So you would force low level players not to have mentors in dungeons?
RottingAlien wrote: »New players need space to learn and grow.
It's called "a guild"
RottingAlien wrote: »RottingAlien wrote: »New players need space to learn and grow.
It's called "a guild"
did you have a guild at, lets say, lvl 20? I didn't.
RottingAlien wrote: »RottingAlien wrote: »New players need space to learn and grow.
It's called "a guild"
did you have a guild at, lets say, lvl 20? I didn't.
I didn't because I didn't need one. I didn't run dungeons at level 20 on my main, I've been doing quests. I did level my healers on daily randoms, though, and they were mostly nice.
But there's a lot of guilds that don't care what level you are, so I'm not sure what's your point.
RottingAlien wrote: »RottingAlien wrote: »New players need space to learn and grow.
It's called "a guild"
did you have a guild at, lets say, lvl 20? I didn't.RottingAlien wrote: »RottingAlien wrote: »New players need space to learn and grow.
It's called "a guild"
did you have a guild at, lets say, lvl 20? I didn't.
I didn't because I didn't need one. I didn't run dungeons at level 20 on my main, I've been doing quests. I did level my healers on daily randoms, though, and they were mostly nice.
But there's a lot of guilds that don't care what level you are, so I'm not sure what's your point.
I asked because most of lvl 20 players don't even know how to join one or don't even know if they are going to play the game enough to join one.
Some enter a dungeon, see how players behave, lose their quest, quit.
Thats the problem and the point of the poll.
RottingAlien wrote: »[snip] quote formatting is all f'd up xD
yup, and they lose interest and leave and never get to see what eso has to offer.
Thats not how you make a good impression on new players. you might not care, but its good for the game to make new players feel welcomed.
gamergirldk wrote: »how hard is it to start out by typing.. I need to do quests?
people hardly say hi anymore and expect other to know they need quest?
RottingAlien wrote: »I've seen new players disconnect after being denied their quest even tho they said they wanted to make the quest.
Your suggestion would not solve the issues you point out:
- Low level players also queue as fake roles when noticing that it works and they get into dungeons faster.
- Low level players will also move faster through dungeons tehy did a couple of times.
- You get high level players with low level characters that also do the above.
So there is no change, but you get some additional down sides:
- The queue is smaller which creates increased waittimes.
- Dungeons unlocking at higher levels are less likely to come up because the player group that could run them is smaller.
The current situation might not be ideal, but new players have to learn that every player is in the dungeon for his own reasons.
redspecter23 wrote: »Your problem isn't with above 50 players. It's with zergers and inconsiderate players. You're taking an issue, drawing incorrect conclusions and proposing a change based on those conclusions. That's never a good idea.
What you should do is propose a solution to the actual problem but lucky you, it already exists. If you want to remove inconsiderate players from your dungeon experience, don't use the queue. Form a premade group from friends and guildies. If you must use the queue, use it for the 4th member so your 3 member group always has voting power.
The queue does one thing (when it works). It puts 4 players together and ports them into an instance. Trying to apply more filters than that is usually subjective and would just serve to split the queue even further.
RottingAlien wrote: »[snip] quote formatting is all f'd up xD
yup, and they lose interest and leave and never get to see what eso has to offer.
Thats not how you make a good impression on new players. you might not care, but its good for the game to make new players feel welcomed.
Ok, then, what makes you think that sub-50 queue full with full CP rushing sub-50 toons would make a good impression?
Recapitated wrote: »ZOS needs to think harder about how to encourage experienced players to be good neighbours. FFXIV has a kudos system: https://ffxiv.consolegameswiki.com/wiki/Player_Commendation
Gate mounts and transmutes behind that and you'd see a lot more mentoring.
RottingAlien wrote: »Recapitated wrote: »ZOS needs to think harder about how to encourage experienced players to be good neighbours. FFXIV has a kudos system: https://ffxiv.consolegameswiki.com/wiki/Player_Commendation
Gate mounts and transmutes behind that and you'd see a lot more mentoring.
Oh BTW. a friend of mine that didn't enjoy the low level dungeons because of all the elitism thats going in noob content is actually now playing FFXIV. so.. hu.. yeah, theres that
That system would actually be awesome.
Way better solution than "Newbs need to find themselves a group and not use queue" logic
redspecter23 wrote: »RottingAlien wrote: »Recapitated wrote: »ZOS needs to think harder about how to encourage experienced players to be good neighbours. FFXIV has a kudos system: https://ffxiv.consolegameswiki.com/wiki/Player_Commendation
Gate mounts and transmutes behind that and you'd see a lot more mentoring.
Oh BTW. a friend of mine that didn't enjoy the low level dungeons because of all the elitism thats going in noob content is actually now playing FFXIV. so.. hu.. yeah, theres that
That system would actually be awesome.
Way better solution than "Newbs need to find themselves a group and not use queue" logic
If your friend found a good guild, they might still be playing ESO. You seem to have this idea that with enough rules and restrictions you can change human nature to suit your idea of queue perfection. Even if you did accomplish that, it would be perfect for you. You should have enough evidence already in this thread that your idea of what's right is not similar to what many other people want. Suggesting that because it's a change you want and everyone else should also want that is naive. People play the game differently. It would be impossible to design a queue system that allows for that sort of flexibility, however, when you form your own group, you remove the need for the system to design something you want. You have full control. Why expect a game system to be able to do that for you?
RottingAlien wrote: »redspecter23 wrote: »RottingAlien wrote: »Recapitated wrote: »ZOS needs to think harder about how to encourage experienced players to be good neighbours. FFXIV has a kudos system: https://ffxiv.consolegameswiki.com/wiki/Player_Commendation
Gate mounts and transmutes behind that and you'd see a lot more mentoring.
Oh BTW. a friend of mine that didn't enjoy the low level dungeons because of all the elitism thats going in noob content is actually now playing FFXIV. so.. hu.. yeah, theres that
That system would actually be awesome.
Way better solution than "Newbs need to find themselves a group and not use queue" logic
If your friend found a good guild, they might still be playing ESO. You seem to have this idea that with enough rules and restrictions you can change human nature to suit your idea of queue perfection. Even if you did accomplish that, it would be perfect for you. You should have enough evidence already in this thread that your idea of what's right is not similar to what many other people want. Suggesting that because it's a change you want and everyone else should also want that is naive. People play the game differently. It would be impossible to design a queue system that allows for that sort of flexibility, however, when you form your own group, you remove the need for the system to design something you want. You have full control. Why expect a game system to be able to do that for you?
Tbh the poll shows that people clearly don't want below 50 queues. But that doesn't mean they are happy with the faking that's going on. Its a flawed poll and should have another option maybe.
The only thing i would expect is using the queue the way devs intended it to be used.
The queue clearly lets you know that you can't have 2 healers, or 2 tanks, or more than 2 DDs. everyone bypassing that is not doing it as it was intended.
redspecter23 wrote: »RottingAlien wrote: »redspecter23 wrote: »RottingAlien wrote: »Recapitated wrote: »ZOS needs to think harder about how to encourage experienced players to be good neighbours. FFXIV has a kudos system: https://ffxiv.consolegameswiki.com/wiki/Player_Commendation
Gate mounts and transmutes behind that and you'd see a lot more mentoring.
Oh BTW. a friend of mine that didn't enjoy the low level dungeons because of all the elitism thats going in noob content is actually now playing FFXIV. so.. hu.. yeah, theres that
That system would actually be awesome.
Way better solution than "Newbs need to find themselves a group and not use queue" logic
If your friend found a good guild, they might still be playing ESO. You seem to have this idea that with enough rules and restrictions you can change human nature to suit your idea of queue perfection. Even if you did accomplish that, it would be perfect for you. You should have enough evidence already in this thread that your idea of what's right is not similar to what many other people want. Suggesting that because it's a change you want and everyone else should also want that is naive. People play the game differently. It would be impossible to design a queue system that allows for that sort of flexibility, however, when you form your own group, you remove the need for the system to design something you want. You have full control. Why expect a game system to be able to do that for you?
Tbh the poll shows that people clearly don't want below 50 queues. But that doesn't mean they are happy with the faking that's going on. Its a flawed poll and should have another option maybe.
The only thing i would expect is using the queue the way devs intended it to be used.
The queue clearly lets you know that you can't have 2 healers, or 2 tanks, or more than 2 DDs. everyone bypassing that is not doing it as it was intended.
If people used vote kick to deal with fake roles, then eventually, people would stop queueing as a fake role. I do my part and kick fake tanks even if I know we can win with them faking.