600k is less than a week of writs on 18 characters. Doesn't sound like a lot of gold anymore doesn't it.
We are in control of the supply side since we can farm the materials. No one has to pay another player for in-game materials unless they choose to.
In fact, a higher price encourages more players to farm materials as it becomes more worth their time to farm and sell the materials. At that, the best source for upgrade matts OP specifically mentions is from refining raw wood, fibers, and ore.
I HATE decorating in RL and will never understand why anyone would want to do this in game. Each to their own but I'll never understand it. You say it cost money/gold as well.... really?
GrimTheReaper45 wrote: »We are in control of the supply side since we can farm the materials. No one has to pay another player for in-game materials unless they choose to.
In fact, a higher price encourages more players to farm materials as it becomes more worth their time to farm and sell the materials. At that, the best source for upgrade matts OP specifically mentions is from refining raw wood, fibers, and ore.
Sort of but there is an rng element too
GrimTheReaper45 wrote: »We are in control of the supply side since we can farm the materials. No one has to pay another player for in-game materials unless they choose to.
In fact, a higher price encourages more players to farm materials as it becomes more worth their time to farm and sell the materials. At that, the best source for upgrade matts OP specifically mentions is from refining raw wood, fibers, and ore.
Sort of but there is an rng element too
With mass farming that RNG element is averaged out. A 5% drop rate is significant with only 5 dice rolls since it is very possible one will not will the roll. With a thousand dice rolls it does work out to being pretty close to 5%.
I used 5% because we know that refining raw matts has a 5% chance to return a gold upgrade matt. If there is any question about the accuracy of my statement here @tmbrinks can verify this as he has accumulated information about this specific chance for years.
GrimTheReaper45 wrote: »We are in control of the supply side since we can farm the materials. No one has to pay another player for in-game materials unless they choose to.
In fact, a higher price encourages more players to farm materials as it becomes more worth their time to farm and sell the materials. At that, the best source for upgrade matts OP specifically mentions is from refining raw wood, fibers, and ore.
Sort of but there is an rng element too
With mass farming that RNG element is averaged out. A 5% drop rate is significant with only 5 dice rolls since it is very possible one will not will the roll. With a thousand dice rolls it does work out to being pretty close to 5%.
I used 5% because we know that refining raw matts has a 5% chance to return a gold upgrade matt. If there is any question about the accuracy of my statement here @tmbrinks can verify this as he has accumulated information about this specific chance for years.
But it's not just RNG for mats, it's RNG for recipes too. I have all the mats I need to craft 100 Khajiit Brazier, Enchanted but do I have recipe? No. Do I have 20 million gold to buy recipe? Also no. You see the issue?
GrimTheReaper45 wrote: »We are in control of the supply side since we can farm the materials. No one has to pay another player for in-game materials unless they choose to.
In fact, a higher price encourages more players to farm materials as it becomes more worth their time to farm and sell the materials. At that, the best source for upgrade matts OP specifically mentions is from refining raw wood, fibers, and ore.
Sort of but there is an rng element too
With mass farming that RNG element is averaged out. A 5% drop rate is significant with only 5 dice rolls since it is very possible one will not will the roll. With a thousand dice rolls it does work out to being pretty close to 5%.
I used 5% because we know that refining raw matts has a 5% chance to return a gold upgrade matt. If there is any question about the accuracy of my statement here @tmbrinks can verify this as he has accumulated information about this specific chance for years.
But it's not just RNG for mats, it's RNG for recipes too. I have all the mats I need to craft 100 Khajiit Brazier, Enchanted but do I have recipe? No. Do I have 20 million gold to buy recipe? Also no. You see the issue?
While I doubt anyone has sold a recipe for furniture for 20M some things are intended to be rare. Listing an item for 20M is not the same as selling the item for that price. Very rare items will sell for a decent price. It is a matter of it being worth your time to farm it or obtaining the gold or just moving on. So yes, I see it and there is really no issue.
Also, OP is really talking about crafting matts.
GrimTheReaper45 wrote: »We are in control of the supply side since we can farm the materials. No one has to pay another player for in-game materials unless they choose to.
In fact, a higher price encourages more players to farm materials as it becomes more worth their time to farm and sell the materials. At that, the best source for upgrade matts OP specifically mentions is from refining raw wood, fibers, and ore.
Sort of but there is an rng element too
With mass farming that RNG element is averaged out. A 5% drop rate is significant with only 5 dice rolls since it is very possible one will not will the roll. With a thousand dice rolls it does work out to being pretty close to 5%.
I used 5% because we know that refining raw matts has a 5% chance to return a gold upgrade matt. If there is any question about the accuracy of my statement here @tmbrinks can verify this as he has accumulated information about this specific chance for years.
But it's not just RNG for mats, it's RNG for recipes too. I have all the mats I need to craft 100 Khajiit Brazier, Enchanted but do I have recipe? No. Do I have 20 million gold to buy recipe? Also no. You see the issue?
While I doubt anyone has sold a recipe for furniture for 20M some things are intended to be rare. Listing an item for 20M is not the same as selling the item for that price. Very rare items will sell for a decent price. It is a matter of it being worth your time to farm it or obtaining the gold or just moving on. So yes, I see it and there is really no issue.
Also, OP is really talking about crafting matts.
It sounds like you just do not know about some of these rare recipes and what they do get bought, sold, and traded for.
And farming for them you may get lucky or you may not. And OP also talked about the cost of specific items, he said he added up the cost of items in a room. What I'm saying is the cost of mats is only half the cost of the game of housing. You have to be able to make it, or otherwise find someone to make it as well if you want to avoid exorbitant prices on traders.
So you can be like me and do 9 cormount dailies every day and hope today will be enchanted khajiit brazier day but that takes time that not every player has. That limits it availability.
Even some simple patterns, you are really are going to find if you trade writ vouchers for them or buy from other players. The chances of coming across them in urns along with other rare things are low, and if you want something specific, lower.
The cost to do writs can be a lot, or you can do cheap writs but also you will spend more time. Again there is even more rng because you cannot choose what random race pattern you will get from the box. And that's for simple, blue or purple recipes. Not even legendary ones that take longer.
The cost of housing is high.
GrimTheReaper45 wrote: »We are in control of the supply side since we can farm the materials. No one has to pay another player for in-game materials unless they choose to.
In fact, a higher price encourages more players to farm materials as it becomes more worth their time to farm and sell the materials. At that, the best source for upgrade matts OP specifically mentions is from refining raw wood, fibers, and ore.
Sort of but there is an rng element too
With mass farming that RNG element is averaged out. A 5% drop rate is significant with only 5 dice rolls since it is very possible one will not will the roll. With a thousand dice rolls it does work out to being pretty close to 5%.
I used 5% because we know that refining raw matts has a 5% chance to return a gold upgrade matt. If there is any question about the accuracy of my statement here @tmbrinks can verify this as he has accumulated information about this specific chance for years.
But it's not just RNG for mats, it's RNG for recipes too. I have all the mats I need to craft 100 Khajiit Brazier, Enchanted but do I have recipe? No. Do I have 20 million gold to buy recipe? Also no. You see the issue?
While I doubt anyone has sold a recipe for furniture for 20M some things are intended to be rare. Listing an item for 20M is not the same as selling the item for that price. Very rare items will sell for a decent price. It is a matter of it being worth your time to farm it or obtaining the gold or just moving on. So yes, I see it and there is really no issue.
Also, OP is really talking about crafting matts.
It sounds like you just do not know about some of these rare recipes and what they do get bought, sold, and traded for.
And farming for them you may get lucky or you may not. And OP also talked about the cost of specific items, he said he added up the cost of items in a room. What I'm saying is the cost of mats is only half the cost of the game of housing. You have to be able to make it, or otherwise find someone to make it as well if you want to avoid exorbitant prices on traders.
So you can be like me and do 9 cormount dailies every day and hope today will be enchanted khajiit brazier day but that takes time that not every player has. That limits it availability.
Even some simple patterns, you are really are going to find if you trade writ vouchers for them or buy from other players. The chances of coming across them in urns along with other rare things are low, and if you want something specific, lower.
The cost to do writs can be a lot, or you can do cheap writs but also you will spend more time. Again there is even more rng because you cannot choose what random race pattern you will get from the box. And that's for simple, blue or purple recipes. Not even legendary ones that take longer.
The cost of housing is high.
Again, some things are intended to be rare. Keep doing the time farming or farm the gold one way or another.
I also have no idea why you keep talking about writs. I never said anything about writs and do not care who does or does not do them. It is certainly not the only way to make gold. While I do writs and they do bring in much more gold than they cost, most of the millions I bring in a month is not from writs.
I actually wanted to get into this in this game. Wanted to buy a house that hasn't been up for a looong time and decorate it like crazy so contacted support, but it seems like a brand new policy prevents them from accommodating customers and told to wait, (despite some items not coming back for years. You better buy when the company tells you to) so I'll probably go back to Conan exiles for house building/decorating but for those that really get into it here, how does it compare to other games like Conan exiles?
Alinhbo_Tyaka wrote: »I disagree that the cost of housing has to be high as it all depends upon the player. It boils down to how the player decides to furnish their house and how quickly. I generally take a laissez faire attitude on decorating my houses with them being decorated and completed in an organic fashion. I tend to farm everything I need and if I don't have a plan find an alternative furnishing or just leave that area incomplete until I can make the item myself. Also since many items I might only use once I've found buying the premade furnishing from a guild store is often an inexpensive way to obtain what I'm looking for. That being said I won't deny that I occasionally overspend at the Luxury Vendor but that is my problem not that of the game or anyone else.
I actually wanted to get into this in this game. Wanted to buy a house that hasn't been up for a looong time and decorate it like crazy so contacted support, but it seems like a brand new policy prevents them from accommodating customers and told to wait, (despite some items not coming back for years. You better buy when the company tells you to) so I'll probably go back to Conan exiles for house building/decorating but for those that really get into it here, how does it compare to other games like Conan exiles?
I'm sorry that you had that experience
I had to do the same process to get my long house, but from what players have been saying, this policy is only a few weeks old. Before there was a chance that you could get your house depending on the agent who answered your ticket. Now it seems they are saying no across the board, which does not make a lot of sense.Alinhbo_Tyaka wrote: »I disagree that the cost of housing has to be high as it all depends upon the player. It boils down to how the player decides to furnish their house and how quickly. I generally take a laissez faire attitude on decorating my houses with them being decorated and completed in an organic fashion. I tend to farm everything I need and if I don't have a plan find an alternative furnishing or just leave that area incomplete until I can make the item myself. Also since many items I might only use once I've found buying the premade furnishing from a guild store is often an inexpensive way to obtain what I'm looking for. That being said I won't deny that I occasionally overspend at the Luxury Vendor but that is my problem not that of the game or anyone else.
But, you do understand that while yes - organically requiring items and patterns is fine, that if you wait to pick up a recipe from an urn it can takes years, if you ever find it that way at all? That is where the RNG comes in.
If housing if what you do for fun, then you'll want different avenues for acquiring different things. Which there are, but they are all costly in some manner, be it in gold, crowns, or time.
I HATE decorating in RL and will never understand why anyone would want to do this in game. Each to their own but I'll never understand it. You say it cost money/gold as well.... really?
GrimTheReaper45 wrote: »We are in control of the supply side since we can farm the materials. No one has to pay another player for in-game materials unless they choose to.
In fact, a higher price encourages more players to farm materials as it becomes more worth their time to farm and sell the materials. At that, the best source for upgrade matts OP specifically mentions is from refining raw wood, fibers, and ore.
Sort of but there is an rng element too
With mass farming that RNG element is averaged out. A 5% drop rate is significant with only 5 dice rolls since it is very possible one will not will the roll. With a thousand dice rolls it does work out to being pretty close to 5%.
I used 5% because we know that refining raw matts has a 5% chance to return a gold upgrade matt. If there is any question about the accuracy of my statement here @tmbrinks can verify this as he has accumulated information about this specific chance for years.
But it's not just RNG for mats, it's RNG for recipes too. I have all the mats I need to craft 100 Khajiit Brazier, Enchanted but do I have recipe? No. Do I have 20 million gold to buy recipe? Also no. You see the issue?
While I doubt anyone has sold a recipe for furniture for 20M some things are intended to be rare. Listing an item for 20M is not the same as selling the item for that price. Very rare items will sell for a decent price. It is a matter of it being worth your time to farm it or obtaining the gold or just moving on. So yes, I see it and there is really no issue.
Also, OP is really talking about crafting matts.
It sounds like you just do not know about some of these rare recipes and what they do get bought, sold, and traded for.
And farming for them you may get lucky or you may not. And OP also talked about the cost of specific items, he said he added up the cost of items in a room. What I'm saying is the cost of mats is only half the cost of the game of housing. You have to be able to make it, or otherwise find someone to make it as well if you want to avoid exorbitant prices on traders.
So you can be like me and do 9 cormount dailies every day and hope today will be enchanted khajiit brazier day but that takes time that not every player has. That limits it availability.
Even some simple patterns, you are really are going to find if you trade writ vouchers for them or buy from other players. The chances of coming across them in urns along with other rare things are low, and if you want something specific, lower.
The cost to do writs can be a lot, or you can do cheap writs but also you will spend more time. Again there is even more rng because you cannot choose what random race pattern you will get from the box. And that's for simple, blue or purple recipes. Not even legendary ones that take longer.
The cost of housing is high.
Again, some things are intended to be rare. Keep doing the time farming or farm the gold one way or another.
I also have no idea why you keep talking about writs. I never said anything about writs and do not care who does or does not do them. It is certainly not the only way to make gold. While I do writs and they do bring in much more gold than they cost, most of the millions I bring in a month is not from writs.
You don't do the writs to make gold, you do the writs to acquire the recipes which are needed to use the mats that you farmed to create furnishings for housing xD which is what we are talking about. But nevermind, it seems like you are determined to miss the point.
It wasn't about disagreeing, you just probably misunderstood (it happens, that's fine). You probably assume they are talking about daily writs. From their comment however, it seems they are talking about master writs. Not the same thing.GrimTheReaper45 wrote: »We are in control of the supply side since we can farm the materials. No one has to pay another player for in-game materials unless they choose to.
In fact, a higher price encourages more players to farm materials as it becomes more worth their time to farm and sell the materials. At that, the best source for upgrade matts OP specifically mentions is from refining raw wood, fibers, and ore.
Sort of but there is an rng element too
With mass farming that RNG element is averaged out. A 5% drop rate is significant with only 5 dice rolls since it is very possible one will not will the roll. With a thousand dice rolls it does work out to being pretty close to 5%.
I used 5% because we know that refining raw matts has a 5% chance to return a gold upgrade matt. If there is any question about the accuracy of my statement here @tmbrinks can verify this as he has accumulated information about this specific chance for years.
But it's not just RNG for mats, it's RNG for recipes too. I have all the mats I need to craft 100 Khajiit Brazier, Enchanted but do I have recipe? No. Do I have 20 million gold to buy recipe? Also no. You see the issue?
While I doubt anyone has sold a recipe for furniture for 20M some things are intended to be rare. Listing an item for 20M is not the same as selling the item for that price. Very rare items will sell for a decent price. It is a matter of it being worth your time to farm it or obtaining the gold or just moving on. So yes, I see it and there is really no issue.
Also, OP is really talking about crafting matts.
It sounds like you just do not know about some of these rare recipes and what they do get bought, sold, and traded for.
And farming for them you may get lucky or you may not. And OP also talked about the cost of specific items, he said he added up the cost of items in a room. What I'm saying is the cost of mats is only half the cost of the game of housing. You have to be able to make it, or otherwise find someone to make it as well if you want to avoid exorbitant prices on traders.
So you can be like me and do 9 cormount dailies every day and hope today will be enchanted khajiit brazier day but that takes time that not every player has. That limits it availability.
Even some simple patterns, you are really are going to find if you trade writ vouchers for them or buy from other players. The chances of coming across them in urns along with other rare things are low, and if you want something specific, lower.
The cost to do writs can be a lot, or you can do cheap writs but also you will spend more time. Again there is even more rng because you cannot choose what random race pattern you will get from the box. And that's for simple, blue or purple recipes. Not even legendary ones that take longer.
The cost of housing is high.
Again, some things are intended to be rare. Keep doing the time farming or farm the gold one way or another.
I also have no idea why you keep talking about writs. I never said anything about writs and do not care who does or does not do them. It is certainly not the only way to make gold. While I do writs and they do bring in much more gold than they cost, most of the millions I bring in a month is not from writs.
You don't do the writs to make gold, you do the writs to acquire the recipes which are needed to use the mats that you farmed to create furnishings for housing xD which is what we are talking about. But nevermind, it seems like you are determined to miss the point.
Pardon the confusion. It was based on your first post in this thread was complaining about players would not buy crown store furnishings if it was cheap in-game. Then you talked about the cost of doing writs as though they are costly, when they are actually a source of great profit.
Please do not throw shade merely because you disagree with someone. I grasped what you had to say. I just disagree.
It wasn't about disagreeing, you just probably misunderstood (it happens, that's fine). You probably assume they are talking about daily writs. From their comment however, it seems they are talking about master writs. Not the same thing.GrimTheReaper45 wrote: »We are in control of the supply side since we can farm the materials. No one has to pay another player for in-game materials unless they choose to.
In fact, a higher price encourages more players to farm materials as it becomes more worth their time to farm and sell the materials. At that, the best source for upgrade matts OP specifically mentions is from refining raw wood, fibers, and ore.
Sort of but there is an rng element too
With mass farming that RNG element is averaged out. A 5% drop rate is significant with only 5 dice rolls since it is very possible one will not will the roll. With a thousand dice rolls it does work out to being pretty close to 5%.
I used 5% because we know that refining raw matts has a 5% chance to return a gold upgrade matt. If there is any question about the accuracy of my statement here @tmbrinks can verify this as he has accumulated information about this specific chance for years.
But it's not just RNG for mats, it's RNG for recipes too. I have all the mats I need to craft 100 Khajiit Brazier, Enchanted but do I have recipe? No. Do I have 20 million gold to buy recipe? Also no. You see the issue?
While I doubt anyone has sold a recipe for furniture for 20M some things are intended to be rare. Listing an item for 20M is not the same as selling the item for that price. Very rare items will sell for a decent price. It is a matter of it being worth your time to farm it or obtaining the gold or just moving on. So yes, I see it and there is really no issue.
Also, OP is really talking about crafting matts.
It sounds like you just do not know about some of these rare recipes and what they do get bought, sold, and traded for.
And farming for them you may get lucky or you may not. And OP also talked about the cost of specific items, he said he added up the cost of items in a room. What I'm saying is the cost of mats is only half the cost of the game of housing. You have to be able to make it, or otherwise find someone to make it as well if you want to avoid exorbitant prices on traders.
So you can be like me and do 9 cormount dailies every day and hope today will be enchanted khajiit brazier day but that takes time that not every player has. That limits it availability.
Even some simple patterns, you are really are going to find if you trade writ vouchers for them or buy from other players. The chances of coming across them in urns along with other rare things are low, and if you want something specific, lower.
The cost to do writs can be a lot, or you can do cheap writs but also you will spend more time. Again there is even more rng because you cannot choose what random race pattern you will get from the box. And that's for simple, blue or purple recipes. Not even legendary ones that take longer.
The cost of housing is high.
Again, some things are intended to be rare. Keep doing the time farming or farm the gold one way or another.
I also have no idea why you keep talking about writs. I never said anything about writs and do not care who does or does not do them. It is certainly not the only way to make gold. While I do writs and they do bring in much more gold than they cost, most of the millions I bring in a month is not from writs.
You don't do the writs to make gold, you do the writs to acquire the recipes which are needed to use the mats that you farmed to create furnishings for housing xD which is what we are talking about. But nevermind, it seems like you are determined to miss the point.
Pardon the confusion. It was based on your first post in this thread was complaining about players would not buy crown store furnishings if it was cheap in-game. Then you talked about the cost of doing writs as though they are costly, when they are actually a source of great profit.
Please do not throw shade merely because you disagree with someone. I grasped what you had to say. I just disagree.
Master writs are one of the ways in which you can target recipes to acquire (you can trade vouchers for blue and purple recipe envelopes from specific zones, hoping to get a specific rare recipe to drop. Master writs cost money to make, rather than generating money as normal writs do, and if someone wants to farm a lot of writ vouchers to play the recipe lottery or to purchase furnishing plans directly from the Master Writ Mediator, they need to buy master writs from other players (and the good cost/voucher ratio ones are expensive, while the cheap trash isn't even worth crafting - looking at you, JC ).
Writ voucher furnishings are the 2nd most expensive type of furnishing, after the 1st extreme-RNG ones (like Daedric Fence, Section, or Dwarven Table, Assembly, or Ayleid Bookshelf, Cluttered). Since voucher furnishing recipes are expensive to get, and the furnishings are expensive to craft (they are all gold quality), they tend to have high prices if you need to buy them from players who craft them for profit. And only extremely few people have those super rare recipes, so even if you can find furnishings listed at traders (often there is none), they will have a huge markup. So that's why decorating your house reliably can be greatly rng-based and a huge expense.
Is it statistically possible? Yeah. Is it a disproportionately exorbitant and random time-and-gold sink? Also yeah. So saying that 'it's supposed to be rare' doesn't address people's points that 'it shouldn't be this rare'. One is simply about how things are, the other is trying to discuss how things could be better, potentially. Currently, even super cheap furnishing styles cost much more, because the price of Heartwood was driven up by Charity writs, and you rarely get it from nodes - so you see items listed for 3 or 4 times as much as they usually are. I, at least, have sympathy for people trying to decorate their houses, especially new players.
HumbleThaumaturge wrote: »I was so thrilled to get the FREE psijic house (way back when)! But then I spent some 2 to 3 million gold buying the achievement furnishings for my FREE house! That's with no other decorating (no furniture or rugs or crafting stations and such).