redspecter23 wrote: »Every pvp'er knows that the best defense in Cyrodiil are rocks, trees and tower walls. If you can't hit them, you can't kill them. Should it be this way? Maybe, maybe not. Should it be this way while playing in a laggy environment making it even harder to hit them? Probably not.
universal_wrath wrote: »Try kiting with 160 ping, you get frags dswings, meteors, snipe, SA through walls. It is much worse as your ping go up to tge point where you cannot even dodge roll almost any attack, because thry were fire hourse before you actually see them
Ping counter says 70, im trying to kite around corners, players still hit me. Makes defense a nightmare. Trying to attack someone going around corners is even worse, its just "target out of range errors" when im right on top of them. When are you going to fix this crap. Im not even in a laggy campaign, this is in blackreach during non prime time.
Ping counter says 70, im trying to kite around corners, players still hit me. Makes defense a nightmare. Trying to attack someone going around corners is even worse, its just "target out of range errors" when im right on top of them. When are you going to fix this crap. Im not even in a laggy campaign, this is in blackreach during non prime time.
Your are asking for a lot. who cares about being killed when he thinks he is save according to his screen?
I play with ping 110(150 in battle) and it is very annoying when you see a flying DK,jumping templar or sork ready to streak, use block button and still get stunned. Perhaps this is the fault of Steam, so I think to go to the official launcher.
Waffennacht wrote: »Positioning is off, Ive been guessing its to eliminate a different problem.
I think the game was trying to place people correctly which was causing an issue, so it seems like they went with a screw it, let it be slightly off, type mentality.
Complete guess, but mine all the same