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Requesting to have Fortified Nirncrux changed.

Holy Warpath
Holy Warpath
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Please take the time to read why I am requesting to have Fortified Nirncrux trait changed. I noticed Fortified Nirncrux has gone through some changes over the years as well as everything else in the game. Out of the number of players who play as tanks that I have known over the years do not use Fortified Nirncrux it is a hard armor trait to obtain in game, unless if you purchase it through a guild store. It is a shame in my opinion that very few players use this hard to obtain trait. So here is an idea!

Back when Elder Scrolls Online first launched, I recall there being champion reduction points for Magicka, Stamina and Health abilities. I believe with the trait Reinforced being armor increase there is not much difference when it comes to having spell and physical resistance increase from Fortified Nirncrux, since they both help to reduce damage taken.

So I purpose, Fortified Nirncrux to have its trait changed from spell and physical resistance to Magicka, Stamina, Health and Ultimate reduction.

Layout for Fortified Nirncrux - reduces the cost of Magicka, Stamina, Health and Ultimate abilities.

Normal: 0.5% Fine: 1% Superior: 1.5% Epic: 2% Legendary: 3%

Even with that said, regardless of your class you would still have to decide having reduction cost verses having possibly higher stats from resources with armor traits like Infused with resource enchantments or Divines with Mundus Stones like The Lord, The Mage or The Tower. On the side note I recall higher resource stats do increase ability damage, so giving up higher resources would bring your ability damage down to help counter balance the trait.
I only play on the Xbox One, because it is cheaper then PC.
  • jaws343
    jaws343
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    The trait is pretty useless in its current state, but wow, potential for 21% cost reduction, across the board is crazy. You could build a DK in a way to basically spam dragon leaps back to back.
  • Vevvev
    Vevvev
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    jaws343 wrote: »
    The trait is pretty useless in its current state, but wow, potential for 21% cost reduction, across the board is crazy. You could build a DK in a way to basically spam dragon leaps back to back.

    Or a never ending onslaught of meteors...
    PC NA - Ceyanna Ashton - Breton Vampire MagDK
  • Taleof2Cities
    Taleof2Cities
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    jaws343 wrote: »
    The trait is pretty useless in its current state, but wow, potential for 21% cost reduction, across the board is crazy. You could build a DK in a way to basically spam dragon leaps back to back.

    Agree, the idea is decent but that’s pretty OP.
  • Sheezabeast
    Sheezabeast
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    Fortified Nirn went from selling for 400 gold to 2500 gold apiece. Whatever change is made will inevitably be nerfed and nuke the price again. I'm happy with where it's at now.
    Grand Master Crafter, Beta baby who grew with the game. PC/NA. @Sheezabeast if you have crafting needs!
  • JavaRen
    JavaRen
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    I have suspected that the increase in the price if 'crux is due to the introduction of NMA as a high demand 9 trait crafted set.
  • Sergykid
    Sergykid
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    why not change invigorating from useless low recovery to cost reduction? but not to ultimate though. Full 7x gold Invigorating gives u 112 mag stam hp recovery. On par with divines efficiency if you want to use both resource pools. A total of 5% cost reduction to mag stam hp costs would actually be better, but numbers under 1% per item look bad.

    right now Fortified Nirncrux is better than Reinforced on small pieces, but not worth the resistances gained, i don't even know people that seriously use this trait on their playstyle. It's mostly used, as above said, to crafting traits known.

    the change should be something different than the others, or maybe should replace invigorating and have this trait removed.
    -PC EU- / battlegrounds on my youtube
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