Please take the time to read why I am requesting to have Fortified Nirncrux trait changed. I noticed Fortified Nirncrux has gone through some changes over the years as well as everything else in the game. Out of the number of players who play as tanks that I have known over the years do not use Fortified Nirncrux it is a hard armor trait to obtain in game, unless if you purchase it through a guild store. It is a shame in my opinion that very few players use this hard to obtain trait. So here is an idea!
Back when Elder Scrolls Online first launched, I recall there being champion reduction points for Magicka, Stamina and Health abilities. I believe with the trait Reinforced being armor increase there is not much difference when it comes to having spell and physical resistance increase from Fortified Nirncrux, since they both help to reduce damage taken.
So I purpose, Fortified Nirncrux to have its trait changed from spell and physical resistance to Magicka, Stamina, Health and Ultimate reduction.
Layout for Fortified Nirncrux - reduces the cost of Magicka, Stamina, Health and Ultimate abilities.
Normal: 0.5% Fine: 1% Superior: 1.5% Epic: 2% Legendary: 3%
Even with that said, regardless of your class you would still have to decide having reduction cost verses having possibly higher stats from resources with armor traits like Infused with resource enchantments or Divines with Mundus Stones like The Lord, The Mage or The Tower. On the side note I recall higher resource stats do increase ability damage, so giving up higher resources would bring your ability damage down to help counter balance the trait.
I only play on the Xbox One, because it is cheaper then PC.