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Opening a Consumable container drops back to All Inventory

RawBrightSilver
RawBrightSilver
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Since the new update yesterday, when I am Inventory: Consumables and open a container, such as those granted for daily crafting rewards, the Inventory switches from the Consumables tab back to All Inventory.
This happens right after selecting the contents of the container.

It used to remain in the Consumables tab rather than bumping back to All.
  • driosketch
    driosketch
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    I'm getting the same. It's super annoying, especially when you have you have several days of containers to open.
    Main: Drio Azul ~ DC, Redguard, Healer/Magicka Templar ~ NA-PC
    ●The Psijic Order●The Sidekick Order●Great House Hlaalu●Bal-Busters●
  • Durnik
    Durnik
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    This is very annoying!!!
  • OldManJim
    OldManJim
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    Same here. It even happens when opening motifs.
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!
  • Durnik
    Durnik
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    I used to turn in 10-20 master writs in a row. This has increased the time it takes for sure!
  • idk
    idk
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    Yes, this is annoying.
  • Ezhh
    Ezhh
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    Glad someone made a topic for this... I just tried to complete a bunch of master writs and I'm now wishing I had just sold them instead. It's annoying beyond words to have to constantly scroll right down through everything.

  • Durnik
    Durnik
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    Edited by Durnik on December 21, 2020 9:30PM
  • Baertram
    Baertram
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    Durnik wrote: »
    https://www.esoui.com/downloads/info2848-WorkaroundKeepInventoryCategoryForESO6.2.7.html#info

    There is a fix! This is included in the Advanced Filters (though I found it is disabled in the code). Hopefully AF will fix theirs soon.

    Not sure why you say that as it's not the truth. Told you in the AF comments already. It is not disabled in AF, it's in there and working fine :)
  • Durnik
    Durnik
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    Baertram wrote: »
    Durnik wrote: »
    https://www.esoui.com/downloads/info2848-WorkaroundKeepInventoryCategoryForESO6.2.7.html#info

    There is a fix! This is included in the Advanced Filters (though I found it is disabled in the code). Hopefully AF will fix theirs soon.

    Not sure why you say that as it's not the truth. Told you in the AF comments already. It is not disabled in AF, it's in there and working fine :)

    I had forgot to change that here too. LOL. Edited.
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