Maintenance for the week of December 16:
• PC/Mac: No maintenance – December 16
• NA megaservers for patch maintenance – December 17, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
• EU megaservers for patch maintenance – December 17, 9:00 UTC (4:00AM EST) - 17:00 UTC (12:00PM EST)

Fake Windows?

Hamfast
Hamfast
✭✭✭✭✭
I bought Domus Phrasticus and noticed that the fireplace on the inside is flanked with 2 windows, but outside the only window on that floor is where the fireplace is located...dhzauf4gc8vc.png and 1ipnlurugpfa.png

I took the time to look and on each side, the widows outside don't match with the inside window patterns...

I have not yet looked at all the other houses I own, but this one was almost obvious.

The Right side has windows on the outside but none on the inside: dzarkmfemlz8.png
v3klegns3iyy.png

both back and front are also missing windows or is it just have fake ones...

To end on an upbeat, the left side upper windows do match:b839cap6wp3i.png



Of all the things I have lost, I miss my mind the most...
  • Araneae6537
    Araneae6537
    ✭✭✭✭✭
    ✭✭✭✭✭
    This is, alas, relatively common. I guess they cannot change the old homes because would you change the outside or the inside? No doubt there would be people unhappy with either option. And when you put much time and expense into acquiring and decorating a home, you have a right to expect it to not get redesigned. I would like for ZOS to give us more windows to place matching the various styles and both interior and exterior versions. This would enable us to fix these discrepancies at least and also be useful in our own buildings. :)
  • Nestor
    Nestor
    ✭✭✭✭✭
    ✭✭✭✭✭
    Edited by Nestor on January 1, 2021 11:24PM
    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • Dagoth_Rac
    Dagoth_Rac
    ✭✭✭✭✭
    ✭✭✭✭✭
    The outside is a graphical facade. I believe the interior is actually underground, bizarrely enough. Must be done to ease coding or memory usage or graphics calculation or something. It is also why there are no transparent windows in ESO. You cannot look inside because there is no inside there! So the designers have to manually make the interior layout match the exterior layout and sometimes they goof up.
  • Minyassa
    Minyassa
    ✭✭✭✭✭
    ✭✭✭✭
    Oh, you think that's bad, check out Jode's Embrace. I was all set to buy that one and after running inside and outside and staring up at windows it hurt my head and I knew it would bother me forever so I gave that one a miss. UGH. Yes, devs, your housing fanatics *are* paying attention to that stuff and it *does* matter, thanks.
  • idk
    idk
    ✭✭✭✭✭
    ✭✭✭✭✭
    It is not the first home where the exterior does not match the interior.
  • StabbityDoom
    StabbityDoom
    ✭✭✭✭✭
    ✭✭✭
    There's many, many threads about this very house and that exact problem. Sorry to say. In the list of priorities I suspect this one ranks low.
    PC/NA
    EHT zealot
    streamer: http://twitch.tv/stabbitydoom
  • Hamfast
    Hamfast
    ✭✭✭✭✭
    This is, alas, relatively common. I guess they cannot change the old homes because would you change the outside or the inside? No doubt there would be people unhappy with either option. And when you put much time and expense into acquiring and decorating a home, you have a right to expect it to not get redesigned. I would like for ZOS to give us more windows to place matching the various styles and both interior and exterior versions. This would enable us to fix these discrepancies at least and also be useful in our own buildings. :)

    Personally I think the outside would be easier, and most decorating would then not be affected, granted, some would be, but regardless would it not be better if they matched? I decorate some of my houses, but I am not as avid about it as say my wife or a friend who spend a great deal of time working on them... I fear I pointed it out to them and got an ear full on the designers of the houses... but I suspect neither noticed until I pointed it out.

    as for your idea to have tools/items to change them, that would just take up the furniture slots and some of these houses could use twice the slots and still not be crowded...
    Dagoth_Rac wrote: »
    The outside is a graphical facade. I believe the interior is actually underground, bizarrely enough. Must be done to ease coding or memory usage or graphics calculation or something. It is also why there are no transparent windows in ESO. You cannot look inside because there is no inside there! So the designers have to manually make the interior layout match the exterior layout and sometimes they goof up.

    As I stated above, the exterior should reflect the interior... as you stated, the exterior is just a facade, but it seems the exterior would be easier to change then the interior that include many more features... like a fire place or stairway... as for seeing "Out" a window, that too is understandable, more so with a house that has a yard... that way the tree I moved will not still be there if I look out the window...

    As for the Video, I am limited to working with the tools I have (Crafting stations) and not the compound miter saw I have in the Garage...

    Of all the things I have lost, I miss my mind the most...
  • bluebird
    bluebird
    ✭✭✭✭✭
    ✭✭✭
    There's many, many threads about this very house and that exact problem. Sorry to say. In the list of priorities I suspect this one ranks low.
    Yep. They will never change Houses, it's one of their policies, following some player dissatisfaction (with Earthtear Cavern and Amaya Lake Lodge changes I believe - one changed a furnishable area, and the other removed a furnishing) and probably also just a lack of dev time. The most they do is fix textures or something that's actually bugged - but clearly, mismatched exteriors-interiors aren't considered a problem.

    You can look at most old homes and notice these things (I think the newer ones tend to be better). They have some building assets from the world, and some room assets from the world, and they just mashed them together into a player house, even if the layout doesn't quite match. It's rather sad and looks low-effort, but it's what we get. :frowning:

    The other really annoying thing is their inability to place things symmetrically. The number of windows and doors that don't line up, or gates and houses that are slightly offset, or lined tiles that miss the middle of the room juuust by enough to be annoying. The more you look at houses, the more flaws you'll find with their windows and layouts and symmetry... :grimace:
Sign In or Register to comment.