounts?

    For example, a rat mount, a skeever mount, and/or a scavenger mount. Most of the models and textures for these creatures are already in the game, albeit on a smaller scale. It does require some unique animations but other than that, it seems very doable and I would love it!

    Thanks in advance.

    Nty, cause lore

    They abandoned lore concerns when developing cash shop content for this game at least two years ago. Sadly, that's no longer a valid reason not to do it.

    It's a perfectly valid reason, so that we don't end up with yet another Asian mmo clone

    Purple sparkly horse says "hello".

    As had been mentioned, we can't argue with the devs.. but we can try and stop it from our own ranks
  • talShaya
    talShaya
    Soul Shriven

    No I can not, but neither can it be proven that one exists or have existed.. off the top of my head, all I can remember is the giant mudcrab, and that was a joke I think

    There is, in fact, a giant mudcrab, or mudcrab-like creature. The Ashlanders turned it into a house.
  • Daemons_Bane
    Daemons_Bane
    ✭✭✭✭✭
    ✭✭
    talShaya wrote: »

    No I can not, but neither can it be proven that one exists or have existed.. off the top of my head, all I can remember is the giant mudcrab, and that was a joke I think

    There is, in fact, a giant mudcrab, or mudcrab-like creature. The Ashlanders turned it into a house.

    True.. that one is a tad TOO big tho..
  • Raideen
    Raideen
    ✭✭✭✭✭
    ✭✭✭
    I would totally ride a rat sized mount.
  • bmnoble
    bmnoble
    ✭✭✭✭✭
    ✭✭✭
    Just make a sled pulled by a group of skeevers.
  • SammyKhajit
    SammyKhajit
    ✭✭✭✭✭
    ✭✭
    Rat mount? Completely lore-friendly.

    Behold a young alfiq checking her trusty steed/rat mount at the stable:

    garibaldi-rous-naptime.jpg


    🎠🎠🎠

    (Note: that’s a capybara in the photo)
  • Syldras
    Syldras
    ✭✭✭✭✭
    ✭✭✭✭✭
    Tamriel has turned into a skooma induced nightmare with players wielding sparkling weapons, wearing garish costumes and having glowing pixies buzzing around their heads.

    Maybe it all is just a skooma dream?
    talShaya wrote: »
    There is, in fact, a giant mudcrab, or mudcrab-like creature. The Ashlanders turned it into a house.

    It's called Skar and is an "Emperor crab", an extinct species that only existed on Vvardenfell back in Velothi times. Yes, there were more of them, although the one in Ald'ruhn is the biggest one.
    https://elderscrolls.fandom.com/wiki/Emperor_Crab
    https://en.uesp.net/wiki/Lore:The_Grave_of_Skar
    @Syldras | PC | EU
    The forceful expression of will gives true honor to the Ancestors.
    Sarayn Andrethi, Telvanni mage (Main)
    Darvasa Andrethi, his "I'm NOT a Necromancer!" sister
    Malacar Sunavarlas, Altmer Ayleid vampire
    Soris Rethandus, a Sleeper not yet awake
  • BXR_Lonestar
    BXR_Lonestar
    ✭✭✭✭✭
    I want bee/wasp/hornet mounts for Cyrodil that buzz, so when your zerging, your enemies can hear you coming LOL
  • Urvoth
    Urvoth
    ✭✭✭✭✭
    ✭✭
    I’d like a skeever mount lol
  • Starlight_Whisper
    Starlight_Whisper
    ✭✭✭✭✭
    I am just thinking .... would this actually be popular?
  • Lugaldu
    Lugaldu
    ✭✭✭✭✭
    ✭✭✭✭
    What, the skeever mount?

    Personally, I would not like rodents at all, they don't match my aesthetic.
  • NotaDaedraWorshipper
    NotaDaedraWorshipper
    ✭✭✭✭✭
    ✭✭✭✭✭
    I much rather have lore fitting mounts we don't have. Like echatere, wamasu, terrorbird, netch etc. (I used to say welwa aswell but that has been datamined so hoping it will arrive sooner rather than later!)

    Like who wouldn't want a nice netch mount? They must be the smoothest ride in Tamriel! Just elegantly float across all uneven terrain on your giant land-jellyfish-thingy.
    [Lie] Of course! I don't even worship Daedra!
  • kargen27
    kargen27
    ✭✭✭✭✭
    ✭✭✭✭✭
    I'm all for more mounts but as of yet I haven't seen a skeever or rat that could support my char's size or weight. Would we be using them like roller skates, strapping each to a foot??

    How about 100 little rats with a squirrel in the lead pulling a cart?
    and then the parrot said, "must be the water mines green too."
Sign In or Register to comment.