Everest_Lionheart wrote: »SidraWillowsky wrote: »Taleof2Cities wrote: »It’s a 10k DPS check, @fred4 ... 10k DPS.
If you can’t do 10k DPS in veteran content, it’s time to review your build.
You know that it's not that simple. This kind of post is unhelpful.
Yes, you need 10k DPS in theory, but in reality you have about 10 seconds before the adds have corralled you into a tiny circle and you're stuck with a ton of adds on top of you. Even if you manage to get one down at this point, it's very difficult to exit the circle without accidentally touching the chain. This is compounded by the fact that it's almost impossible to focus single-target skills on one add because you constantly have other adds blocking you.
The shade spawn is apparently based on the boss's health, so what I would do now that I know this (I didn't when I first completed it) is to get close to the outside edge of the arena when her health is getting to that point. As soon as the shades spawn, pick the closest one and hit it with your ultimate and then apply as many dots as you can. You cannot rely on a spammable here, at least reliably, so the name of the game is early burst damage and then dots.
They sit like 3 meters apart and wait for like 5 seconds before they kill you. You just walk forward afterwards.
When the adds draw closer to the middle it can be very problematic because you have less room to maneuver. Let's say if a goliath spawns and blocks you from being able to move... then you're dead basically. I believe that's what the poster is referring too. Not to mention the damage can become quite insane if it becomes concentrated, especially if a flame spinner is up.
So unless you want to rely on luck I believe it's necessary to be able to kill the shade comfortably before they reach the middle and pin you in. I wont' believe this fight is possible with 10k DPS until I see it with my own eyes.
You can always roll dodge through the enemy if it blocks the hole you open in the tether. This happens to me nearly every time. Generally a colossus will step in the hole. I already have shade tab targeted so when it goes down I roll through colossus. Keep that in mind for other content as well. Sometimes it helps to roll through an enemy instead of always to the side or away from them. It’s going to consume stamina yes, but if the alternative is death...
xI had not seen this fight until today. Now that you mention it, I read someone else talking about this. In fact my first instinct was to jump the tether and I was annoyed the visuals don't match the mechanics, because it seems you clear the tether when you jump, but of course you die anyway. Thanks for the tip.Moonsorrow wrote: »If it goes tight on DPS, like not having expensive ultimate ready and/or tight on resources with lots of adds surrounding you, when the Void tries to come for you.. you can use DK Leap to go over the Tether and be totally safe outside it and continue burning the boss. Just target a chained colossus as an example at the edge of the arena so you Leap over the tether to that enemy.
You can also use NB Shade like that, leave Shade on the edge, let the tether go over it, then port to Shade, all teh safespace in the world being outside tether and just killing boss.
Tsar_Gekkou wrote: »I suck at dps and got Sprit Slayer after a couple of tries. You don't need tons of dps. If you have tons of dps then you can just burn the boss and then do the same for portals, but if your dps is lower, you'll need to focus the adds for a bit so you don't get overwhelmed. Just tab target a shade and use something that puts penetration on it and you should be good.
Moonsorrow wrote: »If it goes tight on DPS, like not having expensive ultimate ready and/or tight on resources with lots of adds surrounding you, when the Void tries to come for you.. you can use DK Leap to go over the Tether and be totally safe outside it and continue burning the boss. Just target a chained colossus as an example at the edge of the arena so you Leap over the tether to that enemy.
You can also use NB Shade like that, leave Shade on the edge, let the tether go over it, then port to Shade, all teh safespace in the world being outside tether and just killing boss.
LadyLethalla wrote: »Moonsorrow wrote: »If it goes tight on DPS, like not having expensive ultimate ready and/or tight on resources with lots of adds surrounding you, when the Void tries to come for you.. you can use DK Leap to go over the Tether and be totally safe outside it and continue burning the boss. Just target a chained colossus as an example at the edge of the arena so you Leap over the tether to that enemy.
You can also use NB Shade like that, leave Shade on the edge, let the tether go over it, then port to Shade, all teh safespace in the world being outside tether and just killing boss.
Can you do the WW pounce thingy ouside the tether?
For what it's worth, I completed the arena on my magplar. One big factor was to do the arenas in the right order and get the buffs. For my magplar that resulted in almost 50K magicka and 33K health.
I have not completed it on any other character (yet). I cannot imagine how you would complete the last fight without a ton of AOE, especially when all the adds are out towards the end. More AOE = more damage = more healing from Pale Order. The Corrosive Armor trick works, but is so passive. You can't beat DPS. Sometimes I ended up having cleared other adds when the shade circle came. Burning down a shade was easy in that case. At other times tons of stuff got in the way. I could not see how you would burn a shade without an AOE-centric build in that case. I usually withheld my destro ult for that.
This seems like a big difference to vMA. You can do very well with a single-target build in that arena. Even in round 4 of the ice level you don't need a lot. The closest thing to the shade circle is not being able to burn or bash a troll in the ice stage, because it's surrounded by other monsters. That happens rarely. In vVateshran, with the wrong build, it happens all the time.
SidraWillowsky wrote: »it's almost impossible to focus single-target skills on one add because you constantly have other adds blocking you.
For what it's worth, I completed the arena on my magplar. One big factor was to do the arenas in the right order and get the buffs. For my magplar that resulted in almost 50K magicka and 33K health.
I have not completed it on any other character (yet). I cannot imagine how you would complete the last fight without a ton of AOE, especially when all the adds are out towards the end. More AOE = more damage = more healing from Pale Order. The Corrosive Armor trick works, but is so passive. You can't beat DPS. Sometimes I ended up having cleared other adds when the shade circle came. Burning down a shade was easy in that case. At other times tons of stuff got in the way. I could not see how you would burn a shade without an AOE-centric build in that case. I usually withheld my destro ult for that.
This seems like a big difference to vMA. You can do very well with a single-target build in that arena. Even in round 4 of the ice level you don't need a lot. The closest thing to the shade circle is not being able to burn or bash a troll in the ice stage, because it's surrounded by other monsters. That happens rarely. In vVateshran, with the wrong build, it happens all the time.