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Options to Change Ability Appearance

Iccotak
Iccotak
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I think ESO would greatly benefit from letting players change the appearance of pet and transformation skills.

Both the players and developers.

CLASS SUMMONS
Let player change the appearance of their class pets.
Not only do sorcerer pets need some updates textures but it’d be great for players to customize their summonable pets to better fit their characters.

ZOS can make the options thematically in-line with the class. So as an example a Warden wouldn’t get Fire Atronach skin for the bear but they could use the frost atronach bear skin.

Sorcerer
Sorcerers get a variety of daedric themed pet options. Like a Watcher option for the Winged Twilight.

Why not more Storm Atronach appearance options? Like the Bear, Wolf, Lion, Horse?

Warden
Wardens get more choices for their Guardian summon. Such as Bears, Wolves, Lions, Guar, Crocodiles, Spiders, etc. along with their Frost and Nature themed skins.

As someone who plays an Argonian Warden, the Lizard Bear or Frost Guar Atronach would be more thematically in-line for my character.

Necromancer
Necromancers have dark/undead themed options for ability appearances.
Like Beast race skeletons, Void color themes, Zombie appearances,

Why not do a “Zombie” Variant of the Bone Goliath - or a “Void” skin. I think people would like that.

Why not Halloween Pumpkin-Head themed skeletons?

Transformation skins
In Collections; add different obtainable skins for Transformations like Werewolves, Vampires, and the Necromancer Bone Goliath.

There are more types of were-beasts like Bears, Boars, Lions, and Crocodiles. How about different color options.
Heck why not undead variations of them?

I am sure that players would like to change up their Blood Scion Appearance. Like the Void Corruption we see in Markarth.

Or maybe Argonian or Khajiit heads (tbf though in the lore, the Vampire Lord form is a daedric creature that an individual has access to, not a half-man/half-beast. But I think Argonian & Khajiit Players would like the choice to change the Head)

EDIT
This would be restricted to PvE as to prevent confusion in PvP.

Conclusion
This can be easily monetized. Meaning that the developers would certainly get their money back for the investment in this system - and players will get way more choices. Win-Win.
Edited by Iccotak on December 28, 2020 8:02PM
  • Aiphaton
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    Servers are crying over that idea
    Do you really think , it would work flawless without any Bugs/Freezes/Crashes whatsoever ?

  • CaptainVenom
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    I'd love to have the ability to change a skill's animation and colors, for example. Would bring customization to a whole new level.
    🌈 Ride with Pride🌈
    Magicka/Damage Sorcerer - PC - NA - DC
  • ankeor
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    Ignoring the fact that servers can not handle such things it is still not a good idea.
    In pvp you should be understand what you enemy is doing. Allies even.
    Changing the visual effects would really mess things up.
  • Iccotak
    Iccotak
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    ankeor wrote: »
    Ignoring the fact that servers can not handle such things it is still not a good idea.
    In pvp you should be understand what you enemy is doing. Allies even.
    Changing the visual effects would really mess things up.

    Wouldn’t that issue be fixed with PvP automatically turning off custom appearance for abilities?
  • VampireLordLover99
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    As long as one of those appearances let's our blood scion look like a vamp lord with wings and stuff I'm, sold.

    Give werewolves a behemoth cosmetic while we're at it
  • Salvas_Aren
    Salvas_Aren
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    ankeor wrote: »
    Ignoring the fact that servers can not handle such things it is still not a good idea.
    In pvp you should be understand what you enemy is doing. Allies even.
    Changing the visual effects would really mess things up.

    If you wait for the full animation of enemy skills in PvP to identify them, you are dead, most of the time. B)
  • VaranisArano
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    PVE only, yes. This would be delightful.

    As mentioned, it wouldn't work in PVP since color and skill appearance is a key part of how players recognize what class they are fighting against and how to counter certain skills/builds.
  • Iccotak
    Iccotak
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    OP Edited to be clear this idea would only apply in PvE
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