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Why can WW feed on players in PVP but Vampires can't?

JamieAubrey
JamieAubrey
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Because WW are stamina and ZOS loves OP stam chars but seriously ? Why can a group of WWs run around Cyro killing and feeding to stay in WW for while Vamps have to go find the correct NPCs to feed on ?
  • Deathlord92
    Deathlord92
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    I can’t be the only person who plays a vampire stamblade. I agree done a thread few months back asking for a way to increase blood scion duration. Vampire in general needs a buff or the skill cost increase should be removed.
  • LadyLethalla
    LadyLethalla
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    I can’t be the only person who plays a vampire stamblade.

    You're not. I have two, one of which is in my guild's Kitty Gank Squad, which consists of vamp stamblades. Though due to the OPness of WW we're considering changing.
    x-TallyCat-x // PC EU DC - For the Covenant! // ESO Platinum trophy - 16th May 2017.
    Melbourne Australia - the land of Potato Internet.WTB ESO OCEANIC SERVER
  • Tommy_The_Gun
    Tommy_The_Gun
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    I can’t be the only person who plays a vampire stamblade. I agree done a thread few months back asking for a way to increase blood scion duration. Vampire in general needs a buff or the skill cost increase should be removed.

    I agree, Vamps could use a buff. WW are in an ok-ish spot and imho should not be touched (or they will be either too strong or too weak for any one to use them, just like in Elsweyr update).

    So... maybe add something similar as WW's timer mini-game to Vamps ? On WW when you deal dmg or eat corpse - it adds more to WW time.

    So maybe something similar could be added to Blood Scion ?

    For example Feed passive or Blood Scion can have something like this added:
    Every time you heal yourself with vampire abilities, add X seconds to the Blood Scion duration. This can occur every X seconds.

    So basically, the more health you "steal" from the enemies - the longer the duration of the ultimate. Would fit perfectly into Vampire "theme".
  • Deathlord92
    Deathlord92
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    I can’t be the only person who plays a vampire stamblade. I agree done a thread few months back asking for a way to increase blood scion duration. Vampire in general needs a buff or the skill cost increase should be removed.

    I agree, Vamps could use a buff. WW are in an ok-ish spot and imho should not be touched (or they will be either too strong or too weak for any one to use them, just like in Elsweyr update).

    So... maybe add something similar as WW's timer mini-game to Vamps ? On WW when you deal dmg or eat corpse - it adds more to WW time.

    So maybe something similar could be added to Blood Scion ?

    For example Feed passive or Blood Scion can have something like this added:
    Every time you heal yourself with vampire abilities, add X seconds to the Blood Scion duration. This can occur every X seconds.

    So basically, the more health you "steal" from the enemies - the longer the duration of the ultimate. Would fit perfectly into Vampire "theme".
    Completely agree I’d much rather vampire got buffed then werewolf nerf. It would be cool and still fit the vampire theme if the nb siphon skills also increase the blood scion duration.
  • Sephyr
    Sephyr
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    I used to be part of a guild that was composed of RPers that hated PvP. However we were all vampires. I had finally coaxed them to take a chance on 'hunting' in the Imperial City Sewers after I found out we could feed on enemy players back when the IC first launched and it was pretty much a staple of that guild. It was a fun way to engage with one another in PvP and it got RPers to try something new and something they came to enjoy.

    After Greymoor though? It died. They tried to last through May's patch, made feedback tickets, and there was nothing there. The guild disbanded entirely June 13th of this year and a good chunk of them barely play the game anymore. It was truly an end of an era. I've posted it in the majority of vampire threads that they need to reintroduce this mechanic back and give something back for engaging with feeding and keeping freshly fed. Will they? Probably not.
  • Suna_Ye_Sunnabe
    Suna_Ye_Sunnabe
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    Sephyr wrote: »
    I used to be part of a guild that was composed of RPers that hated PvP. However we were all vampires. I had finally coaxed them to take a chance on 'hunting' in the Imperial City Sewers after I found out we could feed on enemy players back when the IC first launched and it was pretty much a staple of that guild. It was a fun way to engage with one another in PvP and it got RPers to try something new and something they came to enjoy.

    After Greymoor though? It died. They tried to last through May's patch, made feedback tickets, and there was nothing there. The guild disbanded entirely June 13th of this year and a good chunk of them barely play the game anymore. It was truly an end of an era. I've posted it in the majority of vampire threads that they need to reintroduce this mechanic back and give something back for engaging with feeding and keeping freshly fed. Will they? Probably not.

    How ironic that Greymoor killed vampirism for eso.
    Angua Anyammis Ae Sunna
  • essi2
    essi2
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    Because WWs feed on inanimate corpses and Vampires don't.
    "The Heritance are racists yes? Idiots. But dangerous, destabilizing racist idiots." - Razum-dar

    "Wood Elves aren't made of wood, Sea Elves aren't made of water. M'aiq still wonders about High Elves" - M'aiq the Liar

    ** Leyawiin Layabouts (PC-EU) - Leyawiin Layabouts (PC-NA) **

    *** https://www.youtube.com/@essi2 - https://www.twitch.tv/essi2 ***
  • Sephyr
    Sephyr
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    Sephyr wrote: »
    I used to be part of a guild that was composed of RPers that hated PvP. However we were all vampires. I had finally coaxed them to take a chance on 'hunting' in the Imperial City Sewers after I found out we could feed on enemy players back when the IC first launched and it was pretty much a staple of that guild. It was a fun way to engage with one another in PvP and it got RPers to try something new and something they came to enjoy.

    After Greymoor though? It died. They tried to last through May's patch, made feedback tickets, and there was nothing there. The guild disbanded entirely June 13th of this year and a good chunk of them barely play the game anymore. It was truly an end of an era. I've posted it in the majority of vampire threads that they need to reintroduce this mechanic back and give something back for engaging with feeding and keeping freshly fed. Will they? Probably not.

    How ironic that Greymoor killed vampirism for eso.

    They certainly killed what was a fun mechanic for a chunk of us. To be honest, I'm finding it often a struggle to even engage in PvP anymore because it just doesn't feel the same.
  • Pauwer
    Pauwer
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    Yeh, i don't like it when the wolves eat my dead body. And i wish vampires could in pvp bite enemy players. And one of the reason i don't play my necromancers is that i imagined they could in pvp raise the fallen enemy soldiers to do my bidding. Would have been awesome. I didnt imagine a blastbones dizzy swinger, laaaame.
  • JKorr
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    Because WW are stamina and ZOS loves OP stam chars but seriously ? Why can a group of WWs run around Cyro killing and feeding to stay in WW for while Vamps have to go find the correct NPCs to feed on ?

    Vampires have to steal/take health from npcs, correct?

    Werewolves are eating carrion/corpses. No "lifeforce" left. Like essi2 said.
  • SOLDIER_1stClass
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    Okay cool, let's make vamps feed to extend ult.

    However, ww now get to slot and use roar and hiricines bounty in human form and the 15% stamina regen increase is a natural passive and not a slotted passive. Additionally WW does not get health and resources back on ult to full like vamps since no negatives to ww in human form.

    And in all honesty death should revert WW form

    Now the lines are matched.
    Edited by SOLDIER_1stClass on November 23, 2020 1:10AM
  • Vevvev
    Vevvev
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    Because ZOS decided to scrap the old feed synergy for a Blade of Woe reskin that doesn't work on players since it's an instakill. They could have made it so the old feed synergy pops up on players while the new one pops up on NPCs, but noooooo.... This is ZOS we're talking about here.

    Not only to mention the new feed synergy doesn't heal you unless you have the Ring of the Pale Order equipped.
    Edited by Vevvev on November 23, 2020 12:59AM
    PC NA - Ceyanna Ashton - Breton Vampire MagDK
  • Vayln_Ninetails
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    JKorr wrote: »
    Because WW are stamina and ZOS loves OP stam chars but seriously ? Why can a group of WWs run around Cyro killing and feeding to stay in WW for while Vamps have to go find the correct NPCs to feed on ?

    Vampires have to steal/take health from npcs, correct?

    Werewolves are eating carrion/corpses. No "lifeforce" left. Like essi2 said.

    Feeding = eating.


    Not too sure what point you're trying to make here is.

    They could have easily let Vampiric Drain extend blood scion form or made it to where you could feed on a mesmerized player without killing them as a vamp.
    Edited by Vayln_Ninetails on November 23, 2020 1:40AM
  • Vayln_Ninetails
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    Okay cool, let's make vamps feed to extend ult.

    However, ww now get to slot and use roar and hiricines bounty in human form and the 15% stamina regen increase is a natural passive and not a slotted passive. Additionally WW does not get health and resources back on ult to full like vamps since no negatives to ww in human form.

    And in all honesty death should revert WW form

    Now the lines are matched.

    Literally every single one of werewolf's abilities are better than what vampire has.

    Asking to slot them as if they are equals is just ignorant

    Also you seem to have forgotten the MOUNTAIN of negatives vampires get for just existing.

    Want werewolf to get a lot of those too? Then they'd really be equal.

    Right now werewolf is LEAGUES and bounds better than vampire. The lines are not even remotely close to being matched. If you think they're so much better/equal to werewolves and vamps being able to extend their ult duration pushes it overboard then yikes.

    Also: Blood Scion doesn't restore resources to full. Never has. It just restores HP.
    Edited by Vayln_Ninetails on November 23, 2020 1:45AM
  • WeerW3ir
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    Because imagine that if you could just gank feed on the other player?
  • Vayln_Ninetails
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    WeerW3ir wrote: »
    Because imagine that if you could just gank feed on the other player?

    That'd be really cool and fit vampires. That's literally how old vampire used to be. You could sneak up on people and feed. It'd deal a little damage too.
  • Vayln_Ninetails
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    essi2 wrote: »
    Because WWs feed on inanimate corpses and Vampires don't.

    You act like vampires can't feed on people too? In combat?

    Obviously the methods are different but both can feed.
  • doomette
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    WeerW3ir wrote: »
    Because imagine that if you could just gank feed on the other player?

    That'd be really cool and fit vampires. That's literally how old vampire used to be. You could sneak up on people and feed. It'd deal a little damage too.

    That would be wonderfully unsettling if they used the jump-on-the-back animation, especially in a place like IC sewers. I mean it would startle the heck out of me and I’d probably swear up a storm, but it would have style lol
  • SOLDIER_1stClass
    SOLDIER_1stClass
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    Okay cool, let's make vamps feed to extend ult.

    However, ww now get to slot and use roar and hiricines bounty in human form and the 15% stamina regen increase is a natural passive and not a slotted passive. Additionally WW does not get health and resources back on ult to full like vamps since no negatives to ww in human form.

    And in all honesty death should revert WW form

    Now the lines are matched.

    Literally every single one of werewolf's abilities are better than what vampire has.

    Asking to slot them as if they are equals is just ignorant

    Also you seem to have forgotten the MOUNTAIN of negatives vampires get for just existing.

    Want werewolf to get a lot of those too? Then they'd really be equal.

    Right now werewolf is LEAGUES and bounds better than vampire. The lines are not even remotely close to being matched. If you think they're so much better/equal to werewolves and vamps being able to extend their ult duration pushes it overboard then yikes.

    Also: Blood Scion doesn't restore resources to full. Never has. It just restores HP.

    Bruh, na

    WW only issue is its heal with hp stacking and heavy.

    Change its heal to not be hp based or cap it and WW becomes killable.

    WW have to use a very specific build to be successful.

    As a vamp I have multiple avenues to use and can play with great success as a stam or mag character.

    And if I'm in a bind well I'll ult and full health and finish what I was doing.

    Vampire is not as underpowered as the complaints lead it to be.

    Changing WW to revert on death allowing human access to roar and hiricines bounty, coupled with changing its heal and making regen a passive will bring WW and vamp in line with each other.

    And as stated, WW won't get health restored on ult due to its lack of negative in human form.

    The only thing I will agree on is after the recent vamp nerf, the ability increase cost needs to be reduced as well as its fire weakness. And give them access to feed for extension of ult

    But in my opinion this highlights the problem with being able to wear heavy and still dish out damage over WW being an issue. Heavy should have a damage reduction penalty.

    If rolls which medium relies on has a penalty. Heavy can take a hit in its damage department.

    Edited by SOLDIER_1stClass on November 23, 2020 2:26AM
  • idk
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    The two mechanics are not comparable. They are not the same in mechanics or need. The reality that WWs feed on corpses and vamps feed on living creatures coupled with the fact WWs have to constantly feed to stay in form and vamps do not have a constant feeding requirement speaks volumes.
  • lolo_01b16_ESO
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    Yeah, pls give us the unbreakable vamp feed stun back. 2v1 ganking on stamblades needs to become easier again, there are still some people that survive and manage to run away when we attack them.
  • Guyle
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    WTF is this really a thread? Because the two perform in completely different ways, WW form has a short duration which needs to be extended by feeding, and outside the form, you literally get no other benefit from being a WW, except slotting the ultimate grants you stam regen. When you are a vampire, you have the benefits and weaknesses at all times, you literally go and feed on an NPC and using foods can stay in whatever stage you want to at all times. If this was a thread about extending the duration of the Vamp ultimate, thatd be one thing, but the entire notion of being able to feed on players as a vamp is unecessary and somewhat ridiculous.
  • Vayln_Ninetails
    Vayln_Ninetails
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    Okay cool, let's make vamps feed to extend ult.

    However, ww now get to slot and use roar and hiricines bounty in human form and the 15% stamina regen increase is a natural passive and not a slotted passive. Additionally WW does not get health and resources back on ult to full like vamps since no negatives to ww in human form.

    And in all honesty death should revert WW form

    Now the lines are matched.

    Literally every single one of werewolf's abilities are better than what vampire has.

    Asking to slot them as if they are equals is just ignorant

    Also you seem to have forgotten the MOUNTAIN of negatives vampires get for just existing.

    Want werewolf to get a lot of those too? Then they'd really be equal.

    Right now werewolf is LEAGUES and bounds better than vampire. The lines are not even remotely close to being matched. If you think they're so much better/equal to werewolves and vamps being able to extend their ult duration pushes it overboard then yikes.

    Also: Blood Scion doesn't restore resources to full. Never has. It just restores HP.

    Bruh, na

    WW only issue is its heal with hp stacking and heavy.

    Change its heal to not be hp based or cap it and WW becomes killable.

    WW have to use a very specific build to be successful.

    As a vamp I have multiple avenues to use and can play with great success as a stam or mag character.

    And if I'm in a bind well I'll ult and full health and finish what I was doing.

    Vampire is not as underpowered as the complaints lead it to be.

    Changing WW to revert on death allowing human access to roar and hiricines bounty, coupled with changing its heal and making regen a passive will bring WW and vamp in line with each other.

    And as stated, WW won't get health restored on ult due to its lack of negative in human form.

    The only thing I will agree on is after the recent vamp nerf, the ability increase cost needs to be reduced as well as its fire weakness. And give them access to feed for extension of ult

    But in my opinion this highlights the problem with being able to wear heavy and still dish out damage over WW being an issue. Heavy should have a damage reduction penalty.

    If rolls which medium relies on has a penalty. Heavy can take a hit in its damage department.

    Care to talk about or name any of those avenues you use to be successful on vamp? And use all vampire skills since in your mind they are on par with Werewolf? The key identifier that says you might be misinformed is you think vampire can work on stam characters. Lol. Oh, and using just blood frenzy at stage 1 with poison shot spam ganking in PvP isn't "vamp working on stam chars"

    If you think for a single second that werewolf is WEAKER than vampire right now? You're out of your god darn mind. I'm sorry, that's the truth.

    Vampire is absolutely as underpowered as everyone says it is. It's a joke. This thread draws attention to the fact that werewolves can feed on players and vampires can't. They used to be able to feed on players. Why should that change?

    And why shouldn't vampire have a way to stay in their ult longer?

    Also are you suggesting that werewolf is weaker because a specific build works for it? I have some news for you: no build works for vampire/allows you to use the entire class. That's not "giving more options," that's being weak and not versatile.

    And lastly if it isn't underpowered: why hasn't there been a single dang thread talking about how *good* vampire is in the months since the rework? Surely if you're right then why does everyone have an issue with it? Why am I being kicked from raid groups for trying to be a stage 4 vampire?

    Why have there been multiple threads within the last WEEK talking about how good werewolf is?
    Edited by Vayln_Ninetails on November 23, 2020 4:40AM
  • Vayln_Ninetails
    Vayln_Ninetails
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    Guyle wrote: »
    WTF is this really a thread? Because the two perform in completely different ways, WW form has a short duration which needs to be extended by feeding, and outside the form, you literally get no other benefit from being a WW, except slotting the ultimate grants you stam regen. When you are a vampire, you have the benefits and weaknesses at all times, you literally go and feed on an NPC and using foods can stay in whatever stage you want to at all times. If this was a thread about extending the duration of the Vamp ultimate, thatd be one thing, but the entire notion of being able to feed on players as a vamp is unecessary and somewhat ridiculous.

    Then how come old vampire fed on players?

    And base werewolf form duration is longer than scion form. (:

    Also werewolf both in and out of form don't have nearly as many weaknesses as vampire.

    And actually get access to a complete kit while in that form, mind you.
  • Vayln_Ninetails
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    idk wrote: »
    The two mechanics are not comparable. They are not the same in mechanics or need. The reality that WWs feed on corpses and vamps feed on living creatures coupled with the fact WWs have to constantly feed to stay in form and vamps do not have a constant feeding requirement speaks volumes.

    But old vampire fed on players. Is it not flavorful for players at that point? Being able to ambush a player and fed on them?

    At the very least feed on a mesmerized player?
  • Sephyr
    Sephyr
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    Okay cool, let's make vamps feed to extend ult.

    However, ww now get to slot and use roar and hiricines bounty in human form and the 15% stamina regen increase is a natural passive and not a slotted passive. Additionally WW does not get health and resources back on ult to full like vamps since no negatives to ww in human form.

    And in all honesty death should revert WW form

    Now the lines are matched.

    Literally every single one of werewolf's abilities are better than what vampire has.

    Asking to slot them as if they are equals is just ignorant

    Also you seem to have forgotten the MOUNTAIN of negatives vampires get for just existing.

    Want werewolf to get a lot of those too? Then they'd really be equal.

    Right now werewolf is LEAGUES and bounds better than vampire. The lines are not even remotely close to being matched. If you think they're so much better/equal to werewolves and vamps being able to extend their ult duration pushes it overboard then yikes.

    Also: Blood Scion doesn't restore resources to full. Never has. It just restores HP.

    Bruh, na

    WW only issue is its heal with hp stacking and heavy.

    Change its heal to not be hp based or cap it and WW becomes killable.

    WW have to use a very specific build to be successful.

    As a vamp I have multiple avenues to use and can play with great success as a stam or mag character.

    And if I'm in a bind well I'll ult and full health and finish what I was doing.

    Vampire is not as underpowered as the complaints lead it to be.

    Changing WW to revert on death allowing human access to roar and hiricines bounty, coupled with changing its heal and making regen a passive will bring WW and vamp in line with each other.

    And as stated, WW won't get health restored on ult due to its lack of negative in human form.

    The only thing I will agree on is after the recent vamp nerf, the ability increase cost needs to be reduced as well as its fire weakness. And give them access to feed for extension of ult

    But in my opinion this highlights the problem with being able to wear heavy and still dish out damage over WW being an issue. Heavy should have a damage reduction penalty.

    If rolls which medium relies on has a penalty. Heavy can take a hit in its damage department.

    Care to talk about or name any of those avenues you use to be successful on vamp? And use all vampire skills since in your mind they are on par with Werewolf? The key identifier that says you don't have a single clue what you're talking about is you think vampire can work on stam characters. Lol.

    If you think for a single second that werewolf is WEAKER than vampire right now? You're out of your god darn mind. I'm sorry, that's the truth.

    Vampire is absolutely as underpowered as everyone says it is. It's a joke. This thread draws attention to the fact that werewolves can feed on players and vampires can't. They used to be able to feed on players. Why should that change?

    And why shouldn't vampire have a way to stay in their ult longer?

    Also are you suggesting that werewolf is weaker because a specific build works for it? I have some news for you: no build works for vampire/allows you to use the entire class. That's not "giving more options," that's being weak and not versatile.

    And lastly if it isn't underpowered: why hasn't there been a single dang thread talking about how *good* vampire is in the months since the rework? Surely if you're right then why does everyone have an issue with it? Why am I being kicked from raid groups for trying to be a stage 4 vampire?

    Why have there been multiple threads within the last WEEK talking about how good werewolf is?

    I second this because there's more documentation out there that proves that werewolves are way more viable in most group scenarios than vampires considering that they have group passives. It's not about just 'stacking' health as they claim. I mean, if they're running proc metas, sure. You're only as 'viable' as long as the set lasts, but after that you have to build a werewolf like most other long-term lycanthropists. Considering where I've literally seen a pack of werewolves in Cyrodiil have nearly almost half an hour of 'goodboi' up time? I somehow doubt the validity in their claims. Stamina vamps are better off curing and rolling werewolf every time.

    It's also hilarious that people state that vampires shouldn't feed on players... When they did before the revamp. Do you want to know the reason why they don't now? Because of the Blade of Woe killcam reskin. The fact that people here are stating that it doesn't make sense is rather astounding to how many people actually engaged with vampirism before and after. Yep, it must be a Sunday evening on the ESO forums.
  • idk
    idk
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    idk wrote: »
    The two mechanics are not comparable. They are not the same in mechanics or need. The reality that WWs feed on corpses and vamps feed on living creatures coupled with the fact WWs have to constantly feed to stay in form and vamps do not have a constant feeding requirement speaks volumes.

    But old vampire fed on players. Is it not flavorful for players at that point? Being able to ambush a player and fed on them?

    At the very least feed on a mesmerized player?

    I do not recall feeding on a player so I do not know if this changed or not. However, it does not seem like a very big deal and the comparison to WWs is very off because a WW has a much greater need to feed.

    Of all the things we want Zos to focus their attention on this sits near the bottom of the pile. It just seems so unimportant.
  • Vayln_Ninetails
    Vayln_Ninetails
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    Sephyr wrote: »
    Okay cool, let's make vamps feed to extend ult.

    However, ww now get to slot and use roar and hiricines bounty in human form and the 15% stamina regen increase is a natural passive and not a slotted passive. Additionally WW does not get health and resources back on ult to full like vamps since no negatives to ww in human form.

    And in all honesty death should revert WW form

    Now the lines are matched.

    Literally every single one of werewolf's abilities are better than what vampire has.

    Asking to slot them as if they are equals is just ignorant

    Also you seem to have forgotten the MOUNTAIN of negatives vampires get for just existing.

    Want werewolf to get a lot of those too? Then they'd really be equal.

    Right now werewolf is LEAGUES and bounds better than vampire. The lines are not even remotely close to being matched. If you think they're so much better/equal to werewolves and vamps being able to extend their ult duration pushes it overboard then yikes.

    Also: Blood Scion doesn't restore resources to full. Never has. It just restores HP.

    Bruh, na

    WW only issue is its heal with hp stacking and heavy.

    Change its heal to not be hp based or cap it and WW becomes killable.

    WW have to use a very specific build to be successful.

    As a vamp I have multiple avenues to use and can play with great success as a stam or mag character.

    And if I'm in a bind well I'll ult and full health and finish what I was doing.

    Vampire is not as underpowered as the complaints lead it to be.

    Changing WW to revert on death allowing human access to roar and hiricines bounty, coupled with changing its heal and making regen a passive will bring WW and vamp in line with each other.

    And as stated, WW won't get health restored on ult due to its lack of negative in human form.

    The only thing I will agree on is after the recent vamp nerf, the ability increase cost needs to be reduced as well as its fire weakness. And give them access to feed for extension of ult

    But in my opinion this highlights the problem with being able to wear heavy and still dish out damage over WW being an issue. Heavy should have a damage reduction penalty.

    If rolls which medium relies on has a penalty. Heavy can take a hit in its damage department.

    Care to talk about or name any of those avenues you use to be successful on vamp? And use all vampire skills since in your mind they are on par with Werewolf? The key identifier that says you don't have a single clue what you're talking about is you think vampire can work on stam characters. Lol.

    If you think for a single second that werewolf is WEAKER than vampire right now? You're out of your god darn mind. I'm sorry, that's the truth.

    Vampire is absolutely as underpowered as everyone says it is. It's a joke. This thread draws attention to the fact that werewolves can feed on players and vampires can't. They used to be able to feed on players. Why should that change?

    And why shouldn't vampire have a way to stay in their ult longer?

    Also are you suggesting that werewolf is weaker because a specific build works for it? I have some news for you: no build works for vampire/allows you to use the entire class. That's not "giving more options," that's being weak and not versatile.

    And lastly if it isn't underpowered: why hasn't there been a single dang thread talking about how *good* vampire is in the months since the rework? Surely if you're right then why does everyone have an issue with it? Why am I being kicked from raid groups for trying to be a stage 4 vampire?

    Why have there been multiple threads within the last WEEK talking about how good werewolf is?

    I second this because there's more documentation out there that proves that werewolves are way more viable in most group scenarios than vampires considering that they have group passives. It's not about just 'stacking' health as they claim. I mean, if they're running proc metas, sure. You're only as 'viable' as long as the set lasts, but after that you have to build a werewolf like most other long-term lycanthropists. Considering where I've literally seen a pack of werewolves in Cyrodiil have nearly almost half an hour of 'goodboi' up time? I somehow doubt the validity in their claims. Stamina vamps are better off curing and rolling werewolf every time.

    It's also hilarious that people state that vampires shouldn't feed on players... When they did before the revamp. Do you want to know the reason why they don't now? Because of the Blade of Woe killcam reskin. The fact that people here are stating that it doesn't make sense is rather astounding to how many people actually engaged with vampirism before and after. Yep, it must be a Sunday evening on the ESO forums.

    people really come out of the woodwork and be saying werewolf isn't better than vampire rn.

    Genuinely astounding times we live in.

    Ah yes, forgot the part where I saw a pack of vampires tearing down fortress walls in cyrodiil. And the part where vamps have any sort of group synergy. Slipped my mind.

    Sunday night comedy. 😂
  • Sephyr
    Sephyr
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    doomette wrote: »
    WeerW3ir wrote: »
    Because imagine that if you could just gank feed on the other player?

    That'd be really cool and fit vampires. That's literally how old vampire used to be. You could sneak up on people and feed. It'd deal a little damage too.

    That would be wonderfully unsettling if they used the jump-on-the-back animation, especially in a place like IC sewers. I mean it would startle the heck out of me and I’d probably swear up a storm, but it would have style lol

    It wasn't so much like that before as you'd just feed on them while raising them up in the air, however it was great to hunt in the IC sewers back in the day when it was available to us. When the guild I was mentioning earlier was still active and we were able to do that, we'd get whispers from people saying that what we were doing was horrifying and that it made the IC a little more dynamic. Shame that ZoS had to kill it.
  • Vayln_Ninetails
    Vayln_Ninetails
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    idk wrote: »
    idk wrote: »
    The two mechanics are not comparable. They are not the same in mechanics or need. The reality that WWs feed on corpses and vamps feed on living creatures coupled with the fact WWs have to constantly feed to stay in form and vamps do not have a constant feeding requirement speaks volumes.

    But old vampire fed on players. Is it not flavorful for players at that point? Being able to ambush a player and fed on them?

    At the very least feed on a mesmerized player?

    I do not recall feeding on a player so I do not know if this changed or not. However, it does not seem like a very big deal and the comparison to WWs is very off because a WW has a much greater need to feed.

    Of all the things we want Zos to focus their attention on this sits near the bottom of the pile. It just seems so unimportant.

    It is changed as @Sephyr mentioned. Vampires could indeed sneak up on players and feed on them. Can always look it up too.

    Well, it'd certainly be a flavor thing. And you know they could literally just flip a switch and have player feeding act and have the exact same animation as what it had previously?

    It could be done in probably 20 minutes by some intern. It's a small thing, yes, but not a overly complex thing either. And considering how much trouble vamp already is with people, wouldn't a small, easy to do, harmless change be a neat thing to have? After all, it was there before.
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