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Is a magic ice tank possible?

Michaelkeir
Michaelkeir
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Been thinking of creating a pure ice mage tank. Came here to get any tips from anyone who’s done this type of build before. Or to find out if it’s even possible to do in vet content. Not trials mind you, mostly vet dungeons and vet dlc dungeons.

Torn between a Breton and Nord for race. There are quite a few ice sets I got an eye on, and I’ll probably go for ice heart for my 2 piece, even after the nerf it’s still a decent set.
  • zvavi
    zvavi
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    Uh, I am all for group support so I wouldn't recommend any ice sets, but generally the best advice would probably be don't forget about your stamina, keep it high, minimum 15k, and remember to utilize it (dodges, chains, and bone shield) relying only on magicka as your only resource pool is a waste.
  • jaws343
    jaws343
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    Very possible to do on a warden for vet dungeons. And if built right, you end up putting out a decent amount of DPS for a tank too. The two most important things for that content with a mag based tank is a decent sized health pool and block cost reductions.

    It's also important to decide if you are going to tank with sword and shield or with the frost staff. If you tank with only the frost staff, you are going to want to build more mag into the build compared to a stamina based tank. Since most support skills are mag based, a stam tank doesn't risk losing resources for block while casting support skills. But a mag tank runs the risk of being unable to block when their mag runs low.
  • MindOfTheSwarm
    MindOfTheSwarm
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    Been thinking of creating a pure ice mage tank. Came here to get any tips from anyone who’s done this type of build before. Or to find out if it’s even possible to do in vet content. Not trials mind you, mostly vet dungeons and vet dlc dungeons.

    Torn between a Breton and Nord for race. There are quite a few ice sets I got an eye on, and I’ll probably go for ice heart for my 2 piece, even after the nerf it’s still a decent set.

    Yes. You can even run light armor and still hit resistance cap with large HP pool. This way you get to Crit often which suits Frost builds all the way. Run Plague Doctor jewellery and Ysgrammor armor choose reinforced and Lady or Lord Mundus. You can also run Defending weapons or Protective Jewellery. Don't over do it though, once you hit resistance cap and about 35-40k health focus on Spell Critical. This will ensure you benefit from Ice Heart more and your Gripping Shards will deal decent damage as it will Crit often. Plan it out on UESP editor and you can pull it off, but it takes a lot of planning and thought to make it work.
  • idk
    idk
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    Max health is very nice to have for a tank. However, since a magicka tank build is more for fun go with whatever race you want. Have fun with it.
  • Gundug
    Gundug
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    https://youtu.be/o28_vllOOVQ

    I have been fooling with this setup: frost staff/frost staff warden. Very tough with good sustain, group utility and reasonable damage for a tank. It’s usable soloing vet dungeons, although bosses take a while. Trash mobs melt.
  • Kalik_Gold
    Kalik_Gold
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    Been toying with a Warden last few days... Still don't have it 100%, I saw Xynodes build, bt I didn't have those sets. Tried coming up with my own, still feels weak. I think it will be viable once I farm better sets.
    Main: (PvP & PvE)
    Ras Kalik a Redguard Templar, the Vestige

    PvP:
    Aurik Siet'ka a Redguard Necromancer
    Cacique the Sage of Ius a Redguard Warden
    Jux Blackheart a Redguard Nightblade
    Goliath of Hammerfell a Redguard Dragonknight
    Kaotik Von Dae'mon a Redguard* Sorcerer

    PvP: (Specialty)
    Tyrus Septim an Imperial Lycan Sorcerer
    Tsar af-Bomba a Redguard Vampiric Nightblade
    Movárth Piquine a Nord Vampiric Necromancer
    Uri Ice-Heart the Twin a Nord Vampiric Warden

    PvE:
    Cinan Tharn an Imperial Dragonknight
    Bates Vesuius of Dawnstar an Imperial Dragonknight
    Herzog Zwei the Genesis an Akavari* Templar
    Tav'i at-Shinji a Redguard** Warden
    Lucky Hunch the Gambler - a Redguard Nightblade

    Leveling...
    Zenovia at-Tura a Redguard** Sorcerer
    Yesi af-Kalik a Redguard Templar
    Voa a Priest of Sep a Redguard* Necromancer
    ======
    Passives of another race used. (RP)
    *Breton
    **Imperial




    __________________________Backstories:_________________________

    Ras Kalik the Vestige, a renown Redguard warrior; He has been blessed to save Tamriel from Molag Bal’s destructive Planemeld while reuniting the Five Companions. His further accomplishments after defeating Molag Bal, has been to stop the destruction of Morrowind, the Clockwork City, return order to the isle of Summerset and create a new king in Wrothgar and a queen in Elsywer. These events have made him a living legend and continue to lead him into new adventures throughout Tamriel, as well as into the hearts of many ladies including the Elf Queen, Aryenn. Over many years of adventurous travels, Ras Kalik had become a loner, until he re-visited his homeland of Alik'r.

    Alik'r and it's cities were overrun by the undead Ra-Netu and therefore he made an allegiance with Alik'r's own Ash'abah tribe. These Ash'abah with his help, cleansed the city of Sentinel in Alik'r desert and it's surrounding areas of the undead brought to life by the Withered Hand. After rescuing Sentinel from the undead zombies, King Fahara’jad’s personal bodyguard the Goliath of Hammerfell, who was given this name by Imperials in the region; was asked to assist the tribe after learning of the defeat of the Withered Hand to the Ash'abah. Kalik promised Goliath he would task him with fighting living enemies on the battlefield if he so desired. Goliath being a Yokudan warrior wields a massive sword in respect to the Ansei, a gift given by the Imperial, Cinan Tharn. Not many soldiers are able to wield double two handed weapons, but Goliath loves to get up and personal in a fight, so he also carries a giant maul, both weapons laced with magical flames.

    Jux Blackheart is a master thief that masquerades as a Bard at the Sisters of the Sands inn, with his younger sidekick Lucky Hunch for pilfering and gambling during this time. Jux was known to infiltrate any towns bank vault he came across and even delved into Ayelid ruins without detection. Kalik can vividly recall the night he met the famed thief. Jux found himself rummaging thru a slightly inebriated Kalik’s pocket for too long, on a full-mooned night and because of his greed and the glimmer of his golden armor in the moonlight. He lost his left pinky fingertip as a lesson! But in return, he gained a new friend, as it was his first time since a child being caught red-handed...

    Upon arrival back in the Alik'r after many moons of adventuring, Ras Kalik ventures to Bergama. Visiting The Winking Jackal, he runs into Jux Blackheart, who introduces him to the coin game Crowns vs Forebearers (Heads vs Tails) and Golden Dwemer (RBG).... Jux constantly takes gold from the unfortunate thru theft or gambling, his biggest gambling victim is actually his partner in crime known as Lucky Hunch the Gambler. Lucky doesn't mind losing any gold coins to Jux... as Jux saved him from Altmer slavers in Summerset, by stealing a key and sending him on a boat to the mainland years prior. Lucky spent years in slavery with Khajiits in Summerset and picked up the art of subterfuge, using illusion magic disguises and stealing there.

    Kaotik Von’Daemon an outcast, and a half-caste between a Breton mother and a Redguard father. Kaotik become a pariah due to his conjuration of Daedra pets. He was taught healing magic during his childhood years by his Breton mother. His father due to Redguard customs exiled him from the desert, sending him by wagon caravan to be a soldier in the war in Cyrodiil. He happened to meet Kalik while traveling from Alik'r, during this long caravan ride the caravan he was in was ambushed in Bangkorai by a group of bandits. Kalik by chance was also traveling thru this area on his Auridon Warhorse (which was bestowed to him by his friend, Darien Gautier). During this ambush, Kalik was able to rescue five hostages from the bandits. Kaotik was the first rescued, and Ras Kalik also recruited him to be in the Ash'abah tribe. These core Ash'abah tribesmen may never be seen together in travel as they partake in their own adventures but they always know what each other is doing; as they frequent a hideout in northern Bankorai. Their hideout an old Orc castle ruin, is kept watch by Nuzhimeh and she passes messages written between them, and frequently they also enjoy her company and her bed.

    The other men rescued were a Dunmer banker, an Imperial mercenary and two other soldiers, an Imperial and a Breton Knight, stating proudly he was an Akavir descendent. One of the Imperials, Cinan, claimed to be related to Abnur Tharn the Battlemage of the Imperial Elder Council (One of Ras Kalik's mentors in the Five Companions). Cinan Tharn was really Abnur's drunkard treasure hunting illegitimate son. He was caught smuggling artifacts out of the Ayleid ruins in Cyrodiil and the elder of the two Imperials was Tyrus Septim a retired Imperial navy battle-mage (now a Lycan mercenary living in the city of Rimmen) and guard to the Tharn family. As much as Abnur Tharn hated his half-sister Euraxia, he dislikes his bas†ard son Cinan more. Tyrus now a ruffian and privateer had been paid by Abnur Tharn to watch over Cinan as much as possible. Cinan Tharn a drunkard, loves to drink at least a quarter barrel of Nord mead before he raids various delves and dungeons for relics to sell on the black market. Cinan also plans to one day, run an illegal gambling ring... which he thinks will net him more gold for his wares.

    The Dunmer captive shackled to the Imperials looked familiar to Kalik from his time in Morrowind.... and he recognized him as Tythis Andromo a House Telvanni slave-owner and banker from Vvardenfell. During a rough interrogation to Tythis, Ras Kalik learnt why the bandits accosted him. The racist Dunmer was providing slaves as soldiers for the Three Banner War. The bandits were trying to negotiate a lucrative ransom for Andromo and the Imperials.... Kalik did not need any of this gold and he could never set Tythis free as he did with the two Imperial soldiers. His past involvement with slavery and war crimes, made Kalik's blood boil. He chose not to execute Tythis, as he figured the worse punishment for this former rich and opulent slave owner, is to now be an imprisoned servant for Ras Kalik and the tribe.

    Herzog Zwei the Genesis a reknown Imperial/Akavirri battle-mage. His roots going back to Akavir through his mother’s bloodline. (His mother is descended from the Akaviri, through Versidue-Shae, and his Imperial father met her in Hakoshae, while traveling) Herzog earned the nickname "the Genesis" from his father as a child, as he was his mother's first born child, and last, as she tragically died in child-birth.

    Herzog was seeking to purchase an artifact from Cinan Tharn, before their capture and was meeting Tyrus while in Rimmen, who introduced him to Cinan. This artifact being the Ayelid artifact; the sword Sinweaver. After their rescue and the exchange of gold to Cinan for the sword he decided to slip away before Ras Kalik could question who he was, and why the Akavir descendant really wanted that sword. Herzog was headed to Nagastani — An Ayleid ruin in eastern Cyrodiil. He had read in scrolls that the Sword would give him magical powers to meet his mothers spirit, if he performed an Ayleid ritual at an old shrine hidden there. Equipped with the artifact sword, he was off to start his own adventure but Ras Kalik, did indeed notice the sword however and instead sent a letter to Jux Blackheart (whom also was interested in Ayleid treasures), to attempt to find Herzog and acquire the sword. (*Azani Blackheart in Elder Scroll's Oblivion is Jux's descendant some 747 years later)

    And so the Redguard, Imperial and Akaviri men parted ways ... While Ras Kalik went off to Elsweyr to encounter the latest threat to Tamriel, with Abnur Tharn and Sai Sahan - - DRAGONS!! Little did Ras Kalik know a few people were awaiting him in Senchal besides Sai. A necromancer survived his attack on the Withered Hand, while in Alik'r. The necromancer known as Auriek Siet'ka is also following him to the land of the Khajiits and Cacique the Sage of Ius a Shaman mystic who has become attuned spiritually with Tu'whacca (a Redguard God) and Ius (the Animal God), after being burned severely by the escaped dragons in Elsywer, is awaiting his arrival also. Aurik is a soldier of the Daggerfall Covenant that was introduced to necromancy while in the military, even though this magicka art is not spoken of openly by most of the Military leaders. He came to Alik'r and worked with the Withered Hand before Ras Kalik intervened on their plans. After the defeat of the Withered Hand, he aligned with the Worm Cult, and is constantly adapting and perfecting his necromantic arts.

    After his journey to Rimmen, Kalik heads south to Senchal, in the southern regions of Elyswer. This new adventure will also put him on a path to meet a strange Redguard man. The stranger which was infected with an untreated Peyrite disease and also was the exiled from the Order of the New Moon cult, due to his sickness. He originally joined the cult to worship Laatvulon, the green dragon, mistakenly thinking it was the Daedric prince Peyrite. This confused and suffering cultist is known as Tsar al-Bomba and he is on a path to spread the disease. He was originally infected in Orccrest while recruiting members there. Can Ras Kalik and the shaman Cacique cure this poor soul, only time will tell. Little does Tsar al-Bomba know, that his infection is tied to Vampirism, and eventually the desire for blood will take over his mind. Senchal also offers Kalik his latest love interest... Aeliah. Whom he fondly led thru battles with the Dragonguard.

    After the trek thru the heat, tropical and desert climate of Northern and Southern Elyswer, Ras Kalik heads north to the cold mountain range of Skyrim. His companion friend Lyris beckons for him with a letter sent by crow...

    Movárth Piquine - a former vampire hunter (now infected), within the Fighter's Guild (and a secretive necromancer) was in Skyrim working with the Morthaal Guard. On a patrol mission he was caught in Frewien's ice curse outside of Morthaal with the frozen undead. Movárth's vampiric infection kept him from becoming an undead minion to the curse. He was able to use necromantic ice-magic to encase himself safely until he was freed with Freiwen, when the Vestige Ras Kalik broke the curse.

    Uri Ice-Heart - brother of Urfon Ice-Heart. The twin sons of Atli and Oljourn Ice-Heart. The Ice-Heart family are originally from Markarth but now reside on the Jerall Mountain range near Cyrodiil, with their younger sister Araki. The twins had joined the Winterborn Reachmen while living in Markarth. Urfon pushed west to Orsinium with the Winterborn Clan, leaving his family behind. Uri stayed behind with his parents and sister to live in the family cabin for safety, avoiding the Vampire plague infiltrating the Reach. After news reaches him and he hears of Urfon's death... Uri leaves and heads home and is seeking vengeance. Meanwhile, his sister has also moved on to Windhelm to join the Fighter's guild. He will visit his sister, once before going to seek vengeance and she will craft him armor mixed with ice, called Stalhrim armor. Uri fearing death, after his brother's passing, falls victim to the convincing talk of Movárth at a Nordic tavern, and will also becomes a vampire.

    {time moves forward through the hour-glass}
    PS5/NA - Ras Kalik a Redguard Templar - Daggerfall Covenant • 1550+ Champion

  • DarcyMardin
    DarcyMardin
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    Kalik_Gold wrote: »
    Been toying with a Warden last few days... Still don't have it 100%, I saw Xynodes build, bt I didn't have those sets. Tried coming up with my own, still feels weak. I think it will be viable once I farm better sets.

    Same here. I don’t have those sets either and have been trying to figure out which sets I could use that might allow for a similar build. Love that Xynode video.

  • FrancisCrawford
    FrancisCrawford
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    Gundug wrote: »
    https://youtu.be/o28_vllOOVQ

    I have been fooling with this setup: frost staff/frost staff warden. Very tough with good sustain, group utility and reasonable damage for a tank. It’s usable soloing vet dungeons, although bosses take a while. Trash mobs melt.

    I've only looked at the written vrsion of the build, and that briefly. It does seem a little odd to design both for Brittle uptime and proc damage, but hey -- tanking builds are full of tradeoffs. :)
  • QQKimchi
    QQKimchi
    I've done it a few times as a necro OT in vCR3. Here are logs of a sample experiment with my build.
    https://www.esologs.com/reports/KJZAmtBTybrdVPYv/#fight=13&type=auras&spells=debuffs&by=target
    The main benefit of 2x ice staff tanking is for brittle uptimes. Meanwhile the tradeoff is that you lose pierce armor for minor and major breach. If you want to maximize brittle uptimes you'd also have to use charged frontbar and infused frost enchant backbar
  • Michaelkeir
    Michaelkeir
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    Thanks for all the suggestions people.
    Xynodes build video really opened my eyes. Only thing I didn’t see was the race used. But the sets he used I have so that is a plus.
  • Avoranti
    Avoranti
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    Thanks for all the suggestions people.
    Xynodes build video really opened my eyes. Only thing I didn’t see was the race used. But the sets he used I have so that is a plus.


    He’s using a Nord.
  • zvavi
    zvavi
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    Thanks for all the suggestions people.
    Xynodes build video really opened my eyes. Only thing I didn’t see was the race used. But the sets he used I have so that is a plus.

    Uh, I have a lot of things against his build, but you can definitely use it, I would really recommend not using frost Clench as taunt though, for 3 reasons:
    1. Immobolizing the enemies you taunt is the last thing you usually want to do, your aim is to bring everything together so It dies nicely.
    2. It has smaller range, and no group synergy compared to inner rage (xynode did not recommend the inner rage morph because it costs magicka, when it has the same cost of frost Clench that he recommended...)
    3. Even for the rare fights where we need to immobilize an enemy (I will use the same example xynode used) fang lair, especially HM, you will not want to use frost Clench. Targeting the beetles is clunky there (dragon has a big hitbox), and you need to immobilize both, using one skill that is already part of your usual toolkit (gripping shards) is more efficient, slows them, used once instead of twice for 2 beetles (HM has 2 beetles), and that's a skill you would use anyway for the chilled bonuses.

    Good luck with your build though.
  • rnklippel
    rnklippel
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    Gundug wrote: »
    https://youtu.be/o28_vllOOVQ

    I have been fooling with this setup: frost staff/frost staff warden. Very tough with good sustain, group utility and reasonable damage for a tank. It’s usable soloing vet dungeons, although bosses take a while. Trash mobs melt.

    I've made some changes to Xynode's build and I'm enjoying it even more. With Frozen Watcher, I had sustain issues if I blocked too much, and if I didn't block, that set wasn't very helpful. So I ditched it and did the following:

    2x pieces Trainee (greaves and sabatons)
    Chest: Bloodlord's Embrace (mythic)
    2x heavy Maarselok monster set

    Maarselok synergises very well with the other sets. It adds more dots for Azureblight procs and the bash makes me regain magicka by blocking because of the mythic chest. But I can also use any other monster set if the situation requires something specific.

    For solo or easier contents, I'm also trying Malacath's Band of Brutality for even more damage. But then I had to use 4 heavy and 3 medium (azureblight boots and trainee cuirass). It's being very good for farming world bosses for sticker book collection.

    Ah! And I started with my former argonian tank, but then decided to transform my breton healer into a tank for this build and I think it was better for sustain and damage.
  • hexentb16_ESO
    hexentb16_ESO
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    Been thinking of creating a pure ice mage tank. Came here to get any tips from anyone who’s done this type of build before. Or to find out if it’s even possible to do in vet content. Not trials mind you, mostly vet dungeons and vet dlc dungeons.

    Torn between a Breton and Nord for race. There are quite a few ice sets I got an eye on, and I’ll probably go for ice heart for my 2 piece, even after the nerf it’s still a decent set.

    Its possible AND fun but can get tough depending on how you do it.

    I made one using Frozen Watcher, Ice Furnace, and Bloodlord's embrace. I don't run out of health or magicka but I take ALOT more damage in dungeons because the set holds so much aggro.
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