Hi
@all,
I got a strange ui-error when I was porting to our guild house. Normally, when an addon produces an ui error there is a reference to a subdirectory or something similar. In this error message are no such references, so I'm not sure what causes the error:
EsoUI/Ingame/Antiquities/Keyboard/AntiquityJournal_Keyboard.lua:661: attempt to index a nil value
stack traceback:
EsoUI/Ingame/Antiquities/Keyboard/AntiquityJournal_Keyboard.lua:661: in function '(anonymous)'
(tail call): ?
EsoUI/Libraries/ZO_KeybindStrip/ZO_KeybindStrip.lua:327: in function 'GetKeybindDescriptorDebugIdentifier'
EsoUI/Libraries/ZO_KeybindStrip/ZO_KeybindStrip.lua:340: in function 'ZO_KeybindStrip:HandleDuplicateAddKeybind'
EsoUI/Libraries/ZO_KeybindStrip/ZO_KeybindStrip.lua:374: in function 'ZO_KeybindStrip:AddKeybindButton'
EsoUI/Libraries/ZO_KeybindStrip/ZO_KeybindStrip.lua:548: in function 'ZO_KeybindStrip:AddKeybindButtonGroup'
EsoUI/Ingame/Antiquities/Keyboard/AntiquityJournal_Keyboard.lua:834: in function 'callback'
EsoUI/Libraries/Utility/ZO_CallbackObject.lua:116: in function 'ZO_CallbackObject:FireCallbacks'
EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:276: in function 'ZO_Scene:SetState'
EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Base.lua:213: in function 'ZO_SceneManager_Base:ShowScene'
EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Leader.lua:291: in function 'ZO_SceneManager_Leader:ShowScene'
EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Leader.lua:374: in function 'ZO_SceneManager_Leader:OnSceneStateHidden'
EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Base.lua:287: in function 'ZO_SceneManager_Base:OnSceneStateChange'
EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Leader.lua:321: in function 'ZO_SceneManager_Leader:OnSceneStateChange'
EsoUI/Ingame/Scenes/IngameSceneManager.lua:372: in function 'ZO_IngameSceneManager:OnSceneStateChange'
EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:277: in function 'ZO_Scene:SetState'
EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:426: in function 'ZO_Scene:OnTransitionComplete'
EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:421: in function 'ZO_Scene:DetermineIfTransitionIsComplete'
EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:333: in function 'ZO_Scene:RefreshFragments'
EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:286: in function 'ZO_Scene:SetState'
EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Base.lua:221: in function 'ZO_SceneManager_Base:HideScene'
EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Leader.lua:295: in function 'ZO_SceneManager_Leader:HideScene'
EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Leader.lua:259: in function 'ZO_SceneManager_Leader:Show'
EsoUI/Ingame/MainMenu/Keyboard/ZO_MainMenu_Keyboard.lua:811: in function 'MainMenu_Keyboard:ShowSceneGroup'
EsoUI/Ingame/MainMenu/Keyboard/ZO_MainMenu_Keyboard.lua:820: in function 'MainMenu_Keyboard:ToggleSceneGroup'
EsoUI/Ingame/MainMenu/Keyboard/ZO_MainMenu_Keyboard.lua:883: in function 'ZO_MainMenuManager_ToggleCategoryInternal'
EsoUI/Ingame/MainMenu/Keyboard/ZO_MainMenu_Keyboard.lua:902: in function 'MainMenu_Keyboard:ToggleCategory'
:1: in function '(main chunk)'
I searched for some of the expressions, and found that ZO_KeybindStrip and ZO_Scene is used in the addon Potion Maker, but I don't know if that's the reason. I'm not a coder, could anyone help to locate the error ? I also got this error yesterday in the evening in Cyrodiil in a fight with a lot of bling-bling on the screen.
I also saved the long version of the ui error if that may be helpful:
EsoUI/Ingame/Antiquities/Keyboard/AntiquityJournal_Keyboard.lua:661: attempt to index a nil value
stack traceback:
EsoUI/Ingame/Antiquities/Keyboard/AntiquityJournal_Keyboard.lua:661: in function '(anonymous)'
(tail call): ?
EsoUI/Libraries/ZO_KeybindStrip/ZO_KeybindStrip.lua:327: in function 'GetKeybindDescriptorDebugIdentifier'
|caaaaaa<Locals> keybindButtonDescriptor = [table:1]{keybind = "UI_SHORTCUT_NEGATIVE", alignment = 3} </Locals>|r
EsoUI/Libraries/ZO_KeybindStrip/ZO_KeybindStrip.lua:340: in function 'ZO_KeybindStrip:HandleDuplicateAddKeybind'
|caaaaaa<Locals> self = [table:2]{batchUpdating = T, insertionId = 923, allowDefaultExit = T}, existingButtonOrEtherealDescriptor = ud, keybindButtonDescriptor = [table:1], currentSceneName = "antiquityJournalKeyboard", existingDescriptor = [table:3]{name = "Änderungen verwerfen", keybind = "UI_SHORTCUT_NEGATIVE", addedForSceneName = "guildHome"}, existingSceneName = "guildHome", existingDescriptorIdentifier = "Änderungen verwerfen" </Locals>|r
EsoUI/Libraries/ZO_KeybindStrip/ZO_KeybindStrip.lua:374: in function 'ZO_KeybindStrip:AddKeybindButton'
|caaaaaa<Locals> self = [table:2], keybindButtonDescriptor = [table:1], currentSceneName = "antiquityJournalKeyboard", existingButtonOrEtherealDescriptor = ud </Locals>|r
EsoUI/Libraries/ZO_KeybindStrip/ZO_KeybindStrip.lua:548: in function 'ZO_KeybindStrip:AddKeybindButtonGroup'
|caaaaaa<Locals> self = [table:2], keybindButtonGroupDescriptor = [table:4]{}, i = 3, keybindButtonDescriptor = [table:1] </Locals>|r
EsoUI/Ingame/Antiquities/Keyboard/AntiquityJournal_Keyboard.lua:834: in function 'callback'
|caaaaaa<Locals> oldState = "hidden", newState = "showing" </Locals>|r
EsoUI/Libraries/Utility/ZO_CallbackObject.lua:116: in function 'ZO_CallbackObject:FireCallbacks'
|caaaaaa<Locals> self = [table:5]{fireCallbackDepth = 1, disallowEvaluateTransitionCompleteCount = 1, wasShownInGamepadPreferredMode = F, state = "showing", restoresHUDSceneToggleGameMenu = F, restoresHUDSceneToggleUIMode = F, name = "antiquityJournalKeyboard", wasRequestedToShowInGamepadPreferredMode = F}, eventName = "StateChange", registry = [table:6]{}, callbackInfoIndex = 1, callbackInfo = [table:7]{3 = F}, callback = EsoUI/Ingame/Antiquities/Keyboard/AntiquityJournal_Keyboard.lua:831, deleted = F </Locals>|r
EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:276: in function 'ZO_Scene:SetState'
|caaaaaa<Locals> self = [table:5], newState = "showing", oldState = "hidden", name = "antiquityJournalKeyboard" </Locals>|r
EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Base.lua:213: in function 'ZO_SceneManager_Base:ShowScene'
|caaaaaa<Locals> self = [table:8]{exitUIModeOnChatFocusLost = F, fireCallbackDepth = 0, remoteSceneSequenceNumber = 225, hudSceneName = "hud", hudUISceneName = "hudui", numRemoteTopLevelShown = 0, initialized = F, hudUISceneHidesAutomatically = T, numTopLevelShown = 0}, scene = [table:5], sequenceNumber = 225 </Locals>|r
EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Leader.lua:291: in function 'ZO_SceneManager_Leader:ShowScene'
|caaaaaa<Locals> self = [table:8], scene = [table:5] </Locals>|r
EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Leader.lua:374: in function 'ZO_SceneManager_Leader:OnSceneStateHidden'
|caaaaaa<Locals> self = [table:8], scene = [table:9]{fireCallbackDepth = 0, disallowEvaluateTransitionCompleteCount = 1, state = "hidden", restoresHUDSceneToggleGameMenu = F, wasShownInGamepadPreferredMode = F, restoresHUDSceneToggleUIMode = F, name = "hud", wasRequestedToShowInGamepadPreferredMode = F}, nextSceneGroup = [table:10]{state = "scene_group_showing", fireCallbackDepth = 0, activeScene = 2}, currentNextScene = [table:5] </Locals>|r
EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Base.lua:287: in function 'ZO_SceneManager_Base:OnSceneStateChange'
|caaaaaa<Locals> self = [table:8], scene = [table:9], oldState = "hiding", newState = "hidden" </Locals>|r
EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Leader.lua:321: in function 'ZO_SceneManager_Leader:OnSceneStateChange'
|caaaaaa<Locals> self = [table:8], scene = [table:9], oldState = "hiding", newState = "hidden" </Locals>|r
EsoUI/Ingame/Scenes/IngameSceneManager.lua:372: in function 'ZO_IngameSceneManager:OnSceneStateChange'
|caaaaaa<Locals> self = [table:8], scene = [table:9], oldState = "hiding", newState = "hidden" </Locals>|r
EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:277: in function 'ZO_Scene:SetState'
|caaaaaa<Locals> self = [table:9], newState = "hidden", oldState = "hiding", name = "hud" </Locals>|r
EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:426: in function 'ZO_Scene:OnTransitionComplete'
|caaaaaa<Locals> self = [table:9], nextState = "hidden" </Locals>|r
EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:421: in function 'ZO_Scene:DetermineIfTransitionIsComplete'
|caaaaaa<Locals> self = [table:9], nextState = "hidden" </Locals>|r
EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:333: in function 'ZO_Scene:RefreshFragments'
|caaaaaa<Locals> self = [table:9], asAResultOfSceneStateChange = T </Locals>|r
EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:286: in function 'ZO_Scene:SetState'
|caaaaaa<Locals> self = [table:9], newState = "hiding", oldState = "shown", name = "hud", AS_A_RESULT_OF_SCENE_STATE_CHANGE = T </Locals>|r
EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Base.lua:221: in function 'ZO_SceneManager_Base:HideScene'
|caaaaaa<Locals> self = [table:8], scene = [table:9], sequenceNumber = 224 </Locals>|r
EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Leader.lua:295: in function 'ZO_SceneManager_Leader:HideScene'
|caaaaaa<Locals> self = [table:8], scene = [table:9] </Locals>|r
EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Leader.lua:259: in function 'ZO_SceneManager_Leader:Show'
|caaaaaa<Locals> self = [table:8], sceneName = "antiquityJournalKeyboard", nextSceneClearsSceneStack = T, numScenesNextScenePops = 0, currentScene = [table:9], nextScene = [table:5] </Locals>|r
EsoUI/Ingame/MainMenu/Keyboard/ZO_MainMenu_Keyboard.lua:811: in function 'MainMenu_Keyboard:ShowSceneGroup'
|caaaaaa<Locals> self = [table:11]{sceneShowGroupName = "journalSceneGroup", fireCallbackDepth = 0, ignoreCallbacks = F, lastCategory = 12}, sceneGroupName = "journalSceneGroup", specificScene = "antiquityJournalKeyboard", sceneGroup = [table:10] </Locals>|r
EsoUI/Ingame/MainMenu/Keyboard/ZO_MainMenu_Keyboard.lua:820: in function 'MainMenu_Keyboard:ToggleSceneGroup'
|caaaaaa<Locals> self = [table:11], sceneGroupName = "journalSceneGroup", sceneGroupInfo = [table:12]{category = 7} </Locals>|r
EsoUI/Ingame/MainMenu/Keyboard/ZO_MainMenu_Keyboard.lua:883: in function 'ZO_MainMenuManager_ToggleCategoryInternal'
|caaaaaa<Locals> self = [table:11], category = 7, categoryLayoutInfo = [table:13]{pressed = "EsoUI/Art/MainMenu/menuBar_jou...", binding = "TOGGLE_JOURNAL", normal = "EsoUI/Art/MainMenu/menuBar_jou...", disabled = "EsoUI/Art/MainMenu/menuBar_jou...", categoryName = 6604, highlight = "EsoUI/Art/MainMenu/menuBar_jou...", descriptor = 7}, categoryState = 0, categoryInfo = [table:14]{lastSceneGroupName = "journalSceneGroup"} </Locals>|r
EsoUI/Ingame/MainMenu/Keyboard/ZO_MainMenu_Keyboard.lua:902: in function 'MainMenu_Keyboard:ToggleCategory'
|caaaaaa<Locals> self = [table:11], category = 7, categoryLayoutInfo = [table:13] </Locals>|r
:1: in function '(main chunk)'
|caaaaaa<Locals> keybind = "TOGGLE_JOURNAL" </Locals>|r
Thanks a lot in advance
Tranquilizer