I wish we could. The treasure maps and surveys would go a lot faster if you could just swoop down on them. It was always nice in WOW to just hover over Stormwind and watch the sunset over the ocean. Too bad BFA was such garbage. I do miss my flying mounts.
Flying... Mounts? No, thank you!
I love the idea of different mount abilities (tigers are more agile, bears are more enduring etc... ). That'll fit into Lore and the world as a whole perfectly!
I do support the idea of the underwater world (not swimming, per se, just getting into the underwater world would be enough). As said above, there's a Sload empire underwater out there. Therefore, that'd be so fantastic to see! ^_^
Narvuntien wrote: »The game engine doesn't allow it.
redspecter23 wrote: »The zones are small and there are wayshrines everywhere. There would be little functional point to it and if it bypasses any terrain at all, it would instantly obsolete all mounts that came before it. It would be the only mount you ever saw anyone use. ZOS would have to go through every zone and add a pile of invisible walls to keep us from going places we aren't meant to go.
It just doesn't work in ESO.
redspecter23 wrote: »The zones are small and there are wayshrines everywhere. There would be little functional point to it and if it bypasses any terrain at all, it would instantly obsolete all mounts that came before it. It would be the only mount you ever saw anyone use. ZOS would have to go through every zone and add a pile of invisible walls to keep us from going places we aren't meant to go.
It just doesn't work in ESO.
I have read the same thing, usually with some beat a dead horse gif, across multiple mmorpgs, & X was later added.
redspecter23 wrote: »redspecter23 wrote: »The zones are small and there are wayshrines everywhere. There would be little functional point to it and if it bypasses any terrain at all, it would instantly obsolete all mounts that came before it. It would be the only mount you ever saw anyone use. ZOS would have to go through every zone and add a pile of invisible walls to keep us from going places we aren't meant to go.
It just doesn't work in ESO.
I have read the same thing, usually with some beat a dead horse gif, across multiple mmorpgs, & X was later added.
Just because you've read it before, it doesn't mean it carries less relevance and logical weight as a counter argument. If you could shoot down any counter argument simply by saying you've heard it multiple times before, it wouldn't amount to much of a conversation now would it?
redspecter23 wrote: »redspecter23 wrote: »The zones are small and there are wayshrines everywhere. There would be little functional point to it and if it bypasses any terrain at all, it would instantly obsolete all mounts that came before it. It would be the only mount you ever saw anyone use. ZOS would have to go through every zone and add a pile of invisible walls to keep us from going places we aren't meant to go.
It just doesn't work in ESO.
I have read the same thing, usually with some beat a dead horse gif, across multiple mmorpgs, & X was later added.
Just because you've read it before, it doesn't mean it carries less relevance and logical weight as a counter argument. If you could shoot down any counter argument simply by saying you've heard it multiple times before, it wouldn't amount to much of a conversation now would it?
Calm down. In my experience your points have been brought up before many times, & always seemed irrelevant to the outcome. Doesn't mean adding your opinion is irrelevant.
Do players want flying mounts? Yes, some do.
Can flying mounts fit into the lore? Yes they can.
Is the financial return worth the cost of adding flying mounts? Based off of other mmorpgs it's.
redspecter23 wrote: »redspecter23 wrote: »redspecter23 wrote: »The zones are small and there are wayshrines everywhere. There would be little functional point to it and if it bypasses any terrain at all, it would instantly obsolete all mounts that came before it. It would be the only mount you ever saw anyone use. ZOS would have to go through every zone and add a pile of invisible walls to keep us from going places we aren't meant to go.
It just doesn't work in ESO.
I have read the same thing, usually with some beat a dead horse gif, across multiple mmorpgs, & X was later added.
Just because you've read it before, it doesn't mean it carries less relevance and logical weight as a counter argument. If you could shoot down any counter argument simply by saying you've heard it multiple times before, it wouldn't amount to much of a conversation now would it?
Calm down. In my experience your points have been brought up before many times, & always seemed irrelevant to the outcome. Doesn't mean adding your opinion is irrelevant.
Do players want flying mounts? Yes, some do.
Can flying mounts fit into the lore? Yes they can.
Is the financial return worth the cost of adding flying mounts? Based off of other mmorpgs it's.
Yes, people want flying mounts. Yes, they can fit in the lore of the game.
The question you left unanswered that you try to brush away with the "dead horse" argument was whether or not they can be mechanically added without breaking the game. The stance I'm taking is that if flying mounts are added they will either break many elements of the game that need to be fixed to accommodate them or be so nerfed to fit mechanically, they might as well not be flying to begin with.
What are the chances of Flying Mounts like WoW has?
Would it be a huge undertaking?
Be slick if it were a new skill line!
Thoughts?
Z
orion_1981usub17_ESO wrote: »Flying mounts would completely up end PVP. Imagine groups flying right over Castle walls, why even have walls when you have flying armies? However, there is no real lore reason they couldn't exist, beyond the game engine. No previous game had flying mounts because the engines were built for them, but lore has folks riding dragons and hopping around on stilt striders. I don't see them ever adding such things in, it would be unfair to the hordes of mobs that are hoping you'll have to stop and kill them
redspecter23 wrote: »redspecter23 wrote: »redspecter23 wrote: »The zones are small and there are wayshrines everywhere. There would be little functional point to it and if it bypasses any terrain at all, it would instantly obsolete all mounts that came before it. It would be the only mount you ever saw anyone use. ZOS would have to go through every zone and add a pile of invisible walls to keep us from going places we aren't meant to go.
It just doesn't work in ESO.
I have read the same thing, usually with some beat a dead horse gif, across multiple mmorpgs, & X was later added.
Just because you've read it before, it doesn't mean it carries less relevance and logical weight as a counter argument. If you could shoot down any counter argument simply by saying you've heard it multiple times before, it wouldn't amount to much of a conversation now would it?
Calm down. In my experience your points have been brought up before many times, & always seemed irrelevant to the outcome. Doesn't mean adding your opinion is irrelevant.
Do players want flying mounts? Yes, some do.
Can flying mounts fit into the lore? Yes they can.
Is the financial return worth the cost of adding flying mounts? Based off of other mmorpgs it's.
Yes, people want flying mounts. Yes, they can fit in the lore of the game.
The question you left unanswered that you try to brush away with the "dead horse" argument was whether or not they can be mechanically added without breaking the game. The stance I'm taking is that if flying mounts are added they will either break many elements of the game that need to be fixed to accommodate them or be so nerfed to fit mechanically, they might as well not be flying to begin with.
I think you misunderstood the dead horse gif, at my fault.Plenty of ways to add flying, or flying content.
- a revamp of old zones
- no fly areas defended by siege, magic, npc's, players, etc...
- flying content in dungeons, new zones, pvp maps, etc..