-Disease damage has the chance to proc diseased (minor defile)
-Bleed damage does not have the chance to proc any status
-Poison damage has the chance to proc poisoned status
-Physical damage does not have the chance to proc any status
-Fire damage has the chance to proc Burning
-Ice damage has the chance to proc Chilled
-Magic damage doesn't have a chance to proc any status
-Shock damage has the to proc the Concussion
Weight of armor has no influence on status effects
Even though defile has significantly been nerfed, why isn't there at least a light armor version of defile that does some form of defile damage?
-Disease damage has the chance to proc diseased (minor defile)
-Bleed damage does not have the chance to proc any status
-Poison damage has the chance to proc poisoned status
-Physical damage does not have the chance to proc any status
-Fire damage has the chance to proc Burning
-Ice damage has the chance to proc Chilled
-Magic damage doesn't have a chance to proc any status
-Shock damage has the to proc the Concussion
Weight of armor has no influence on status effects
I think they are asking about a set bonus that comes in light armor, probably for magical builds. Something like Ward of Cyrodiil has for medium armor or HA that has Affliction and some other sets.
However, I do see they are asking for a form of defile damage even though defile is not a damage type. As such I could be wrong with my assumption.
-Disease damage has the chance to proc diseased (minor defile)
-Bleed damage does not have the chance to proc any status
-Poison damage has the chance to proc poisoned status
-Physical damage does not have the chance to proc any status
-Fire damage has the chance to proc Burning
-Ice damage has the chance to proc Chilled
-Magic damage doesn't have a chance to proc any status
-Shock damage has the to proc the Concussion
Weight of armor has no influence on status effects
Here's the thing buddy! Majority of the defile sets have weapon damage, meaning a magic damage character can't utilize those sets. Maybe think a little harder before posting?
-Disease damage has the chance to proc diseased (minor defile)
-Bleed damage does not have the chance to proc any status
-Poison damage has the chance to proc poisoned status
-Physical damage does not have the chance to proc any status
-Fire damage has the chance to proc Burning
-Ice damage has the chance to proc Chilled
-Magic damage doesn't have a chance to proc any status
-Shock damage has the to proc the Concussion
Weight of armor has no influence on status effects
Here's the thing buddy! Majority of the defile sets have weapon damage, meaning a magic damage character can't utilize those sets. Maybe think a little harder before posting?
There are 5 defile sets in the game, 1 of them is medium armor, 3 are heavy, 1 is an undaunted set.
2/5 sets have weapon damage, unfortunately that is not a majority.
-Disease damage has the chance to proc diseased (minor defile)
-Bleed damage does not have the chance to proc any status
-Poison damage has the chance to proc poisoned status
-Physical damage does not have the chance to proc any status
-Fire damage has the chance to proc Burning
-Ice damage has the chance to proc Chilled
-Magic damage doesn't have a chance to proc any status
-Shock damage has the to proc the Concussion
Weight of armor has no influence on status effects
Here's the thing buddy! Majority of the defile sets have weapon damage, meaning a magic damage character can't utilize those sets. Maybe think a little harder before posting?
There are 5 defile sets in the game, 1 of them is medium armor, 3 are heavy, 1 is an undaunted set.
2/5 sets have weapon damage, unfortunately that is not a majority.
Stop trying to find ways to prove your point. There isn't a defile set that is light armor with spell damage.