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New Sets

MindOfTheSwarm
MindOfTheSwarm
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What kind of new sets would you like to see in the game in the future? Post your thoughts or full set ideas below. Can be anything. Monster Sets, 3 piece jewellery sets... anything.
  • zvavi
    zvavi
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    Rework on previous sets to make them weaker than meta, but not entirely useless, u know, like netch touch for example.
  • GetAgrippa
    GetAgrippa
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    How about a mythic that negates 25% of all proc damage.
  • Mindcr0w
    Mindcr0w
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    zvavi wrote: »
    Rework on previous sets to make them weaker than meta, but not entirely useless, u know, like netch touch for example.

    Yeah this. I'd rather see an update to the umpteen sets that are currently considered to be useless than see new op sets introduced.

    Actually provide a large number of meaningfully useful options to shake up the meta for real.
  • zvavi
    zvavi
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    Mindcr0w wrote: »
    zvavi wrote: »
    Rework on previous sets to make them weaker than meta, but not entirely useless, u know, like netch touch for example.

    Yeah this. I'd rather see an update to the umpteen sets that are currently considered to be useless than see new op sets introduced.

    Actually provide a large number of meaningfully useful options to shake up the meta for real.

    It doesnt have to be bis, but useful? Yes please.
  • MindOfTheSwarm
    MindOfTheSwarm
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    zvavi wrote: »
    Rework on previous sets to make them weaker than meta, but not entirely useless, u know, like netch touch for example.

    I agree that Netch, Silks and Ysgrammor all need buffing. I would say buff their spell damage to about 500. Elemental focused sets should do more than general Spell Damage sets as they are restricted to their respective element.
  • BalticBlues
    BalticBlues
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    ZOS could run monthy statistics.

    Sets used least then could be buffed a little at the 5th bonus.
    For value sets at the 5th bonus , this even could happen automatically once per month in a +1% step.

    After a while, ALL meaningful sets then should be in usage...
    Edited by BalticBlues on December 7, 2020 6:58PM
  • codierussell
    codierussell
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    The problem with the set meta in PVE isn't so much other sets need to be buffed but Minor Slayer is just too strong. Perfected False God's out performs DPS orientated sets because of minor slayer. Although Twice Born Star I am begging for an update to the 2, 3, and 4 piece so my like 5 gold sets of it aren't gathering dust in the bank.
  • MindOfTheSwarm
    MindOfTheSwarm
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    The problem with the set meta in PVE isn't so much other sets need to be buffed but Minor Slayer is just too strong. Perfected False God's out performs DPS orientated sets because of minor slayer. Although Twice Born Star I am begging for an update to the 2, 3, and 4 piece so my like 5 gold sets of it aren't gathering dust in the bank.

    Couldn't Twice Born Star be buffed indirectly? Say by buffing the mundus stones?

    For Example in addition to current function:

    The Serpent: Your Poison Damage skills deal 15% more damage.

    The Thief: Your Disease Damage skills deal 15% more damage.

    Wearing Twice Born would then enable you to get the benefit of both additional bonuses.

    Not saying these numbers btw, just throwing out the idea.
  • Yellow_Monolith
    Yellow_Monolith
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    What kind of new sets would you like to see in the game in the future? Post your thoughts or full set ideas below. Can be anything. Monster Sets, 3 piece jewellery sets... anything.

    Gold lightning set.
    2 piece: weapon damage
    3 piece: weapon damage
    4 piece: physical pen
    5 piece: When you attack an enemy under 50% health, you place gold lightning on them that explodes after 3 seconds doing aoe damage in a 4 meter radius.
  • MindOfTheSwarm
    MindOfTheSwarm
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    What kind of new sets would you like to see in the game in the future? Post your thoughts or full set ideas below. Can be anything. Monster Sets, 3 piece jewellery sets... anything.

    Gold lightning set.
    2 piece: weapon damage
    3 piece: weapon damage
    4 piece: physical pen
    5 piece: When you attack an enemy under 50% health, you place gold lightning on them that explodes after 3 seconds doing aoe damage in a 4 meter radius.

    Someone is a stamplar. 😉
  • MindOfTheSwarm
    MindOfTheSwarm
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    GetAgrippa wrote: »
    How about a mythic that negates 25% of all proc damage.

    This is an excellent idea. Not sure how you could code it but if it’s not possible maybe just flat reduced damage received. Maybe 15%.
  • Tannus15
    Tannus15
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    The problem with the set meta in PVE isn't so much other sets need to be buffed but Minor Slayer is just too strong. Perfected False God's out performs DPS orientated sets because of minor slayer. Although Twice Born Star I am begging for an update to the 2, 3, and 4 piece so my like 5 gold sets of it aren't gathering dust in the bank.

    Minor slayer as the 2pc on a monster set or a mythic item

    agreed on tbs. it's terrible right now.

    pfg out performs dps sets also because sustain. if minor slayer was so good then infallible mage would be "as good". hint, it's not.
  • MindOfTheSwarm
    MindOfTheSwarm
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    Infal isn’t terrible if paired with a spell damage or Max Magicka focused set. Not meta but not bad either.
  • ESO_Nightingale
    ESO_Nightingale
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    A frost stat set and a frost damage monster helmet set akin to ilambris.


    Frost stat set:

    Snowthroat Blizzard:
    2pc: 833 Spell Critical
    3pc: 129 Spell Damage
    4pc: 833 Spell Critical
    5pc: Applying the chilled status effect to an enemy increases your Spell Critical by 1050 and your Spell Damage by 371 for 4 seconds.


    Monster Helmet
    Hailthrash:
    1pc: 833 Spell Critical
    2pc: When you cast a damaging ability that leaves an effect on the ground, a hailstorm rains in the area, dealing 1450 Frost Damage every second for 10 seconds. This effect can occur once every 12 seconds.
    Edited by ESO_Nightingale on December 8, 2020 6:03AM
    PvE Frost Warden Main and teacher for ESO-U. Frost Warden PvE Build Article: https://eso-u.com/articles/nightingales_warden_dps_guide__frost_knight. Come Join the ESO Frost Discord to discuss everything frost!: https://discord.gg/5PT3rQX
  • MindOfTheSwarm
    MindOfTheSwarm
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    Song of Ancient Falmer

    2pc: 833 Spell Critical
    3pc: 123 Spell Damage
    4pc: 833 Spell Critical
    5pc: Your bow attacks deal Frost Damage instead and cost Magicka. Your Accuracy and Ranger passives are adjusted to affect Magicka and your fully charged heavy attacks restore Magicka.
    Edited by MindOfTheSwarm on December 8, 2020 4:42PM
  • Mythreindeer
    Mythreindeer
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    zvavi wrote: »
    Rework on previous sets to make them weaker than meta, but not entirely useless, u know, like netch touch for example.

    Totally this. Older games like ESO wind up with so much useless stuff. Be nice to see some purposeful reworks rather than insta gig procs

  • Yellow_Monolith
    Yellow_Monolith
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    Someone is a stamplar. 😉[/quote]

    :O Only a 5 star stamplar lol
  • Tommy_The_Gun
    Tommy_The_Gun
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    Stamina "Amber Plasm"
    https://eso-sets.com/set/amber-plasm

    So it would something like:
    (2 items) Adds 1096 Maximum Stamina
    (3 items) Adds 833 Weapon Critical
    (4 items) Adds 129 Weapon Damage
    (5 items) Adds 276 Stamina Recovery, Adds 276 Magicka Recovery, Adds 276 Health Recovery

    ^ It is possible to see something like this, since we have some overland sets that are magicka versions of dungeon sets (like Draugr Hulk & Crafty Alfiq, or Bone Pirate's Tatters & Bright-Throat's Boast).
    Edited by Tommy_The_Gun on December 8, 2020 7:44PM
  • dcam86b14_ESO
    dcam86b14_ESO
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    anything new for healers honestly
  • ElCapitanAmericano
    ElCapitanAmericano
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    Scrubs' Bane

    (2 items) Adds 1206 Maximum Health
    (3 items) Adds 833 Weapon Critical, 833 Spell Critical
    (4 items) Adds 129 Weapon Damage and Spell Damage
    (5 items) When you take damage from a damage over time effect, remove up to 3 negative effects immediately. This effect can occur every 2 seconds.
  • ccfeeling
    ccfeeling
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    (2 items) 833 Spell Critical
    (3 items) 833 Spell Critical
    (4 items) 833 Spell Critical
    (5 items) Banish targeted werewolf out of the game
  • MindOfTheSwarm
    MindOfTheSwarm
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    Scrubs' Bane

    (2 items) Adds 1206 Maximum Health
    (3 items) Adds 833 Weapon Critical, 833 Spell Critical
    (4 items) Adds 129 Weapon Damage and Spell Damage
    (5 items) When you take damage from a damage over time effect, remove up to 3 negative effects immediately. This effect can occur every 2 seconds.

    lol. someone does not like DoT's
  • MindOfTheSwarm
    MindOfTheSwarm
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    ccfeeling wrote: »
    (2 items) 833 Spell Critical
    (3 items) 833 Spell Critical
    (4 items) 833 Spell Critical
    (5 items) Banish targeted werewolf out of the game

    This is pretty funny. How about change 5 piece.

    (5 items) When you encounter a werewolf you throw it a bone. The player loses control of his werewolf as he chases the bone.
  • MindOfTheSwarm
    MindOfTheSwarm
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    anything new for healers honestly

    I agree. I would like more themed healing sets. We got a blood based one, a fire based on and a frost one. Maybe a lightning one or a flower based one. Better yet, let's have a dedicated healing set for Stam healers.

    Blessing of the Green:

    2 pc: 833 Weapon Critical
    3 pc: 833 Weapon Critical
    4 pc: 1096 Max Stamina
    5 pc: When you critically heal someone with a Stamina ability you summon a forest butterfly that will follow them
    around and heal them for 500 Health and restore 500 Stamina every second for 6 seconds. This effect can occur every 9 seconds per target.
  • WrathOfInnos
    WrathOfInnos
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    The problem with the set meta in PVE isn't so much other sets need to be buffed but Minor Slayer is just too strong. Perfected False God's out performs DPS orientated sets because of minor slayer. Although Twice Born Star I am begging for an update to the 2, 3, and 4 piece so my like 5 gold sets of it aren't gathering dust in the bank.

    This is no longer true. PFGD was similar in damage to sets like Spellweave and Sorrow when it had an additional 5 piece bonus. Once that was removed it became around 2% DPS loss compared to most non-Slayer damage sets. This doesn’t sound like much, but it’s massive when comparing sets. PFGD in its current state cannot even compete with Moondancer (available from normal Maw, a much different experience than vet Sunspire) assuming 50% average uptime on the Shadow Blessing. In its current state, it’s only useful as a sustain set in places where enemies are constantly dying, like Maelstrom or Vateshran. A lot of old builds still recommend PFGD because they haven’t been updated, but it’s far from the best option, and if anything needs an increase in stat density.
    Edited by WrathOfInnos on December 9, 2020 5:39AM
  • Muzza45
    Muzza45
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    Got a great one...!
    Maybe a set that when I'm in PvP and someone is about to murder me (again) they wobble a bit and then crash to desktop... oh, wait...
  • Rebiludo
    Rebiludo
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    Song of Ancient Falmer

    2pc: 833 Spell Critical
    3pc: 123 Spell Damage
    4pc: 833 Spell Critical
    5pc: Your bow attacks deal Frost Damage instead and cost Magicka. Your Accuracy and Ranger passives are adjusted to affect Magicka and your fully charged heavy attacks restore Magicka.

    Really love the idea about altering weapon set ! => Same with dual wield and lightning attack <3 !
  • RageKing
    RageKing
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    I want 7-10-12 piece sets
  • Mythreindeer
    Mythreindeer
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    Melee 6-pack set:

    2pc: 129 Weapon Damage
    3pc: 129 Weapon Damage
    4pc: 129 Weapon Damage
    5pc: Random buff: adds 600 weapon damage x 6sec, heals for 6000 over 6 sec, or removes 1 negative effect every second for 6 seconds and break free has no cost for the duration. Can only proc every 6 sec.

  • Mettaricana
    Mettaricana
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    Rework all sets to be a bit more stat dense like throw more 5pc stat bonuses in like for example hundings rage or even add 1 pc stat bonuses
    1pc(wep dmg/stam?)
    2pc crit
    3pc stamina
    4pc crit
    5pc adds 299 wep dmg
    5pc(more wep crit/or stam?)

    Class gear sets only worn by specific classes have class augmentation 5pc or 3pc or whatever like necro for example

    2pc stam/mag
    3pc crit
    4pc crit
    5 wep /spell pen or dmg
    blast bones leaves behind an aoe magoc or disease dot after exploding for 15 secs

    Add on like 3 skills per gear that have some kinda buff that fits rotation maybe even have it seperated so theres a light med and heavy variety that affects skills each role would use.
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